43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
namespace Minint.Core.Models;
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/// <summary>
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/// A single raster layer. Pixels are indices into the parent document's palette.
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/// Array layout is row-major: Pixels[y * width + x].
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/// </summary>
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public sealed class MinintLayer
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{
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public string Name { get; set; }
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public bool IsVisible { get; set; }
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/// <summary>
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/// Per-layer opacity (0 = fully transparent, 255 = fully opaque).
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/// Used during compositing: effective alpha = paletteColor.A * Opacity / 255.
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/// </summary>
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public byte Opacity { get; set; }
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/// <summary>
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/// Palette indices, length must equal container Width * Height.
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/// Index 0 = transparent by convention.
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/// </summary>
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public int[] Pixels { get; }
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public MinintLayer(string name, int pixelCount)
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{
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Name = name;
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IsVisible = true;
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Opacity = 255;
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Pixels = new int[pixelCount];
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}
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/// <summary>
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/// Constructor for deserialization — accepts a pre-filled pixel buffer.
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/// </summary>
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public MinintLayer(string name, bool isVisible, byte opacity, int[] pixels)
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{
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Name = name;
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IsVisible = isVisible;
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Opacity = opacity;
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Pixels = pixels;
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}
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}
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