Files
Minint/Minint/Program.cs
2026-03-29 17:25:33 +03:00

261 lines
11 KiB
C#

using Avalonia;
using System;
using System.IO;
using Minint.Core.Models;
using Minint.Core.Services.Impl;
using Minint.Infrastructure.Serialization;
namespace Minint;
sealed class Program
{
[STAThread]
public static void Main(string[] args)
{
// TODO: remove --test branch after verification
if (args.Length > 0 && args[0] == "--test")
{
RunRoundTripTest();
RunCompositorTest();
RunPaletteServiceTest();
return;
}
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
}
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.WithInterFont()
.LogToTrace()
.With(new X11PlatformOptions { OverlayPopups = true });
// TODO: temporary tests — remove after verification stages.
private static void RunRoundTripTest()
{
Console.WriteLine("=== Minint Round-Trip Test ===\n");
var container = new MinintContainer(8, 4);
var doc1 = container.AddNewDocument("Frame 1");
doc1.FrameDelayMs = 200;
doc1.Palette.Add(new RgbaColor(255, 0, 0, 255)); // idx 1 = red
doc1.Palette.Add(new RgbaColor(0, 255, 0, 255)); // idx 2 = green
doc1.Palette.Add(new RgbaColor(0, 0, 255, 128)); // idx 3 = semi-transparent blue
var layer1 = doc1.Layers[0];
for (int i = 0; i < layer1.Pixels.Length; i++)
layer1.Pixels[i] = i % 4; // cycle 0,1,2,3
doc1.Layers.Add(new MinintLayer("Overlay", container.PixelCount));
var layer2 = doc1.Layers[1];
layer2.Opacity = 128;
layer2.Pixels[0] = 3;
layer2.Pixels[5] = 2;
var doc2 = container.AddNewDocument("Frame 2");
doc2.FrameDelayMs = 150;
doc2.Palette.Add(new RgbaColor(255, 255, 0, 255)); // idx 1 = yellow
var layer3 = doc2.Layers[0];
for (int i = 0; i < layer3.Pixels.Length; i++)
layer3.Pixels[i] = i % 2;
Console.WriteLine($"Original: {container.Width}x{container.Height}, {container.Documents.Count} docs");
Console.WriteLine($" Doc1: palette={doc1.Palette.Count} colors, layers={doc1.Layers.Count}, indexWidth={doc1.IndexByteWidth}");
Console.WriteLine($" Doc2: palette={doc2.Palette.Count} colors, layers={doc2.Layers.Count}, indexWidth={doc2.IndexByteWidth}");
var serializer = new MinintSerializer();
using var ms = new MemoryStream();
serializer.Write(ms, container);
byte[] data = ms.ToArray();
Console.WriteLine($"\nSerialized: {data.Length} bytes");
Console.WriteLine($" Signature: {System.Text.Encoding.ASCII.GetString(data, 0, 6)}");
ms.Position = 0;
var loaded = serializer.Read(ms);
Assert(loaded.Width == container.Width, "Width mismatch");
Assert(loaded.Height == container.Height, "Height mismatch");
Assert(loaded.Documents.Count == container.Documents.Count, "Document count mismatch");
for (int d = 0; d < container.Documents.Count; d++)
{
var orig = container.Documents[d];
var copy = loaded.Documents[d];
Assert(copy.Name == orig.Name, $"Doc[{d}] name mismatch");
Assert(copy.FrameDelayMs == orig.FrameDelayMs, $"Doc[{d}] frameDelay mismatch");
Assert(copy.Palette.Count == orig.Palette.Count, $"Doc[{d}] palette count mismatch");
for (int c = 0; c < orig.Palette.Count; c++)
Assert(copy.Palette[c] == orig.Palette[c], $"Doc[{d}] palette[{c}] mismatch");
Assert(copy.Layers.Count == orig.Layers.Count, $"Doc[{d}] layer count mismatch");
for (int l = 0; l < orig.Layers.Count; l++)
{
var oLayer = orig.Layers[l];
var cLayer = copy.Layers[l];
Assert(cLayer.Name == oLayer.Name, $"Doc[{d}].Layer[{l}] name mismatch");
Assert(cLayer.IsVisible == oLayer.IsVisible, $"Doc[{d}].Layer[{l}] visibility mismatch");
Assert(cLayer.Opacity == oLayer.Opacity, $"Doc[{d}].Layer[{l}] opacity mismatch");
Assert(cLayer.Pixels.Length == oLayer.Pixels.Length, $"Doc[{d}].Layer[{l}] pixel count mismatch");
for (int p = 0; p < oLayer.Pixels.Length; p++)
Assert(cLayer.Pixels[p] == oLayer.Pixels[p],
$"Doc[{d}].Layer[{l}].Pixels[{p}] mismatch: expected {oLayer.Pixels[p]}, got {cLayer.Pixels[p]}");
}
}
Console.WriteLine("\n✓ All assertions passed — round-trip is correct!");
// Test invalid signature
Console.Write("\nTest: invalid signature... ");
data[0] = (byte)'X';
try
{
serializer.Read(new MemoryStream(data));
Console.WriteLine("FAIL (no exception)");
}
catch (InvalidDataException)
{
Console.WriteLine("OK (InvalidDataException)");
}
data[0] = (byte)'M'; // restore
// Test truncated stream
Console.Write("Test: truncated stream... ");
try
{
serializer.Read(new MemoryStream(data, 0, 10));
Console.WriteLine("FAIL (no exception)");
}
catch (Exception ex) when (ex is InvalidDataException or EndOfStreamException)
{
Console.WriteLine($"OK ({ex.GetType().Name})");
}
Console.WriteLine("\n=== All tests passed ===");
}
private static void RunCompositorTest()
{
Console.WriteLine("\n=== Compositor Test ===\n");
var compositor = new Compositor();
const int W = 2, H = 2;
// Document: 2 layers on a 2x2 canvas
var doc = new MinintDocument("test");
doc.Palette.Add(new RgbaColor(255, 0, 0, 255)); // idx 1 = opaque red
doc.Palette.Add(new RgbaColor(0, 0, 255, 128)); // idx 2 = semi-transparent blue
// Bottom layer: all red
var bottom = new MinintLayer("bottom", W * H);
for (int i = 0; i < bottom.Pixels.Length; i++)
bottom.Pixels[i] = 1;
doc.Layers.Add(bottom);
// Top layer: pixel[0] = semi-blue, rest transparent
var top = new MinintLayer("top", W * H);
top.Pixels[0] = 2;
doc.Layers.Add(top);
uint[] result = compositor.Composite(doc, W, H);
// Pixel [1],[2],[3]: only bottom visible → opaque red → 0xFFFF0000 (ARGB)
uint opaqueRed = 0xFF_FF_00_00;
Assert(result[1] == opaqueRed, $"Pixel[1]: expected {opaqueRed:X8}, got {result[1]:X8}");
Assert(result[2] == opaqueRed, $"Pixel[2]: expected {opaqueRed:X8}, got {result[2]:X8}");
Assert(result[3] == opaqueRed, $"Pixel[3]: expected {opaqueRed:X8}, got {result[3]:X8}");
// Pixel [0]: red(255,0,0,255) under blue(0,0,255,128)
// srcA=128, dstA=255 → outA = 128 + 255*(255-128)/255 = 128+127 = 255
// outR = (0*128 + 255*255*(127)/255) / 255 = (0 + 255*127)/255 = 127
// outG = 0
// outB = (255*128 + 0) / 255 = 128
uint blended = result[0];
byte bA = (byte)(blended >> 24);
byte bR = (byte)((blended >> 16) & 0xFF);
byte bG = (byte)((blended >> 8) & 0xFF);
byte bB = (byte)(blended & 0xFF);
Console.WriteLine($" Blended pixel[0]: A={bA} R={bR} G={bG} B={bB}");
Assert(bA == 255, $"Pixel[0] A: expected 255, got {bA}");
Assert(bR >= 125 && bR <= 129, $"Pixel[0] R: expected ~127, got {bR}");
Assert(bG == 0, $"Pixel[0] G: expected 0, got {bG}");
Assert(bB >= 126 && bB <= 130, $"Pixel[0] B: expected ~128, got {bB}");
// Test hidden layer: hide top, result should be all red
top.IsVisible = false;
uint[] result2 = compositor.Composite(doc, W, H);
Assert(result2[0] == opaqueRed, $"Hidden top: Pixel[0] should be red, got {result2[0]:X8}");
// Test layer opacity=0: make top visible but opacity=0
top.IsVisible = true;
top.Opacity = 0;
uint[] result3 = compositor.Composite(doc, W, H);
Assert(result3[0] == opaqueRed, $"Opacity 0: Pixel[0] should be red, got {result3[0]:X8}");
// Test single transparent layer
var emptyDoc = new MinintDocument("empty");
emptyDoc.Layers.Add(new MinintLayer("bg", W * H));
uint[] result4 = compositor.Composite(emptyDoc, W, H);
Assert(result4[0] == 0, $"Empty layer: Pixel[0] should be 0x00000000, got {result4[0]:X8}");
Console.WriteLine("✓ Compositor tests passed!");
}
private static void RunPaletteServiceTest()
{
Console.WriteLine("\n=== PaletteService Test ===\n");
var svc = new PaletteService();
var doc = new MinintDocument("test");
// Palette starts with [Transparent]
Assert(doc.Palette.Count == 1, "Initial palette should have 1 entry");
// EnsureColor: new color
var red = new RgbaColor(255, 0, 0, 255);
int redIdx = svc.EnsureColor(doc, red);
Assert(redIdx == 1, $"Red index: expected 1, got {redIdx}");
Assert(doc.Palette.Count == 2, $"Palette count after red: expected 2, got {doc.Palette.Count}");
// EnsureColor: same color → same index
int redIdx2 = svc.EnsureColor(doc, red);
Assert(redIdx2 == 1, $"Red re-ensure: expected 1, got {redIdx2}");
Assert(doc.Palette.Count == 2, "Palette should not grow on duplicate");
// FindColor
Assert(svc.FindColor(doc, red) == 1, "FindColor red");
Assert(svc.FindColor(doc, new RgbaColor(0, 0, 0, 255)) == -1, "FindColor missing");
// Compact: add unused color, then compact
var green = new RgbaColor(0, 255, 0, 255);
int greenIdx = svc.EnsureColor(doc, green); // idx 2
doc.Layers.Add(new MinintLayer("L", 4));
doc.Layers[0].Pixels[0] = 1; // red used
doc.Layers[0].Pixels[1] = 0; // transparent used
// green (idx 2) is NOT used by any pixel
Console.WriteLine($" Before compact: palette has {doc.Palette.Count} colors (green at idx {greenIdx})");
svc.CompactPalette(doc);
Console.WriteLine($" After compact: palette has {doc.Palette.Count} colors");
Assert(doc.Palette.Count == 2, $"After compact: expected 2 colors, got {doc.Palette.Count}");
Assert(doc.Palette[0] == RgbaColor.Transparent, "Palette[0] should be transparent");
Assert(doc.Palette[1] == red, $"Palette[1] should be red, got {doc.Palette[1]}");
Assert(doc.Layers[0].Pixels[0] == 1, "Pixel[0] should still map to red (idx 1)");
Console.WriteLine("✓ PaletteService tests passed!");
}
private static void Assert(bool condition, string message)
{
if (!condition)
throw new Exception($"Assertion failed: {message}");
}
}