#ifndef FIGURE_H
#define FIGURE_H

#include "geomerty.h"

enum figure_type 
{
    FIGURE_CIRCLE = 0,
    FIGURE_TRIANGLE = 1,
    FIGURE_SQUARE = 2
};

struct figure_animation_info {
    enum figure_type type;
    struct vec2 position;
    struct vec2 velocity;

    float angle;
    float angular_velocity;


    float speed;
    float radius;
};

#endif
