using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace Minint.Core.Models;
///
/// A single raster layer. Pixels are indices into the parent document's palette.
/// Array layout is row-major: Pixels[y * width + x].
///
public sealed class MinintLayer : INotifyPropertyChanged
{
private string _name;
private bool _isVisible;
private byte _opacity;
public string Name
{
get => _name;
set { if (_name != value) { _name = value; Notify(); } }
}
public bool IsVisible
{
get => _isVisible;
set { if (_isVisible != value) { _isVisible = value; Notify(); } }
}
///
/// Per-layer opacity (0 = fully transparent, 255 = fully opaque).
/// Used during compositing: effective alpha = paletteColor.A * Opacity / 255.
///
public byte Opacity
{
get => _opacity;
set { if (_opacity != value) { _opacity = value; Notify(); } }
}
///
/// Palette indices, length must equal container Width * Height.
/// Index 0 = transparent by convention.
///
public int[] Pixels { get; }
public MinintLayer(string name, int pixelCount)
{
_name = name;
_isVisible = true;
_opacity = 255;
Pixels = new int[pixelCount];
}
///
/// Constructor for deserialization — accepts a pre-filled pixel buffer.
///
public MinintLayer(string name, bool isVisible, byte opacity, int[] pixels)
{
_name = name;
_isVisible = isVisible;
_opacity = opacity;
Pixels = pixels;
}
public event PropertyChangedEventHandler? PropertyChanged;
private void Notify([CallerMemberName] string? prop = null)
=> PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(prop));
}