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main
| Author | SHA1 | Date | |
|---|---|---|---|
| 92c69f3e57 | |||
| 62be1dc854 | |||
| d21460b8e4 | |||
| 51a0a6a2eb | |||
| d04c04f028 | |||
| 33285bbf1c | |||
| 83a6640b2e | |||
| 7de923d0b6 | |||
| f48bc757ea | |||
| 494686a203 | |||
| 58eb3695f1 | |||
| 2c383b20e9 | |||
| 92f4632803 | |||
| 5ac43bb236 | |||
| 743b8336a3 | |||
| 8dd2aa19ad | |||
| de18bd8252 | |||
| c21df94757 | |||
| b8ebf31762 | |||
| bc5bf92fee |
@@ -16,7 +16,16 @@
|
||||
"editor.codeLens": false,
|
||||
"files.associations": {
|
||||
"flake.lock": "json",
|
||||
"ios": "c"
|
||||
"ios": "c",
|
||||
"cstdint": "c",
|
||||
"array": "c",
|
||||
"string": "c",
|
||||
"string_view": "c",
|
||||
"ranges": "c",
|
||||
"span": "c",
|
||||
"vector": "c",
|
||||
"regex": "c",
|
||||
"__node_handle": "c"
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
2
wayland/.ignore
Normal file
@@ -0,0 +1,2 @@
|
||||
**/build/
|
||||
**/out/
|
||||
@@ -4,7 +4,7 @@ project(wayland)
|
||||
|
||||
enable_language(ASM_NASM)
|
||||
|
||||
set(CMAKE_ASM_NASM_FLAGS "-f elf64")
|
||||
set(CMAKE_ASM_NASM_FLAGS "-f elf64 -I${CMAKE_CURRENT_BINARY_DIR}")
|
||||
set(CMAKE_ASM_NASM_FLAGS_DEBUG "-gdwarf")
|
||||
|
||||
find_package(PkgConfig REQUIRED)
|
||||
@@ -39,6 +39,19 @@ add_custom_command(
|
||||
# Цель для генерации протокола
|
||||
add_custom_target(generate-xdg-shell DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/xdg-shell-client-protocol.h ${CMAKE_CURRENT_BINARY_DIR}/xdg-shell-client-protocol.c)
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||||
|
||||
# Генерируем offsets.inc
|
||||
add_executable(generate-offsets ${CMAKE_CURRENT_SOURCE_DIR}/generate-offsets.c)
|
||||
target_include_directories(generate-offsets PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/include)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/offsets.inc
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||||
COMMAND generate-offsets > ${CMAKE_CURRENT_BINARY_DIR}/offsets.inc
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||||
DEPENDS generate-offsets
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||||
COMMENT "Generating offsets.inc"
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||||
)
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||||
|
||||
add_custom_target(generate-offsets-file DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/offsets.inc)
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||||
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||||
# Создаем исполняемый файл из ассемблерного, C и сгенерированного кода
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file(GLOB_RECURSE WAYLAND_SOURCES CONFIGURE_DEPENDS
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||||
"${CMAKE_CURRENT_SOURCE_DIR}/src/*.c"
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||||
@@ -53,7 +66,7 @@ list(APPEND WAYLAND_SOURCES ${CMAKE_CURRENT_BINARY_DIR}/xdg-shell-client-protoco
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||||
add_executable(wayland ${WAYLAND_SOURCES})
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||||
|
||||
# Ensure generated files are produced before building the target
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||||
add_dependencies(wayland generate-xdg-shell)
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||||
add_dependencies(wayland generate-xdg-shell generate-offsets-file)
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||||
|
||||
# Include headers and binary dir where generated headers are written
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||||
target_include_directories(wayland PRIVATE
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||||
|
||||
BIN
wayland/docs/uml/diagram-activity-animation.png
Normal file
|
After Width: | Height: | Size: 26 KiB |
51
wayland/docs/uml/diagram-activity-animation.puml
Normal file
@@ -0,0 +1,51 @@
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||||
@startuml
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||||
title Цикл анимации фигуры (aux_thread)
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|
||||
start
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||||
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||||
:aux_thread запущен;
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||||
|
||||
while (окно не закрыто?) is (да)
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||||
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||||
:Залочить figure_mutex;
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:figure_animation_step(draw_info);
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partition "figure_animation_step (ASM)" {
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:Обработка коллизий;
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note right
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figure_handle_collision():
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||||
- Расчёт точек фигуры на окружности
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- Проверка выхода за границы
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||||
- Инверсия velocity при коллизии
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- Обновление angular_velocity
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end note
|
||||
|
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:Обновить позицию;
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note right
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position += (velocity * speed) / height
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end note
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||||
|
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:Обновить угол поворота;
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note right
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angle += angular_velocity * speed
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end note
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||||
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:Применить трение к вращению;
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note right
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angular_velocity *= 0.95
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end note
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||||
}
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||||
|
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:Разлочить figure_mutex;
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||||
|
||||
:usleep(33 ms);
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||||
note right: ~30 FPS обновление физики
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||||
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||||
endwhile (нет)
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||||
|
||||
:Завершение потока;
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||||
|
||||
stop
|
||||
|
||||
@enduml
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||||
BIN
wayland/docs/uml/diagram-activity-render.png
Normal file
|
After Width: | Height: | Size: 50 KiB |
76
wayland/docs/uml/diagram-activity-render.puml
Normal file
@@ -0,0 +1,76 @@
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||||
@startuml
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||||
title Цикл отрисовки окна (window_thread)
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|
||||
start
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||||
|
||||
:window_thread запущен;
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|
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:Создать event queue;
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:window_init();
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:Запустить aux_thread для анимации;
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while (окно не закрыто?) is (да)
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|
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:wl_display_dispatch_queue();
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note right: Ожидание событий Wayland
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||||
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||||
if (событие произошло?) then (да)
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|
||||
if (xdg_surface_configure?) then (да)
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:xdg_surface_ack_configure();
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if (буфер не создан?) then (да)
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:resize_canvas();
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endif
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:draw();
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endif
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||||
|
||||
if (xdg_toplevel_configure?) then (да)
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if (размер изменился?) then (да)
|
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:resize_new(w, h);
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note right
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- Освободить старый буфер
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- Создать новый буфер
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- Обновить размеры draw_info
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||||
end note
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||||
endif
|
||||
endif
|
||||
|
||||
if (xdg_toplevel_close?) then (да)
|
||||
:Установить need_close = 1;
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||||
endif
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||||
|
||||
if (frame_callback?) then (да)
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||||
:Уничтожить старый callback;
|
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:Создать новый callback;
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||||
|
||||
partition "draw()" {
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:Залочить figure_mutex;
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||||
|
||||
:Очистить фон (черный);
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||||
|
||||
:figure_draw();
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note right
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- Получить текущую фигуру
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- Нарисовать границу и заливку
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||||
- Цвет зависит от типа фигуры
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||||
end note
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||||
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||||
:Разлочить figure_mutex;
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||||
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||||
:wl_surface_attach(buffer);
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||||
:wl_surface_damage_buffer();
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||||
:wl_surface_commit();
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||||
}
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||||
endif
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||||
|
||||
endif
|
||||
|
||||
endwhile (нет)
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||||
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||||
:window_destroy();
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:Уничтожить event queue;
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:signal_thread_exit();
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||||
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||||
stop
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||||
|
||||
@enduml
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||||
BIN
wayland/docs/uml/diagram-class.png
Normal file
|
After Width: | Height: | Size: 82 KiB |
127
wayland/docs/uml/diagram-class.puml
Normal file
@@ -0,0 +1,127 @@
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@startuml
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title Структура классов проекта Wayland
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class wayland_runtime {
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+ init_wayland() : int32_t
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+ run_window() : int32_t
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+ wait_for_windows() : void
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+ destroy_wayland() : void
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+ get_window_by_surface(surf) : wayland_window*
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--
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||||
- g_display : wl_display*
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- g_slots[MAX_WINDOW_THREADS] : window_thread_slot
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- g_thread_lock : pthread_mutex_t
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||||
- g_active_threads : atomic_int
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||||
- g_shutdown : atomic_bool
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||||
}
|
||||
|
||||
class window_thread_slot {
|
||||
+ thread : pthread_t
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||||
+ aux_thread : pthread_t
|
||||
+ active : int
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||||
+ queue : wl_event_queue*
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||||
+ window : wayland_window
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||||
}
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||||
|
||||
class wayland_window {
|
||||
+ id : int
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||||
+ wl_surface : wl_surface*
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||||
+ xdg_surface : xdg_surface*
|
||||
+ xdg_toplevel : xdg_toplevel*
|
||||
+ buffer : wl_buffer*
|
||||
+ frame_callback : wl_callback*
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||||
+ queue : wl_event_queue*
|
||||
+ need_close : int
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||||
+ draw_info : window_draw_info
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||||
--
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||||
+ window_init(display, queue) : int
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||||
+ window_destroy() : void
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||||
+ window_should_close() : int
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||||
}
|
||||
|
||||
class window_draw_info {
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||||
+ width : uint32_t
|
||||
+ height : uint32_t
|
||||
+ data : void*
|
||||
+ figure : figure_animation_info
|
||||
+ figure_mutex : pthread_mutex_t
|
||||
}
|
||||
|
||||
class figure_animation_info {
|
||||
+ type : figure_type
|
||||
+ position : vec2
|
||||
+ velocity : vec2
|
||||
+ angle : float
|
||||
+ angular_velocity : float
|
||||
+ speed : float
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||||
+ radius : float
|
||||
}
|
||||
|
||||
enum figure_type {
|
||||
FIGURE_CIRCLE = 0
|
||||
FIGURE_TRIANGLE = 1
|
||||
FIGURE_SQUARE = 2
|
||||
}
|
||||
|
||||
class registry {
|
||||
+ registry_global_bind(display) : int
|
||||
+ registry_global_unbind() : void
|
||||
+ registry_get_compositor() : wl_compositor*
|
||||
+ registry_get_shm() : wl_shm*
|
||||
+ registry_get_xdg_wm_base() : xdg_wm_base*
|
||||
--
|
||||
- global_compositor : wl_compositor*
|
||||
- global_shm : wl_shm*
|
||||
- global_wm_base : xdg_wm_base*
|
||||
- global_registry : wl_registry*
|
||||
- global_thread : pthread_t
|
||||
- global_thread_running : atomic_int
|
||||
}
|
||||
|
||||
class input {
|
||||
+ input_register_seat(seat) : void
|
||||
+ input_cleanup() : void
|
||||
--
|
||||
- seat : wl_seat*
|
||||
- keyboard : wl_keyboard*
|
||||
- xkb_ctx : xkb_context*
|
||||
- xkb_keymap : xkb_keymap*
|
||||
- xkb_state : xkb_state*
|
||||
- focused_window : wayland_window*
|
||||
}
|
||||
|
||||
class input_handle {
|
||||
+ keyboard_key_handle(kc, ks, state, window) : void
|
||||
}
|
||||
|
||||
class figure_animate <<ASM>> {
|
||||
+ figure_animation_step(draw_info) : void
|
||||
+ place_points_on_circle(...) : void
|
||||
--
|
||||
- figure_handle_collision(draw_info) : void
|
||||
- check_collision_mask(...) : uint64_t
|
||||
- sincos_f32_rbp(angle) : (sin, cos)
|
||||
}
|
||||
|
||||
class figure_draw {
|
||||
+ figure_draw(draw_info, thickness, border_color, fill_color) : void
|
||||
}
|
||||
|
||||
wayland_runtime "1" *-- "0..128" window_thread_slot
|
||||
window_thread_slot "1" *-- "1" wayland_window
|
||||
wayland_window "1" *-- "1" window_draw_info
|
||||
window_draw_info "1" *-- "1" figure_animation_info
|
||||
figure_animation_info --> figure_type
|
||||
|
||||
wayland_runtime ..> registry : uses
|
||||
wayland_runtime ..> input : uses
|
||||
wayland_window ..> registry : uses
|
||||
wayland_window ..> figure_draw : uses
|
||||
|
||||
input ..> input_handle : uses
|
||||
input --> wayland_window : focuses
|
||||
|
||||
window_thread_slot ..> figure_animate : uses (aux_thread)
|
||||
figure_draw ..> figure_animate : uses
|
||||
|
||||
@enduml
|
||||
BIN
wayland/docs/uml/diagram-component.png
Normal file
|
After Width: | Height: | Size: 70 KiB |
74
wayland/docs/uml/diagram-component.puml
Normal file
@@ -0,0 +1,74 @@
|
||||
@startuml
|
||||
title Компоненты проекта Wayland
|
||||
|
||||
package "Wayland Application" {
|
||||
|
||||
[wayland-runtime] as Runtime
|
||||
[registry] as Registry
|
||||
[input] as Input
|
||||
[input-handle] as InputHandle
|
||||
[window] as Window
|
||||
|
||||
package "Rendering & Animation" {
|
||||
[figure-draw] as FigureDraw
|
||||
[figure-animate (ASM)] as FigureAnimate
|
||||
}
|
||||
|
||||
Runtime --> Registry : использует глобальные объекты
|
||||
Runtime --> Input : инициализирует
|
||||
Runtime --> Window : создаёт и управляет
|
||||
|
||||
Input --> InputHandle : делегирует обработку
|
||||
InputHandle --> Runtime : вызывает run_window()
|
||||
InputHandle --> Window : изменяет параметры фигуры
|
||||
|
||||
Window --> Registry : получает compositor, shm, wm_base
|
||||
Window --> FigureDraw : отрисовка фигуры
|
||||
Window --> FigureAnimate : aux_thread для анимации
|
||||
|
||||
FigureDraw --> FigureAnimate : использует place_points_on_circle
|
||||
}
|
||||
|
||||
package "System Libraries" {
|
||||
[wayland-client] as WaylandLib
|
||||
[xdg-shell-protocol] as XDGShell
|
||||
[xkbcommon] as XKB
|
||||
}
|
||||
|
||||
Registry --> WaylandLib
|
||||
Registry --> XDGShell
|
||||
Window --> WaylandLib
|
||||
Window --> XDGShell
|
||||
Input --> WaylandLib
|
||||
Input --> XKB
|
||||
|
||||
cloud "Wayland Compositor" as Compositor
|
||||
|
||||
Runtime --> Compositor : wl_display_connect()
|
||||
Registry --> Compositor : получение глобальных объектов
|
||||
Window --> Compositor : создание окон и буферов
|
||||
Input --> Compositor : получение событий клавиатуры
|
||||
|
||||
note right of Runtime
|
||||
Центральный компонент:
|
||||
- Управление жизненным циклом
|
||||
- Многопоточность (окна + анимация)
|
||||
- Синхронизация через mutex
|
||||
end note
|
||||
|
||||
note right of FigureAnimate
|
||||
Реализация на NASM:
|
||||
- Физика движения
|
||||
- Обработка коллизий
|
||||
- Математика (sin/cos)
|
||||
- SSE инструкции
|
||||
end note
|
||||
|
||||
note right of Window
|
||||
Каждое окно в отдельном потоке:
|
||||
- window_thread: отрисовка
|
||||
- aux_thread: анимация
|
||||
- Event queue для изоляции событий
|
||||
end note
|
||||
|
||||
@enduml
|
||||
BIN
wayland/docs/uml/diagram-sequence-init.png
Normal file
|
After Width: | Height: | Size: 57 KiB |
78
wayland/docs/uml/diagram-sequence-init.puml
Normal file
@@ -0,0 +1,78 @@
|
||||
@startuml
|
||||
title Последовательность инициализации Wayland приложения
|
||||
|
||||
actor Main
|
||||
participant "wayland-runtime" as Runtime
|
||||
participant "registry" as Registry
|
||||
participant "input" as Input
|
||||
participant "window" as Window
|
||||
|
||||
Main -> Runtime: init_wayland()
|
||||
activate Runtime
|
||||
|
||||
Runtime -> Runtime: wl_display_connect()
|
||||
note right: Подключение к Wayland серверу
|
||||
|
||||
Runtime -> Registry: registry_global_bind(display)
|
||||
activate Registry
|
||||
|
||||
Registry -> Registry: wl_display_get_registry()
|
||||
Registry -> Registry: wl_registry_add_listener()
|
||||
Registry -> Registry: wl_display_roundtrip()
|
||||
note right: Получение глобальных объектов:\n- wl_compositor\n- wl_shm\n- xdg_wm_base\n- wl_seat
|
||||
|
||||
Registry -> Input: input_register_seat(seat)
|
||||
activate Input
|
||||
Input -> Input: wl_seat_add_listener()
|
||||
Input -> Input: wl_seat_get_keyboard()
|
||||
Input -> Input: xkb_context_new()
|
||||
note right: Инициализация обработки клавиатуры
|
||||
deactivate Input
|
||||
|
||||
Registry -> Registry: pthread_create(global_thread)
|
||||
note right: Запуск потока обработки\nглобальных событий
|
||||
|
||||
deactivate Registry
|
||||
|
||||
Runtime -> Runtime: Инициализация слотов окон
|
||||
Runtime -> Runtime: atomic_store(g_shutdown, 0)
|
||||
|
||||
deactivate Runtime
|
||||
|
||||
Main -> Runtime: run_window()
|
||||
activate Runtime
|
||||
|
||||
Runtime -> Runtime: Найти свободный слот
|
||||
Runtime -> Runtime: pthread_create(window_thread)
|
||||
note right: Создание потока окна
|
||||
|
||||
Runtime --> Main: slot_index
|
||||
|
||||
== Поток окна ==
|
||||
|
||||
Runtime -> Runtime: wl_display_create_queue()
|
||||
Runtime -> Window: window_init(display, queue)
|
||||
activate Window
|
||||
|
||||
Window -> Registry: registry_get_compositor()
|
||||
Window -> Registry: registry_get_shm()
|
||||
Window -> Registry: registry_get_xdg_wm_base()
|
||||
|
||||
Window -> Window: wl_compositor_create_surface()
|
||||
Window -> Window: xdg_wm_base_get_xdg_surface()
|
||||
Window -> Window: xdg_surface_get_toplevel()
|
||||
Window -> Window: Инициализация listeners
|
||||
Window -> Window: Инициализация figure_animation_info
|
||||
note right: Параметры анимации:\n- position, velocity\n- angle, angular_velocity\n- speed, radius
|
||||
|
||||
deactivate Window
|
||||
|
||||
Runtime -> Runtime: pthread_create(aux_thread)
|
||||
note right: Вспомогательный поток\nдля анимации
|
||||
|
||||
Runtime -> Runtime: wl_display_dispatch_queue()
|
||||
note right: Цикл обработки событий окна
|
||||
|
||||
deactivate Runtime
|
||||
|
||||
@enduml
|
||||
BIN
wayland/docs/uml/diagram-sequence-keyboard.png
Normal file
|
After Width: | Height: | Size: 45 KiB |
61
wayland/docs/uml/diagram-sequence-keyboard.puml
Normal file
@@ -0,0 +1,61 @@
|
||||
@startuml
|
||||
title Обработка клавиатурного ввода
|
||||
|
||||
actor User
|
||||
participant "Wayland Server" as Server
|
||||
participant "input" as Input
|
||||
participant "input-handle" as Handler
|
||||
participant "wayland-runtime" as Runtime
|
||||
participant "window" as Window
|
||||
|
||||
User -> Server: Нажатие клавиши
|
||||
Server -> Input: keyboard_key(key, state)
|
||||
activate Input
|
||||
|
||||
Input -> Input: xkb_state_key_get_one_sym()
|
||||
note right: Преобразование keycode в keysym
|
||||
|
||||
Input -> Handler: keyboard_key_handle(kc, ks, state, window)
|
||||
activate Handler
|
||||
|
||||
alt Клавиша Enter
|
||||
Handler -> Runtime: run_window()
|
||||
note right: Создание нового окна
|
||||
else Клавиша '1'
|
||||
Handler -> Window: figure.type = CIRCLE
|
||||
else Клавиша '2'
|
||||
Handler -> Window: figure.type = TRIANGLE
|
||||
else Клавиша '3'
|
||||
Handler -> Window: figure.type = SQUARE
|
||||
else Клавиша '-'
|
||||
Handler -> Handler: pthread_mutex_lock()
|
||||
Handler -> Window: figure.speed -= 0.5
|
||||
Handler -> Handler: Ограничить [1, 30]
|
||||
Handler -> Handler: pthread_mutex_unlock()
|
||||
else Клавиша '+' или '='
|
||||
Handler -> Handler: pthread_mutex_lock()
|
||||
Handler -> Window: figure.speed += 0.5
|
||||
Handler -> Handler: Ограничить [1, 30]
|
||||
Handler -> Handler: pthread_mutex_unlock()
|
||||
else Клавиша Up
|
||||
Handler -> Handler: pthread_mutex_lock()
|
||||
Handler -> Window: figure.radius += 2.0
|
||||
Handler -> Handler: Ограничить [1, max]
|
||||
Handler -> Handler: pthread_mutex_unlock()
|
||||
else Клавиша Down
|
||||
Handler -> Handler: pthread_mutex_lock()
|
||||
Handler -> Window: figure.radius -= 2.0
|
||||
Handler -> Handler: Ограничить [1, max]
|
||||
Handler -> Handler: pthread_mutex_unlock()
|
||||
end
|
||||
|
||||
deactivate Handler
|
||||
deactivate Input
|
||||
|
||||
note over Window
|
||||
Изменения параметров фигуры
|
||||
влияют на следующий frame
|
||||
анимации и отрисовки
|
||||
end note
|
||||
|
||||
@enduml
|
||||
BIN
wayland/docs/uml/diagram-state-figure.png
Normal file
|
After Width: | Height: | Size: 60 KiB |
62
wayland/docs/uml/diagram-state-figure.puml
Normal file
@@ -0,0 +1,62 @@
|
||||
@startuml
|
||||
title Диаграмма состояний фигуры
|
||||
|
||||
[*] --> Circle : init (по умолчанию)
|
||||
|
||||
Circle : Красный цвет (0xFFFF0000)
|
||||
Circle : radius точек = 16
|
||||
Triangle : Зелёный цвет (0xFF00FF00)
|
||||
Triangle : radius точек = 3
|
||||
Square : Синий цвет (0xFF0000FF)
|
||||
Square : radius точек = 4
|
||||
|
||||
Circle --> Triangle : Клавиша '2'
|
||||
Circle --> Square : Клавиша '3'
|
||||
|
||||
Triangle --> Circle : Клавиша '1'
|
||||
Triangle --> Square : Клавиша '3'
|
||||
|
||||
Square --> Circle : Клавиша '1'
|
||||
Square --> Triangle : Клавиша '2'
|
||||
|
||||
Circle : velocity движет позицию
|
||||
Circle : angular_velocity вращает
|
||||
Triangle : velocity движет позицию
|
||||
Triangle : angular_velocity вращает
|
||||
Square : velocity движет позицию
|
||||
Square : angular_velocity вращает
|
||||
|
||||
note right of Circle
|
||||
Общие свойства для всех состояний:
|
||||
- position (x, y)
|
||||
- velocity (vx, vy)
|
||||
- angle (угол поворота)
|
||||
- angular_velocity (скорость вращения)
|
||||
- speed (множитель скорости: 1-30)
|
||||
- radius (радиус в пикселях)
|
||||
|
||||
Управление:
|
||||
- '+'/'-': изменение speed
|
||||
- Up/Down: изменение radius
|
||||
- Enter: создать новое окно
|
||||
end note
|
||||
|
||||
state "Коллизия с границей" as Collision {
|
||||
[*] --> CheckCollision
|
||||
CheckCollision --> InvertVelocity : точка вышла за границу
|
||||
InvertVelocity --> UpdateAngularVel : инверсия компоненты velocity
|
||||
UpdateAngularVel --> CheckCollision : обновление angular_velocity
|
||||
|
||||
CheckCollision : проверка всех точек фигуры
|
||||
InvertVelocity : vel = -vel (по оси коллизии)
|
||||
UpdateAngularVel : зависит от направления движения
|
||||
}
|
||||
|
||||
Circle --> Collision : каждый frame
|
||||
Triangle --> Collision : каждый frame
|
||||
Square --> Collision : каждый frame
|
||||
Collision --> Circle
|
||||
Collision --> Triangle
|
||||
Collision --> Square
|
||||
|
||||
@enduml
|
||||
2564
wayland/docs/wayland-report.md
Normal file
30
wayland/generate-offsets.c
Normal file
@@ -0,0 +1,30 @@
|
||||
/* generate-offsets.c
|
||||
* Генерирует offsets.inc с смещениями полей структур
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stddef.h>
|
||||
#include "window.h"
|
||||
|
||||
int main(void) {
|
||||
printf("; offsets.inc — generated automatically\n");
|
||||
|
||||
// window_draw_info offsets
|
||||
printf("WDI_DATA equ %zu\n", offsetof(struct window_draw_info, data));
|
||||
printf("WDI_WIDTH equ %zu\n", offsetof(struct window_draw_info, width));
|
||||
printf("WDI_HEIGHT equ %zu\n", offsetof(struct window_draw_info, height));
|
||||
printf("WDI_FIGURE equ %zu\n", offsetof(struct window_draw_info, figure));
|
||||
printf("WDI_FIGURE_MUTEX equ %zu\n", offsetof(struct window_draw_info, figure_mutex));
|
||||
printf("\n");
|
||||
|
||||
// figure_animation_info offsets
|
||||
printf("FIG_TYPE equ %zu\n", offsetof(struct figure_animation_info, type));
|
||||
printf("FIG_POSITION equ %zu\n", offsetof(struct figure_animation_info, position));
|
||||
printf("FIG_VELOCITY equ %zu\n", offsetof(struct figure_animation_info, velocity));
|
||||
printf("FIG_ANGLE equ %zu\n", offsetof(struct figure_animation_info, angle));
|
||||
printf("FIG_ANG_VEL equ %zu\n", offsetof(struct figure_animation_info, angular_velocity));
|
||||
printf("FIG_SPEED equ %zu\n", offsetof(struct figure_animation_info, speed));
|
||||
printf("FIG_RADIUS equ %zu\n", offsetof(struct figure_animation_info, radius));
|
||||
|
||||
return 0;
|
||||
}
|
||||
9
wayland/include/figure-animate.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef FIGURE_ANIMATE_H
|
||||
#define FIGURE_ANIMATE_H
|
||||
|
||||
#include "window.h"
|
||||
|
||||
/* Провести один шаг анимации на окне */
|
||||
void figure_animation_step(struct window_draw_info* draw_info);
|
||||
|
||||
#endif
|
||||
9
wayland/include/figure-draw.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef FIGURE_DRAW_H
|
||||
#define FIGURE_DRAW_H
|
||||
|
||||
#include "window.h"
|
||||
|
||||
/* Нарисовать фигуру на холсте */
|
||||
void figure_draw(struct window_draw_info* draw_info, float border_thikness, uint32_t border_color, uint32_t fill_color);
|
||||
|
||||
#endif
|
||||
26
wayland/include/figure.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef FIGURE_H
|
||||
#define FIGURE_H
|
||||
|
||||
#include "geomerty.h"
|
||||
|
||||
enum figure_type
|
||||
{
|
||||
FIGURE_CIRCLE = 0,
|
||||
FIGURE_TRIANGLE = 1,
|
||||
FIGURE_SQUARE = 2
|
||||
};
|
||||
|
||||
struct figure_animation_info {
|
||||
enum figure_type type;
|
||||
struct vec2 position;
|
||||
struct vec2 velocity;
|
||||
|
||||
float angle;
|
||||
float angular_velocity;
|
||||
|
||||
|
||||
float speed;
|
||||
float radius;
|
||||
};
|
||||
|
||||
#endif
|
||||
9
wayland/include/geomerty.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#ifndef GEOMETRY_H
|
||||
#define GEOMETRY_H
|
||||
|
||||
struct vec2 {
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
#endif
|
||||
10
wayland/include/input-handle.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#ifndef INPUT_HANDLE_H
|
||||
#define INPUT_HANDLE_H
|
||||
|
||||
#include <xkbcommon/xkbcommon.h>
|
||||
#include "window.h"
|
||||
#include "input.h"
|
||||
|
||||
void keyboard_key_handle(xkb_keycode_t kc, xkb_keysym_t ks, enum keyboard_key_state state, struct wayland_window* window);
|
||||
|
||||
#endif
|
||||
@@ -8,7 +8,19 @@ void input_register_seat(struct wl_seat *seat);
|
||||
/* Очистка input (разрушить keyboard и xkb state) */
|
||||
void input_cleanup(void);
|
||||
|
||||
/* Возвращает wl_surface, имеющую фокус клавиатуры или NULL */
|
||||
struct wl_surface *input_get_keyboard_focus(void);
|
||||
enum keyboard_key_state {
|
||||
/**
|
||||
* key is not pressed
|
||||
*/
|
||||
KEYBOARD_KEY_STATE_RELEASED = 0,
|
||||
/**
|
||||
* key is pressed
|
||||
*/
|
||||
KEYBOARD_KEY_STATE_PRESSED = 1,
|
||||
/**
|
||||
* key was repeated
|
||||
*/
|
||||
KEYBOARD_KEY_STATE_REPEATED = 2,
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -15,4 +15,7 @@ void wait_for_windows(void);
|
||||
/* Остановить оконные потоки, очистить input и закрыть соединение Wayland */
|
||||
void destroy_wayland(void);
|
||||
|
||||
/* Поиск окна по wl_surface */
|
||||
struct wayland_window* get_window_by_surface(struct wl_surface* surf);
|
||||
|
||||
#endif
|
||||
@@ -1,7 +1,17 @@
|
||||
#ifndef WAYLAND_WINDOW_H
|
||||
#define WAYLAND_WINDOW_H
|
||||
|
||||
#include <pthread.h>
|
||||
#include <wayland-client.h>
|
||||
#include "figure.h"
|
||||
|
||||
struct window_draw_info {
|
||||
uint8_t *data;
|
||||
int32_t width;
|
||||
int32_t height;
|
||||
struct figure_animation_info figure;
|
||||
pthread_mutex_t figure_mutex;
|
||||
};
|
||||
|
||||
/* Данные одного Wayland-окна (одна поверхность) */
|
||||
struct wayland_window {
|
||||
@@ -12,13 +22,11 @@ struct wayland_window {
|
||||
struct xdg_surface *xdg_surface;
|
||||
struct xdg_toplevel *xdg_toplevel;
|
||||
struct wl_event_queue *queue; /* очередь событий для окна */
|
||||
uint8_t *data;
|
||||
int32_t width;
|
||||
int32_t height;
|
||||
struct window_draw_info draw_info;
|
||||
int need_close;
|
||||
uint8_t color;
|
||||
};
|
||||
|
||||
|
||||
/* Инициализация окна; структура предоставляется вызывающим */
|
||||
int window_init(struct wl_display *display, struct wl_event_queue *queue, struct wayland_window *win);
|
||||
|
||||
|
||||
@@ -14,8 +14,6 @@ main:
|
||||
|
||||
; Launch the first window thread (duplicate calls for more windows)
|
||||
call run_window
|
||||
call run_window
|
||||
call run_window
|
||||
|
||||
call wait_for_windows
|
||||
|
||||
|
||||
616
wayland/src/figure-animate.asm
Normal file
@@ -0,0 +1,616 @@
|
||||
; Макрос для локальных переменных
|
||||
%macro local 2
|
||||
%assign __local_offset __local_offset - %2
|
||||
%define %1 (__local_offset)
|
||||
%endmacro
|
||||
|
||||
; Подключаем автоматически сгенерированные offsets из C структур
|
||||
%include "offsets.inc"
|
||||
|
||||
section .rodata
|
||||
PI: dd 3.1415926
|
||||
TWO_PI: dd 6.2831852
|
||||
NEG_ONE_CONST: dd -1.0
|
||||
ONE_CONST: dd 1.0
|
||||
ZERO_CONST: dd 0.0
|
||||
ABS_MASK: dd 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff
|
||||
ANG_COLLIDE_COEF: dd 0.2
|
||||
ANG_BOOST_FACTOR: dd 0.01
|
||||
; Скорость углового обновления (можно регулировать независимо от FIG_SPEED)
|
||||
ANG_SPEED: dd 15.0
|
||||
ANG_MAX: dd 0.03
|
||||
ANG_SWITCH_FACTOR: dd 0.2
|
||||
ANG_MAX_DELTA: dd 0.006
|
||||
ANG_FRICTION: dd 0.94
|
||||
|
||||
section .text
|
||||
|
||||
; void figure_animation_step(struct window_draw_info* draw_info);
|
||||
; Параметры:
|
||||
; rdi - указатель на struct window_draw_info
|
||||
%assign __local_offset 0
|
||||
global figure_animation_step
|
||||
figure_animation_step:
|
||||
enter 0, 0
|
||||
|
||||
; Отработка коллизий
|
||||
push rdi
|
||||
call figure_handle_collision
|
||||
pop rdi
|
||||
|
||||
; Вычислить нормализующий коэффициент: 1.0 / height_pixels
|
||||
cvtsi2ss xmm4, dword [rdi + WDI_HEIGHT]
|
||||
movss xmm5, [rel ONE_CONST]
|
||||
divss xmm5, xmm4 ; xmm5 = 1.0 / height
|
||||
|
||||
; Обновить позицию: position += (velocity * speed) / height_pixels
|
||||
; pos_x += (vel_x * speed) / height
|
||||
movss xmm0, [rdi + WDI_FIGURE + FIG_VELOCITY]
|
||||
mulss xmm0, [rdi + WDI_FIGURE + FIG_SPEED]
|
||||
mulss xmm0, xmm5 ; нормализовать скорость
|
||||
addss xmm0, [rdi + WDI_FIGURE + FIG_POSITION]
|
||||
movss [rdi + WDI_FIGURE + FIG_POSITION], xmm0
|
||||
|
||||
; pos_y += (vel_y * speed) / height
|
||||
movss xmm0, [rdi + WDI_FIGURE + FIG_VELOCITY + 4]
|
||||
mulss xmm0, [rdi + WDI_FIGURE + FIG_SPEED]
|
||||
mulss xmm0, xmm5 ; нормализовать скорость
|
||||
addss xmm0, [rdi + WDI_FIGURE + FIG_POSITION + 4]
|
||||
movss [rdi + WDI_FIGURE + FIG_POSITION + 4], xmm0
|
||||
|
||||
; Обновить угол: angle += angular_velocity * ANG_SPEED (локальная константа)
|
||||
movss xmm0, [rdi + WDI_FIGURE + FIG_ANG_VEL]
|
||||
mulss xmm0, [rel ANG_SPEED]
|
||||
addss xmm0, [rdi + WDI_FIGURE + FIG_ANGLE]
|
||||
movss [rdi + WDI_FIGURE + FIG_ANGLE], xmm0
|
||||
|
||||
; Apply angular friction to slow down rotation over time
|
||||
movss xmm0, [rdi + WDI_FIGURE + FIG_ANG_VEL]
|
||||
mulss xmm0, [rel ANG_FRICTION]
|
||||
movss [rdi + WDI_FIGURE + FIG_ANG_VEL], xmm0
|
||||
|
||||
leave
|
||||
ret
|
||||
|
||||
; Функция для обработки коллизии, изменяет velocity при обнаружении коллизии с границами
|
||||
; Параметры:
|
||||
; rdi - указатель на struct window_draw_info
|
||||
%assign __local_offset 0
|
||||
figure_handle_collision:
|
||||
enter 128,0
|
||||
|
||||
local point_buffer, 128
|
||||
|
||||
; Сохранить регистры
|
||||
push r12
|
||||
push r13
|
||||
push r14
|
||||
push r15
|
||||
|
||||
mov r12, rdi
|
||||
|
||||
; Нормализовать радиус: radius_normalized = radius_pixels / height_pixels
|
||||
movss xmm3, [r12 + WDI_FIGURE + FIG_RADIUS]
|
||||
cvtsi2ss xmm4, dword [r12 + WDI_HEIGHT]
|
||||
divss xmm3, xmm4
|
||||
|
||||
; Вызов place_points_on_circle
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_POSITION]
|
||||
movss xmm1, [r12 + WDI_FIGURE + FIG_POSITION + 4]
|
||||
movss xmm2, [r12 + WDI_FIGURE + FIG_ANGLE] ; смещение угла = 0
|
||||
mulss xmm2, [rel NEG_ONE_CONST]
|
||||
|
||||
; Установка правильного количества точек
|
||||
mov eax, dword [r12 + WDI_FIGURE + FIG_TYPE]
|
||||
cmp eax, 1 ; FIGURE_TRIANGLE
|
||||
je .figure_triangle
|
||||
cmp eax, 2 ; FIGURE_SQUARE
|
||||
je .figure_square
|
||||
; default (FIGURE_CIRCLE and others): 16 points
|
||||
mov rsi, 16
|
||||
jmp .figure_points_done
|
||||
.figure_triangle:
|
||||
mov rsi, 3
|
||||
jmp .figure_points_done
|
||||
.figure_square:
|
||||
mov rsi, 4
|
||||
.figure_points_done:
|
||||
|
||||
lea rdi, [rbp + point_buffer]
|
||||
call place_points_on_circle
|
||||
|
||||
; Вычислить canvas_width = width_pixels / height_pixels
|
||||
cvtsi2ss xmm0, dword [r12 + WDI_WIDTH]
|
||||
cvtsi2ss xmm1, dword [r12 + WDI_HEIGHT]
|
||||
divss xmm0, xmm1
|
||||
movss xmm14, xmm0 ; сохраняем canvas_width в xmm14
|
||||
movss xmm13, [rel ONE_CONST] ; canvas_height = 1.0 в xmm13
|
||||
|
||||
; Инициализация: r14 = маска коллизий (OR всех точек), r15 = указатель на текущую точку
|
||||
xor r14, r14
|
||||
lea r15, [rbp + point_buffer]
|
||||
mov rcx, rsi
|
||||
|
||||
.point_check:
|
||||
; Загрузить координаты точки
|
||||
movss xmm2, [r15] ; x
|
||||
movss xmm3, [r15 + 4] ; y
|
||||
|
||||
; Вызвать check_collision_mask(canvas_width, canvas_height, x, y)
|
||||
movss xmm0, xmm14 ; width
|
||||
movss xmm1, xmm13 ; height = 1.0
|
||||
push rcx
|
||||
call check_collision_mask
|
||||
pop rcx
|
||||
|
||||
; Объединить маску коллизий
|
||||
or r14, rax
|
||||
|
||||
; Перейти к следующей точке
|
||||
add r15, 8
|
||||
loop .point_check
|
||||
|
||||
; Проверить, были ли коллизии
|
||||
test r14, r14
|
||||
jz .no_collision
|
||||
|
||||
; -----------------------
|
||||
; Обновить угловую скорость при коллизии
|
||||
; Формула: delta = |relevant_velocity| * speed * ANG_COLLIDE_COEF
|
||||
; Знак delta зависит от границы и направления движения.
|
||||
; Если итоговое направление совпадает с текущим - даём небольшой буст.
|
||||
; -----------------------
|
||||
|
||||
; Сохраняем старую угловую скорость и обнуляем суммарный эффект
|
||||
movss xmm6, [r12 + WDI_FIGURE + FIG_ANG_VEL] ; old ang vel
|
||||
xorps xmm7, xmm7 ; total delta
|
||||
|
||||
; LEFT (bit 0): use vertical motion (vel_y)
|
||||
test r14, 0x1
|
||||
jz .skip_left_ang
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_VELOCITY + 4] ; vel_y
|
||||
movss xmm1, xmm0
|
||||
; Broadcast ABS_MASK (0x7fffffff) into xmm2 and AND to get abs
|
||||
mov eax, dword [rel ABS_MASK]
|
||||
movd xmm2, eax
|
||||
pshufd xmm2, xmm2, 0x0
|
||||
andps xmm1, xmm2 ; abs(vel_y)
|
||||
mulss xmm1, [r12 + WDI_FIGURE + FIG_SPEED]
|
||||
mulss xmm1, [rel ANG_COLLIDE_COEF]
|
||||
ucomiss xmm0, [rel ZERO_CONST]
|
||||
jb .left_up_ang ; vel_y < 0 -> moving UP
|
||||
; moving DOWN -> clockwise (+)
|
||||
addss xmm7, xmm1
|
||||
jmp .skip_left_ang
|
||||
.left_up_ang:
|
||||
; moving UP -> anticlockwise (-)
|
||||
movss xmm2, [rel NEG_ONE_CONST]
|
||||
mulss xmm1, xmm2
|
||||
addss xmm7, xmm1
|
||||
.skip_left_ang:
|
||||
|
||||
; RIGHT (bit 2): use vertical motion (vel_y)
|
||||
test r14, 0x4
|
||||
jz .skip_right_ang
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_VELOCITY + 4] ; vel_y
|
||||
movss xmm1, xmm0
|
||||
mov eax, dword [rel ABS_MASK]
|
||||
movd xmm2, eax
|
||||
pshufd xmm2, xmm2, 0x0
|
||||
andps xmm1, xmm2
|
||||
mulss xmm1, [r12 + WDI_FIGURE + FIG_SPEED]
|
||||
mulss xmm1, [rel ANG_COLLIDE_COEF]
|
||||
ucomiss xmm0, [rel ZERO_CONST]
|
||||
jb .right_up_ang ; vel_y < 0 -> moving UP
|
||||
; moving DOWN -> anticlockwise (-)
|
||||
movss xmm2, [rel NEG_ONE_CONST]
|
||||
mulss xmm1, xmm2
|
||||
addss xmm7, xmm1
|
||||
jmp .skip_right_ang
|
||||
.right_up_ang:
|
||||
; moving UP -> clockwise (+)
|
||||
addss xmm7, xmm1
|
||||
.skip_right_ang:
|
||||
|
||||
; TOP (bit 1): use horizontal motion (vel_x)
|
||||
test r14, 0x2
|
||||
jz .skip_top_ang
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_VELOCITY] ; vel_x
|
||||
movss xmm1, xmm0
|
||||
mov eax, dword [rel ABS_MASK]
|
||||
movd xmm2, eax
|
||||
pshufd xmm2, xmm2, 0x0
|
||||
andps xmm1, xmm2
|
||||
mulss xmm1, [r12 + WDI_FIGURE + FIG_SPEED]
|
||||
mulss xmm1, [rel ANG_COLLIDE_COEF]
|
||||
ucomiss xmm0, [rel ZERO_CONST]
|
||||
ja .top_right_ang ; vel_x > 0 -> moving RIGHT
|
||||
; moving LEFT -> clockwise (+)
|
||||
addss xmm7, xmm1
|
||||
jmp .skip_top_ang
|
||||
.top_right_ang:
|
||||
; moving RIGHT -> anticlockwise (-)
|
||||
movss xmm2, [rel NEG_ONE_CONST]
|
||||
mulss xmm1, xmm2
|
||||
addss xmm7, xmm1
|
||||
.skip_top_ang:
|
||||
|
||||
; BOTTOM (bit 3): use horizontal motion (vel_x)
|
||||
test r14, 0x8
|
||||
jz .skip_bottom_ang
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_VELOCITY] ; vel_x
|
||||
movss xmm1, xmm0
|
||||
mov eax, dword [rel ABS_MASK]
|
||||
movd xmm2, eax
|
||||
pshufd xmm2, xmm2, 0x0
|
||||
andps xmm1, xmm2
|
||||
mulss xmm1, [r12 + WDI_FIGURE + FIG_SPEED]
|
||||
mulss xmm1, [rel ANG_COLLIDE_COEF]
|
||||
ucomiss xmm0, [rel ZERO_CONST]
|
||||
ja .bottom_right_ang ; vel_x > 0 -> moving RIGHT
|
||||
; moving LEFT -> anticlockwise (-)
|
||||
movss xmm2, [rel NEG_ONE_CONST]
|
||||
mulss xmm1, xmm2
|
||||
addss xmm7, xmm1
|
||||
jmp .skip_bottom_ang
|
||||
.bottom_right_ang:
|
||||
; moving RIGHT -> clockwise (+)
|
||||
addss xmm7, xmm1
|
||||
.skip_bottom_ang:
|
||||
|
||||
; Если суммарный эффект нулевой - ничего не делаем
|
||||
ucomiss xmm7, [rel ZERO_CONST]
|
||||
je .ang_no_change
|
||||
|
||||
; Invert direction rules to match drawing coordinate system
|
||||
; (User requested flip — so we reverse sign of computed delta)
|
||||
movss xmm0, [rel NEG_ONE_CONST]
|
||||
mulss xmm7, xmm0
|
||||
|
||||
; Decide: same direction or switch sign
|
||||
ucomiss xmm6, [rel ZERO_CONST]
|
||||
jb .old_neg_dir
|
||||
; old >= 0
|
||||
ucomiss xmm7, [rel ZERO_CONST]
|
||||
jae .same_dir
|
||||
jmp .switch_dir
|
||||
.old_neg_dir:
|
||||
; old < 0
|
||||
ucomiss xmm7, [rel ZERO_CONST]
|
||||
jb .same_dir
|
||||
jmp .switch_dir
|
||||
|
||||
; If same direction -> boost and add
|
||||
.same_dir:
|
||||
mulss xmm7, [rel ANG_BOOST_FACTOR]
|
||||
; Clamp delta magnitude to ANG_MAX_DELTA
|
||||
movss xmm0, xmm7
|
||||
movss xmm1, xmm0
|
||||
mov eax, dword [rel ABS_MASK]
|
||||
movd xmm2, eax
|
||||
pshufd xmm2, xmm2, 0x0
|
||||
andps xmm1, xmm2 ; xmm1 = abs(delta)
|
||||
movss xmm3, [rel ANG_MAX_DELTA]
|
||||
ucomiss xmm1, xmm3
|
||||
ja .cap_delta_same
|
||||
jmp .after_cap_same
|
||||
.cap_delta_same:
|
||||
; Set abs(delta) = ANG_MAX_DELTA, preserve sign
|
||||
movss xmm1, [rel ANG_MAX_DELTA]
|
||||
ucomiss xmm0, [rel ZERO_CONST]
|
||||
jae .cap_delta_same_pos
|
||||
movss xmm4, [rel NEG_ONE_CONST]
|
||||
mulss xmm1, xmm4
|
||||
.cap_delta_same_pos:
|
||||
movss xmm7, xmm1
|
||||
.after_cap_same:
|
||||
addss xmm6, xmm7
|
||||
jmp .finish_dir_logic
|
||||
|
||||
; Switch sign -> compute new magnitude using old magnitude and delta
|
||||
.switch_dir:
|
||||
; xmm6 = old, xmm7 = delta
|
||||
; abs_old = abs(xmm6)
|
||||
movss xmm0, xmm6
|
||||
movss xmm1, xmm0
|
||||
mov eax, dword [rel ABS_MASK]
|
||||
movd xmm2, eax
|
||||
pshufd xmm2, xmm2, 0x0
|
||||
andps xmm1, xmm2 ; xmm1 = abs_old
|
||||
|
||||
; abs_delta = abs(xmm7)
|
||||
movss xmm3, xmm7
|
||||
movss xmm4, xmm3
|
||||
andps xmm4, xmm2 ; xmm4 = abs_delta
|
||||
; Clamp abs_delta
|
||||
movss xmm5, [rel ANG_MAX_DELTA]
|
||||
ucomiss xmm4, xmm5
|
||||
ja .cap_delta_switch
|
||||
jmp .delta_not_capped
|
||||
.cap_delta_switch:
|
||||
movss xmm4, xmm5
|
||||
.delta_not_capped:
|
||||
|
||||
; abs_old *= ANG_SWITCH_FACTOR
|
||||
movss xmm5, [rel ANG_SWITCH_FACTOR]
|
||||
mulss xmm1, xmm5
|
||||
|
||||
; new_mag = abs_old + abs_delta
|
||||
addss xmm1, xmm4
|
||||
|
||||
; apply sign of delta (xmm7)
|
||||
ucomiss xmm7, [rel ZERO_CONST]
|
||||
jae .switch_positive
|
||||
; negative
|
||||
movss xmm5, [rel NEG_ONE_CONST]
|
||||
mulss xmm1, xmm5
|
||||
movss xmm6, xmm1
|
||||
jmp .finish_dir_logic
|
||||
.switch_positive:
|
||||
movss xmm6, xmm1
|
||||
|
||||
.finish_dir_logic:
|
||||
; Clamp angular velocity: |xmm6| <= ANG_MAX
|
||||
movss xmm0, xmm6
|
||||
movss xmm1, xmm0
|
||||
mov eax, dword [rel ABS_MASK]
|
||||
movd xmm2, eax
|
||||
pshufd xmm2, xmm2, 0x0
|
||||
andps xmm1, xmm2 ; xmm1 = abs(xmm0)
|
||||
movss xmm2, [rel ANG_MAX]
|
||||
ucomiss xmm1, xmm2
|
||||
ja .ang_clamp_needed
|
||||
movss [r12 + WDI_FIGURE + FIG_ANG_VEL], xmm6
|
||||
jmp .ang_no_change2
|
||||
.ang_clamp_needed:
|
||||
; If xmm0 >= 0 -> set +ANG_MAX else set -ANG_MAX
|
||||
ucomiss xmm0, [rel ZERO_CONST]
|
||||
jae .ang_positive_clamp
|
||||
; negative
|
||||
movss xmm3, [rel ANG_MAX]
|
||||
movss xmm4, [rel NEG_ONE_CONST]
|
||||
mulss xmm3, xmm4
|
||||
movss xmm6, xmm3
|
||||
movss [r12 + WDI_FIGURE + FIG_ANG_VEL], xmm6
|
||||
jmp .ang_no_change2
|
||||
.ang_positive_clamp:
|
||||
movss xmm3, [rel ANG_MAX]
|
||||
movss xmm6, xmm3
|
||||
movss [r12 + WDI_FIGURE + FIG_ANG_VEL], xmm6
|
||||
.ang_no_change2:
|
||||
.ang_no_change:
|
||||
|
||||
; Обработка коллизий: инвертировать velocity только если движемся к границе
|
||||
|
||||
; Обработка velocity
|
||||
; Проверка left (bit 0): инвертировать velocity.x только если vel.x < 0
|
||||
test r14, 0x1
|
||||
jz .check_right
|
||||
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_VELOCITY]
|
||||
movss xmm1, [rel ZERO_CONST]
|
||||
ucomiss xmm0, xmm1
|
||||
jae .check_right ; если vel.x >= 0, пропускаем
|
||||
|
||||
; vel.x < 0, инвертируем
|
||||
movss xmm1, [rel NEG_ONE_CONST]
|
||||
mulss xmm0, xmm1
|
||||
movss [r12 + WDI_FIGURE + FIG_VELOCITY], xmm0
|
||||
|
||||
.check_right:
|
||||
; Проверка right (bit 2): инвертировать velocity.x только если vel.x > 0
|
||||
test r14, 0x4
|
||||
jz .check_top
|
||||
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_VELOCITY]
|
||||
movss xmm1, [rel ZERO_CONST]
|
||||
ucomiss xmm0, xmm1
|
||||
jbe .check_top ; если vel.x <= 0, пропускаем
|
||||
|
||||
; vel.x > 0, инвертируем
|
||||
movss xmm1, [rel NEG_ONE_CONST]
|
||||
mulss xmm0, xmm1
|
||||
movss [r12 + WDI_FIGURE + FIG_VELOCITY], xmm0
|
||||
|
||||
.check_top:
|
||||
; Проверка top (bit 1): инвертировать velocity.y только если vel.y < 0
|
||||
test r14, 0x2
|
||||
jz .check_bottom
|
||||
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_VELOCITY + 4]
|
||||
movss xmm1, [rel ZERO_CONST]
|
||||
ucomiss xmm0, xmm1
|
||||
jae .check_bottom ; если vel.y >= 0, пропускаем
|
||||
|
||||
; vel.y < 0, инвертируем
|
||||
movss xmm1, [rel NEG_ONE_CONST]
|
||||
mulss xmm0, xmm1
|
||||
movss [r12 + WDI_FIGURE + FIG_VELOCITY + 4], xmm0
|
||||
|
||||
.check_bottom:
|
||||
; Проверка bottom (bit 3): инвертировать velocity.y только если vel.y > 0
|
||||
test r14, 0x8
|
||||
jz .no_collision
|
||||
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_VELOCITY + 4]
|
||||
movss xmm1, [rel ZERO_CONST]
|
||||
ucomiss xmm0, xmm1
|
||||
jbe .no_collision ; если vel.y <= 0, пропускаем
|
||||
|
||||
; vel.y > 0, инвертируем
|
||||
movss xmm1, [rel NEG_ONE_CONST]
|
||||
mulss xmm0, xmm1
|
||||
movss [r12 + WDI_FIGURE + FIG_VELOCITY + 4], xmm0
|
||||
|
||||
.no_collision:
|
||||
; Костыль: если центр фигуры вышел за границу, вернуть его на границу
|
||||
|
||||
; Проверка pos_x < 0
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_POSITION]
|
||||
movss xmm1, [rel ZERO_CONST]
|
||||
ucomiss xmm0, xmm1
|
||||
jae .check_pos_x_max
|
||||
movss [r12 + WDI_FIGURE + FIG_POSITION], xmm1 ; pos_x = 0
|
||||
|
||||
.check_pos_x_max:
|
||||
; Проверка pos_x > canvas_width
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_POSITION]
|
||||
ucomiss xmm0, xmm14
|
||||
jbe .check_pos_y_min
|
||||
movss [r12 + WDI_FIGURE + FIG_POSITION], xmm14 ; pos_x = canvas_width
|
||||
|
||||
.check_pos_y_min:
|
||||
; Проверка pos_y < 0
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_POSITION + 4]
|
||||
movss xmm1, [rel ZERO_CONST]
|
||||
ucomiss xmm0, xmm1
|
||||
jae .check_pos_y_max
|
||||
movss [r12 + WDI_FIGURE + FIG_POSITION + 4], xmm1 ; pos_y = 0
|
||||
|
||||
.check_pos_y_max:
|
||||
; Проверка pos_y > canvas_height (1.0)
|
||||
movss xmm0, [r12 + WDI_FIGURE + FIG_POSITION + 4]
|
||||
ucomiss xmm0, xmm13
|
||||
jbe .position_clamped
|
||||
movss [r12 + WDI_FIGURE + FIG_POSITION + 4], xmm13 ; pos_y = 1.0
|
||||
|
||||
.position_clamped:
|
||||
; Восстановить регистры
|
||||
pop r15
|
||||
pop r14
|
||||
pop r13
|
||||
pop r12
|
||||
|
||||
leave
|
||||
ret
|
||||
|
||||
|
||||
; Функция для расположения точек на окружности
|
||||
; Вход:
|
||||
; xmm0 - pos_x
|
||||
; xmm1 - pos_y
|
||||
; xmm2 - смещение точек на окружности в радианах
|
||||
; xmm3 - радиус
|
||||
; rdi - адрес буфера для точек
|
||||
; rsi - количество точек
|
||||
; Уничтожает: rax, xmm2, xmm3, xmm4, xmm5, xmm6, xmm7
|
||||
global place_points_on_circle
|
||||
place_points_on_circle:
|
||||
enter 0, 0
|
||||
|
||||
; Сохранить координаты центра
|
||||
movss xmm6, xmm0
|
||||
movss xmm7, xmm1
|
||||
|
||||
; Рассчитать TWO_PI / rsi и сохранить в xmm4
|
||||
movss xmm4, [rel TWO_PI]
|
||||
cvtsi2ss xmm5, rsi
|
||||
divss xmm4, xmm5
|
||||
|
||||
movss xmm5, [rel ZERO_CONST] ; счётчик
|
||||
mov rcx, rsi
|
||||
.loop:
|
||||
movss xmm0, xmm5
|
||||
|
||||
mulss xmm0, xmm4 ; Счётчик*шаг
|
||||
addss xmm0, xmm2 ; Прибавить смещение
|
||||
call sincos_f32_rbp ; Посчитать sincos
|
||||
mulss xmm0, xmm3 ; sin *= radius
|
||||
mulss xmm1, xmm3 ; cos *= radius
|
||||
|
||||
addss xmm1, xmm6 ; x = center_x + cos*radius
|
||||
addss xmm0, xmm7 ; y = center_y + sin*radius
|
||||
|
||||
movss [rdi], xmm1
|
||||
movss [rdi + 4], xmm0
|
||||
add rdi, 8
|
||||
|
||||
|
||||
addss xmm5, [rel ONE_CONST]
|
||||
loop .loop
|
||||
|
||||
leave
|
||||
ret
|
||||
|
||||
|
||||
; Функция для рассчёта sin и cos
|
||||
; Вход:
|
||||
; xmm0 - угол в радианах (float)
|
||||
; Выход:
|
||||
; xmm0 - sin(angle)
|
||||
; xmm1 - cos(angle)
|
||||
; Уничтожает: rax, flags
|
||||
sincos_f32_rbp:
|
||||
enter 24, 0 ; 24 байта локального места:
|
||||
; [rbp-8] — временно угол (для fld)
|
||||
; [rbp-16] — sin
|
||||
; [rbp-24] — cos
|
||||
; (выравнивание по 16 будет соблюдено за счёт enter)
|
||||
|
||||
; Сохраняем входной угол как float32 в стек для загрузки в x87
|
||||
movss [rbp-8], xmm0
|
||||
fld dword [rbp-8] ; ST(0) = angle (в extended precision)
|
||||
|
||||
fsincos ; ST(0) = cos, ST(1) = sin
|
||||
|
||||
; Сохраняем результаты обратно в память как float32
|
||||
fstp dword [rbp-24] ; pop cos → [rbp-24]
|
||||
fstp dword [rbp-16] ; pop sin → [rbp-16]
|
||||
|
||||
; Загружаем результаты в xmm0 и xmm1
|
||||
movss xmm0, [rbp-16] ; xmm0 = sin
|
||||
movss xmm1, [rbp-24] ; xmm1 = cos
|
||||
|
||||
leave ; эквивалент: mov rsp, rbp / pop rbp
|
||||
ret
|
||||
|
||||
|
||||
; Функция проверки выхода за границы с маской
|
||||
; Вход:
|
||||
; xmm0 - width
|
||||
; xmm1 - height
|
||||
; xmm2 - x
|
||||
; xmm3 - y
|
||||
; Выход:
|
||||
; rax - битовая маска границ (left=1, top=2, right=4, bottom=8)
|
||||
check_collision_mask:
|
||||
xor rax, rax ; очистим rax (маска)
|
||||
|
||||
movss xmm4, [rel ZERO_CONST]
|
||||
|
||||
; left: x < 0
|
||||
ucomiss xmm2, xmm4
|
||||
jb .set_left
|
||||
|
||||
.next_left:
|
||||
; right: x > width
|
||||
ucomiss xmm2, xmm0
|
||||
ja .set_right
|
||||
|
||||
.next_right:
|
||||
; top: y < 0
|
||||
ucomiss xmm3, xmm4
|
||||
jb .set_top
|
||||
|
||||
.next_top:
|
||||
; bottom: y > height
|
||||
ucomiss xmm3, xmm1
|
||||
ja .set_bottom
|
||||
|
||||
ret
|
||||
|
||||
.set_left:
|
||||
or rax, 1
|
||||
jmp .next_left
|
||||
|
||||
.set_top:
|
||||
or rax, 2
|
||||
jmp .next_top
|
||||
|
||||
.set_right:
|
||||
or rax, 4
|
||||
jmp .next_right
|
||||
|
||||
.set_bottom:
|
||||
or rax, 8
|
||||
ret
|
||||
239
wayland/src/figure-draw.c
Normal file
@@ -0,0 +1,239 @@
|
||||
#include <math.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include "figure-draw.h"
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846
|
||||
#endif
|
||||
|
||||
/* Вспомогательная функция для установки пикселя */
|
||||
static inline void set_pixel(uint8_t *data, int32_t width, int32_t height, int x, int y, uint32_t color)
|
||||
{
|
||||
if (x < 0 || x >= width || y < 0 || y >= height)
|
||||
return;
|
||||
|
||||
uint32_t *pixel = (uint32_t *)(data + (y * width + x) * 4);
|
||||
*pixel = color;
|
||||
}
|
||||
|
||||
/* Проверка, находится ли точка внутри треугольника (барицентрические координаты) */
|
||||
static int point_in_triangle(float px, float py, float x1, float y1, float x2, float y2, float x3, float y3)
|
||||
{
|
||||
float d1 = (px - x2) * (y1 - y2) - (x1 - x2) * (py - y2);
|
||||
float d2 = (px - x3) * (y2 - y3) - (x2 - x3) * (py - y3);
|
||||
float d3 = (px - x1) * (y3 - y1) - (x3 - x1) * (py - y1);
|
||||
|
||||
int has_neg = (d1 < 0) || (d2 < 0) || (d3 < 0);
|
||||
int has_pos = (d1 > 0) || (d2 > 0) || (d3 > 0);
|
||||
|
||||
return !(has_neg && has_pos);
|
||||
}
|
||||
|
||||
/* Расстояние от точки до отрезка */
|
||||
static float point_to_segment_distance(float px, float py, float x1, float y1, float x2, float y2)
|
||||
{
|
||||
float dx = x2 - x1;
|
||||
float dy = y2 - y1;
|
||||
float len_sq = dx * dx + dy * dy;
|
||||
|
||||
if (len_sq < 0.0001f) {
|
||||
dx = px - x1;
|
||||
dy = py - y1;
|
||||
return sqrtf(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
float t = ((px - x1) * dx + (py - y1) * dy) / len_sq;
|
||||
t = fmaxf(0.0f, fminf(1.0f, t));
|
||||
|
||||
float proj_x = x1 + t * dx;
|
||||
float proj_y = y1 + t * dy;
|
||||
|
||||
dx = px - proj_x;
|
||||
dy = py - proj_y;
|
||||
|
||||
return sqrtf(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
/* Рисование круга */
|
||||
static void draw_circle(struct window_draw_info* draw_info, float cx, float cy, float radius,
|
||||
float border_thickness, uint32_t border_color, uint32_t fill_color)
|
||||
{
|
||||
int x_min = (int)fmaxf(0, cx - radius - border_thickness);
|
||||
int x_max = (int)fminf(draw_info->width - 1, cx + radius + border_thickness);
|
||||
int y_min = (int)fmaxf(0, cy - radius - border_thickness);
|
||||
int y_max = (int)fminf(draw_info->height - 1, cy + radius + border_thickness);
|
||||
|
||||
for (int y = y_min; y <= y_max; y++) {
|
||||
for (int x = x_min; x <= x_max; x++) {
|
||||
float dx = x - cx;
|
||||
float dy = y - cy;
|
||||
float dist = sqrtf(dx * dx + dy * dy);
|
||||
|
||||
if (dist <= radius) {
|
||||
set_pixel(draw_info->data, draw_info->width, draw_info->height, x, y, fill_color);
|
||||
} else if (dist <= radius + border_thickness) {
|
||||
set_pixel(draw_info->data, draw_info->width, draw_info->height, x, y, border_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Рисование треугольника */
|
||||
static void draw_triangle(struct window_draw_info* draw_info, float cx, float cy, float radius, float angle,
|
||||
float border_thickness, uint32_t border_color, uint32_t fill_color)
|
||||
{
|
||||
/* Вычисляем координаты вершин равностороннего треугольника */
|
||||
/* Угол 0 означает, что одна вершина справа от центра */
|
||||
float vertices[3][2];
|
||||
for (int i = 0; i < 3; i++) {
|
||||
float vertex_angle = angle + i * (2.0f * M_PI / 3.0f);
|
||||
vertices[i][0] = cx + radius * cosf(vertex_angle);
|
||||
vertices[i][1] = cy - radius * sinf(vertex_angle); /* Инвертируем Y для экранных координат */
|
||||
}
|
||||
|
||||
/* Находим ограничивающий прямоугольник */
|
||||
float min_x = fminf(vertices[0][0], fminf(vertices[1][0], vertices[2][0])) - border_thickness;
|
||||
float max_x = fmaxf(vertices[0][0], fmaxf(vertices[1][0], vertices[2][0])) + border_thickness;
|
||||
float min_y = fminf(vertices[0][1], fminf(vertices[1][1], vertices[2][1])) - border_thickness;
|
||||
float max_y = fmaxf(vertices[0][1], fmaxf(vertices[1][1], vertices[2][1])) + border_thickness;
|
||||
|
||||
int x_min = (int)fmaxf(0, min_x);
|
||||
int x_max = (int)fminf(draw_info->width - 1, max_x);
|
||||
int y_min = (int)fmaxf(0, min_y);
|
||||
int y_max = (int)fminf(draw_info->height - 1, max_y);
|
||||
|
||||
/* Рисуем треугольник */
|
||||
for (int y = y_min; y <= y_max; y++) {
|
||||
for (int x = x_min; x <= x_max; x++) {
|
||||
int inside = point_in_triangle((float)x, (float)y,
|
||||
vertices[0][0], vertices[0][1],
|
||||
vertices[1][0], vertices[1][1],
|
||||
vertices[2][0], vertices[2][1]);
|
||||
|
||||
if (inside) {
|
||||
set_pixel(draw_info->data, draw_info->width, draw_info->height, x, y, fill_color);
|
||||
} else {
|
||||
/* Проверяем расстояние до границ */
|
||||
float dist1 = point_to_segment_distance((float)x, (float)y,
|
||||
vertices[0][0], vertices[0][1],
|
||||
vertices[1][0], vertices[1][1]);
|
||||
float dist2 = point_to_segment_distance((float)x, (float)y,
|
||||
vertices[1][0], vertices[1][1],
|
||||
vertices[2][0], vertices[2][1]);
|
||||
float dist3 = point_to_segment_distance((float)x, (float)y,
|
||||
vertices[2][0], vertices[2][1],
|
||||
vertices[0][0], vertices[0][1]);
|
||||
|
||||
float min_dist = fminf(dist1, fminf(dist2, dist3));
|
||||
if (min_dist <= border_thickness) {
|
||||
set_pixel(draw_info->data, draw_info->width, draw_info->height, x, y, border_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Рисование квадрата */
|
||||
static void draw_square(struct window_draw_info* draw_info, float cx, float cy, float radius, float angle,
|
||||
float border_thickness, uint32_t border_color, uint32_t fill_color)
|
||||
{
|
||||
/* Вычисляем координаты вершин квадрата */
|
||||
/* Угол 0 означает, что одна вершина справа от центра */
|
||||
float vertices[4][2];
|
||||
for (int i = 0; i < 4; i++) {
|
||||
float vertex_angle = angle + i * (M_PI / 2.0f);
|
||||
vertices[i][0] = cx + radius * cosf(vertex_angle);
|
||||
vertices[i][1] = cy - radius * sinf(vertex_angle); /* Инвертируем Y для экранных координат */
|
||||
}
|
||||
|
||||
/* Находим ограничивающий прямоугольник */
|
||||
float min_x = vertices[0][0], max_x = vertices[0][0];
|
||||
float min_y = vertices[0][1], max_y = vertices[0][1];
|
||||
for (int i = 1; i < 4; i++) {
|
||||
min_x = fminf(min_x, vertices[i][0]);
|
||||
max_x = fmaxf(max_x, vertices[i][0]);
|
||||
min_y = fminf(min_y, vertices[i][1]);
|
||||
max_y = fmaxf(max_y, vertices[i][1]);
|
||||
}
|
||||
|
||||
min_x -= border_thickness;
|
||||
max_x += border_thickness;
|
||||
min_y -= border_thickness;
|
||||
max_y += border_thickness;
|
||||
|
||||
int x_min = (int)fmaxf(0, min_x);
|
||||
int x_max = (int)fminf(draw_info->width - 1, max_x);
|
||||
int y_min = (int)fmaxf(0, min_y);
|
||||
int y_max = (int)fminf(draw_info->height - 1, max_y);
|
||||
|
||||
/* Рисуем квадрат */
|
||||
for (int y = y_min; y <= y_max; y++) {
|
||||
for (int x = x_min; x <= x_max; x++) {
|
||||
float px = (float)x;
|
||||
float py = (float)y;
|
||||
|
||||
/* Проверяем, находится ли точка внутри квадрата */
|
||||
/* Используем два треугольника */
|
||||
int inside = point_in_triangle(px, py,
|
||||
vertices[0][0], vertices[0][1],
|
||||
vertices[1][0], vertices[1][1],
|
||||
vertices[2][0], vertices[2][1]) ||
|
||||
point_in_triangle(px, py,
|
||||
vertices[0][0], vertices[0][1],
|
||||
vertices[2][0], vertices[2][1],
|
||||
vertices[3][0], vertices[3][1]);
|
||||
|
||||
if (inside) {
|
||||
set_pixel(draw_info->data, draw_info->width, draw_info->height, x, y, fill_color);
|
||||
} else {
|
||||
/* Проверяем расстояние до границ */
|
||||
float min_dist = INFINITY;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
int next = (i + 1) % 4;
|
||||
float dist = point_to_segment_distance(px, py,
|
||||
vertices[i][0], vertices[i][1],
|
||||
vertices[next][0], vertices[next][1]);
|
||||
min_dist = fminf(min_dist, dist);
|
||||
}
|
||||
|
||||
if (min_dist <= border_thickness) {
|
||||
set_pixel(draw_info->data, draw_info->width, draw_info->height, x, y, border_color);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void figure_draw(struct window_draw_info* draw_info, float border_thickness, uint32_t border_color, uint32_t fill_color)
|
||||
{
|
||||
if (!draw_info || !draw_info->data)
|
||||
return;
|
||||
|
||||
/* Координаты приходят в относительных единицах
|
||||
* Y: [0..1] -> умножаем на высоту
|
||||
* X: нормализован относительно высоты -> умножаем на высоту же
|
||||
*/
|
||||
float cx = draw_info->figure.position.x * draw_info->height;
|
||||
float cy = draw_info->figure.position.y * draw_info->height;
|
||||
float radius = draw_info->figure.radius;
|
||||
float angle = draw_info->figure.angle;
|
||||
enum figure_type type = draw_info->figure.type;
|
||||
|
||||
switch (type) {
|
||||
case FIGURE_CIRCLE:
|
||||
draw_circle(draw_info, cx, cy, radius, border_thickness, border_color, fill_color);
|
||||
break;
|
||||
|
||||
case FIGURE_TRIANGLE:
|
||||
draw_triangle(draw_info, cx, cy, radius, angle, border_thickness, border_color, fill_color);
|
||||
break;
|
||||
|
||||
case FIGURE_SQUARE:
|
||||
draw_square(draw_info, cx, cy, radius, angle, border_thickness, border_color, fill_color);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
81
wayland/src/input-handle.c
Normal file
@@ -0,0 +1,81 @@
|
||||
#include "input-handle.h"
|
||||
#include "wayland-runtime.h"
|
||||
#include <math.h>
|
||||
|
||||
void keyboard_key_handle(xkb_keycode_t kc, xkb_keysym_t ks, enum keyboard_key_state state, struct wayland_window *window)
|
||||
{
|
||||
if (ks != XKB_KEY_NoSymbol)
|
||||
{
|
||||
char buf[64];
|
||||
int n = xkb_keysym_to_utf8(ks, buf, sizeof(buf));
|
||||
|
||||
// if (n > 0)
|
||||
// printf("keyboard: symbol '%s' (keysym 0x%x) on surface:%p\n", buf, ks, window);
|
||||
// else
|
||||
// printf("keyboard: keysym 0x%x (no UTF-8 representation)\n", ks);
|
||||
|
||||
if(state != KEYBOARD_KEY_STATE_RELEASED)
|
||||
{
|
||||
switch (ks)
|
||||
{
|
||||
case XKB_KEY_Return:
|
||||
run_window();
|
||||
break;
|
||||
|
||||
case '1':
|
||||
window->draw_info.figure.type = FIGURE_CIRCLE;
|
||||
break;
|
||||
case '2':
|
||||
window->draw_info.figure.type = FIGURE_TRIANGLE;
|
||||
break;
|
||||
case '3':
|
||||
window->draw_info.figure.type = FIGURE_SQUARE;
|
||||
break;
|
||||
case '-':
|
||||
/* decrease animation speed (multiplicative delta, clamped) */
|
||||
pthread_mutex_lock(&window->draw_info.figure_mutex);
|
||||
window->draw_info.figure.speed -= 1;
|
||||
if (window->draw_info.figure.speed < 1)
|
||||
window->draw_info.figure.speed = 1;
|
||||
printf("keyboard: speed decreased to %.2f\n", window->draw_info.figure.speed);
|
||||
pthread_mutex_unlock(&window->draw_info.figure_mutex);
|
||||
break;
|
||||
case '+':
|
||||
case '=': /* some layouts may emit '=' for unshifted, handle + via keysym */
|
||||
/* increase animation speed (multiplicative delta, clamped) */
|
||||
pthread_mutex_lock(&window->draw_info.figure_mutex);
|
||||
window->draw_info.figure.speed += 1;
|
||||
if (window->draw_info.figure.speed > 50.0f)
|
||||
window->draw_info.figure.speed = 50.0f;
|
||||
printf("keyboard: speed increased to %.2f\n", window->draw_info.figure.speed);
|
||||
pthread_mutex_unlock(&window->draw_info.figure_mutex);
|
||||
break;
|
||||
case XKB_KEY_Up:
|
||||
/* increase figure radius */
|
||||
pthread_mutex_lock(&window->draw_info.figure_mutex);
|
||||
{
|
||||
float maxr = fminf(window->draw_info.width, window->draw_info.height) / 2.0f - 1.0f;
|
||||
window->draw_info.figure.radius += 2.0f;
|
||||
if (window->draw_info.figure.radius > maxr)
|
||||
window->draw_info.figure.radius = maxr;
|
||||
}
|
||||
printf("keyboard: radius increased to %.2f\n", window->draw_info.figure.radius);
|
||||
pthread_mutex_unlock(&window->draw_info.figure_mutex);
|
||||
break;
|
||||
case XKB_KEY_Down:
|
||||
/* decrease figure radius */
|
||||
pthread_mutex_lock(&window->draw_info.figure_mutex);
|
||||
{
|
||||
window->draw_info.figure.radius -= 2.0f;
|
||||
if (window->draw_info.figure.radius < 1.0f)
|
||||
window->draw_info.figure.radius = 1.0f;
|
||||
}
|
||||
printf("keyboard: radius decreased to %.2f\n", window->draw_info.figure.radius);
|
||||
pthread_mutex_unlock(&window->draw_info.figure_mutex);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
#include "input.h"
|
||||
#include <stdio.h>
|
||||
#include <xkbcommon/xkbcommon.h>
|
||||
#include <wayland-client.h>
|
||||
@@ -7,12 +6,17 @@
|
||||
#include <fcntl.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "input.h"
|
||||
#include "input-handle.h"
|
||||
#include "wayland-runtime.h"
|
||||
#include "window.h"
|
||||
|
||||
static struct wl_seat *seat = NULL;
|
||||
static struct wl_keyboard *keyboard = NULL;
|
||||
static struct xkb_context *xkb_ctx = NULL;
|
||||
static struct xkb_keymap *xkb_keymap = NULL;
|
||||
static struct xkb_state *xkb_state = NULL;
|
||||
static struct wl_surface *keyboard_focus = NULL;
|
||||
static struct wayland_window* focused_window = NULL;
|
||||
|
||||
/* Обработчики клавиатуры */
|
||||
static void keyboard_keymap(void *data, struct wl_keyboard *keyboard, uint32_t format, int fd, uint32_t size)
|
||||
@@ -66,48 +70,34 @@ static void keyboard_keymap(void *data, struct wl_keyboard *keyboard, uint32_t f
|
||||
|
||||
static void keyboard_enter(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys)
|
||||
{
|
||||
printf("keyboard: enter serial=%u surface=%p\n", serial, surface);
|
||||
/* Сохраняем поверхность, которая получила фокус клавиатуры */
|
||||
keyboard_focus = surface;
|
||||
focused_window = get_window_by_surface(surface);
|
||||
}
|
||||
|
||||
static void keyboard_leave(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface)
|
||||
{
|
||||
printf("keyboard: leave serial=%u surface=%p\n", serial, surface);
|
||||
/* Если уходим с фокусной поверхности — сбросить фокус */
|
||||
if (keyboard_focus == surface)
|
||||
keyboard_focus = NULL;
|
||||
if (focused_window && focused_window->wl_surface == surface)
|
||||
focused_window = NULL;
|
||||
}
|
||||
|
||||
static void keyboard_key(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state)
|
||||
{
|
||||
const char *s = (state == WL_KEYBOARD_KEY_STATE_PRESSED) ? "PRESSED"
|
||||
: (state == WL_KEYBOARD_KEY_STATE_RELEASED) ? "RELEASED"
|
||||
: (state == WL_KEYBOARD_KEY_STATE_REPEATED) ? "REPEATED"
|
||||
: "Unknown";
|
||||
/* Отладочный вывод удалён */
|
||||
enum keyboard_key_state key_state = (state == WL_KEYBOARD_KEY_STATE_PRESSED) ? KEYBOARD_KEY_STATE_PRESSED
|
||||
: (state == WL_KEYBOARD_KEY_STATE_REPEATED) ? KEYBOARD_KEY_STATE_REPEATED
|
||||
: KEYBOARD_KEY_STATE_RELEASED;
|
||||
|
||||
if (xkb_state && keyboard_focus)
|
||||
if (xkb_state && focused_window)
|
||||
{
|
||||
xkb_keycode_t kc = (xkb_keycode_t)key + 8;
|
||||
xkb_keysym_t ks = xkb_state_key_get_one_sym(xkb_state, kc);
|
||||
if (ks != XKB_KEY_NoSymbol)
|
||||
{
|
||||
char buf[64];
|
||||
int n = xkb_keysym_to_utf8(ks, buf, sizeof(buf));
|
||||
if (ks == XKB_KEY_Return)
|
||||
sprintf(buf, "Return");
|
||||
if (n > 0)
|
||||
printf("keyboard: symbol '%s' (keysym 0x%x) on surface:%p\n", buf, ks, keyboard_focus);
|
||||
else
|
||||
printf("keyboard: keysym 0x%x (no UTF-8 representation)\n", ks);
|
||||
}
|
||||
|
||||
keyboard_key_handle(kc, ks, key_state, focused_window);
|
||||
}
|
||||
}
|
||||
|
||||
static void keyboard_modifiers(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group)
|
||||
{
|
||||
printf("keyboard: modifiers serial=%u depressed=%u latched=%u locked=%u group=%u\n", serial, mods_depressed, mods_latched, mods_locked, group);
|
||||
if (xkb_state)
|
||||
{
|
||||
xkb_state_update_mask(xkb_state, mods_depressed, mods_latched, mods_locked, group, 0, 0);
|
||||
@@ -116,7 +106,6 @@ static void keyboard_modifiers(void *data, struct wl_keyboard *keyboard, uint32_
|
||||
|
||||
static void keyboard_repeat_info(void *data, struct wl_keyboard *keyboard, int32_t rate, int32_t delay)
|
||||
{
|
||||
printf("keyboard: repeat rate=%d delay=%d\n", rate, delay);
|
||||
}
|
||||
|
||||
static const struct wl_keyboard_listener keyboard_listener = {
|
||||
@@ -207,10 +196,5 @@ void input_cleanup(void)
|
||||
xkb_context_unref(xkb_ctx);
|
||||
xkb_ctx = NULL;
|
||||
}
|
||||
keyboard_focus = NULL;
|
||||
}
|
||||
|
||||
struct wl_surface *input_get_keyboard_focus(void)
|
||||
{
|
||||
return keyboard_focus;
|
||||
focused_window = NULL;
|
||||
}
|
||||
|
||||
@@ -218,3 +218,4 @@ struct xdg_wm_base *registry_get_xdg_wm_base(void)
|
||||
{
|
||||
return global_wm_base;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,17 +5,20 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <wayland-client.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "input.h"
|
||||
#include "registry.h"
|
||||
#include "wayland_runtime.h"
|
||||
#include "wayland-runtime.h"
|
||||
#include "window.h"
|
||||
#include "figure-animate.h"
|
||||
|
||||
#define MAX_WINDOW_THREADS 128
|
||||
|
||||
struct window_thread_slot
|
||||
{
|
||||
pthread_t thread;
|
||||
pthread_t aux_thread;
|
||||
int active;
|
||||
struct wl_event_queue *queue;
|
||||
struct wayland_window window;
|
||||
@@ -38,6 +41,71 @@ static void signal_thread_exit(struct window_thread_slot *slot)
|
||||
pthread_mutex_unlock(&g_thread_lock);
|
||||
}
|
||||
|
||||
#include <stdio.h>
|
||||
#include <math.h>
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
// Прототип ASM-функции
|
||||
void place_points_on_circle(
|
||||
float pos_x,
|
||||
float pos_y,
|
||||
float offset_rad,
|
||||
float radius,
|
||||
float *points,
|
||||
size_t count);
|
||||
|
||||
struct Point
|
||||
{
|
||||
float x;
|
||||
float y;
|
||||
};
|
||||
|
||||
static void *window_aux_loop(void *arg)
|
||||
{
|
||||
struct window_thread_slot *slot = arg;
|
||||
struct window_draw_info *draw_info = &slot->window.draw_info;
|
||||
while (!atomic_load(&g_shutdown) && !window_should_close(&slot->window))
|
||||
{
|
||||
/* На время обновления позиции фигуры локаем мутекс */
|
||||
pthread_mutex_lock(&draw_info->figure_mutex);
|
||||
figure_animation_step(draw_info);
|
||||
|
||||
// const size_t n = 8;
|
||||
// struct vec2 *pts = malloc(sizeof(struct vec2) * n);
|
||||
// if (!pts)
|
||||
// {
|
||||
// printf("malloc failed\n");
|
||||
// }
|
||||
|
||||
// float center_x = 0.0f;
|
||||
// float center_y = 0.0f;
|
||||
// float offset = 0.78f;
|
||||
// float radius = 1.0f;
|
||||
|
||||
// // Вызов ASM-функции
|
||||
// place_points_on_circle(
|
||||
// center_x,
|
||||
// center_y,
|
||||
// offset,
|
||||
// radius,
|
||||
// (float *)pts, // адрес выходного массива
|
||||
// n);
|
||||
|
||||
// // Вывод для проверки (и удобной точки останова)
|
||||
// for (size_t i = 0; i < n; i++)
|
||||
// {
|
||||
// printf("%zu: x = %f, y = %f\n", i, pts[i].x, pts[i].y);
|
||||
// }
|
||||
|
||||
// free(pts);
|
||||
pthread_mutex_unlock(&draw_info->figure_mutex);
|
||||
|
||||
usleep(15 * 1000);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void *window_thread_main(void *arg)
|
||||
{
|
||||
struct window_thread_slot *slot = arg;
|
||||
@@ -50,16 +118,20 @@ static void *window_thread_main(void *arg)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
if (window_init(g_display, slot->queue, &slot->window) < 0)
|
||||
{
|
||||
input_cleanup();
|
||||
wl_event_queue_destroy(slot->queue);
|
||||
slot->queue = NULL;
|
||||
signal_thread_exit(slot);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Запуск вспомогательного потока, который пока просто крутится с паузой 100 ms.
|
||||
* Поток завершится, как только окно будет помечено как закрыто. */
|
||||
int aux_res = pthread_create(&slot->aux_thread, NULL, window_aux_loop, slot);
|
||||
if (aux_res == 0)
|
||||
pthread_detach(slot->aux_thread);
|
||||
|
||||
while (!atomic_load(&g_shutdown) && !window_should_close(&slot->window))
|
||||
{
|
||||
int dispatch = wl_display_dispatch_queue(g_display, slot->queue);
|
||||
@@ -73,7 +145,6 @@ static void *window_thread_main(void *arg)
|
||||
}
|
||||
printf("Window #%d closed\n", slot->window.id);
|
||||
|
||||
input_cleanup();
|
||||
window_destroy(&slot->window);
|
||||
|
||||
if (slot->queue)
|
||||
@@ -107,6 +178,20 @@ int32_t init_wayland(void)
|
||||
atomic_store(&g_shutdown, 0);
|
||||
atomic_store(&g_active_threads, 0);
|
||||
g_initialized = 1;
|
||||
|
||||
/* Print keyboard help to the console so users know available shortcuts and
|
||||
* behaviors. This mirrors the handling implemented in
|
||||
* `input-handle.c` and acts as a quick usage hint. */
|
||||
printf("\nKeyboard shortcuts and behavior:\n");
|
||||
printf(" - Enter: open a new window\n");
|
||||
printf(" - 1: switch to circle figure\n");
|
||||
printf(" - 2: switch to triangle figure\n");
|
||||
printf(" - 3: switch to square figure\n");
|
||||
printf(" - - : decrease animation speed (clamped, multiplicative)\n");
|
||||
printf(" - + or = : increase animation speed (clamped, multiplicative)\n");
|
||||
printf(" - Up arrow: increase figure radius (clamped to window bounds)\n");
|
||||
printf(" - Down arrow: decrease figure radius (minimum 1.0)\n");
|
||||
printf(" Note: actions are triggered on key press (not on release).\n\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -177,3 +262,11 @@ void destroy_wayland(void)
|
||||
g_initialized = 0;
|
||||
atomic_store(&g_shutdown, 0);
|
||||
}
|
||||
|
||||
struct wayland_window *get_window_by_surface(struct wl_surface *surf)
|
||||
{
|
||||
for (int i = 0; i < MAX_WINDOW_THREADS; i++)
|
||||
if (g_slots[i].window.wl_surface == surf)
|
||||
return &g_slots[i].window;
|
||||
return NULL;
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "window.h"
|
||||
#include "registry.h"
|
||||
#include "figure-draw.h"
|
||||
#include "xdg-shell-client-protocol.h"
|
||||
#include <wayland-client.h>
|
||||
#include <stddef.h>
|
||||
@@ -44,8 +45,9 @@ static void destroy_frame_callback(struct wayland_window *win)
|
||||
|
||||
static void resize_canvas(struct wayland_window *win)
|
||||
{
|
||||
size_t stride = win->width * 4;
|
||||
size_t size = stride * win->height;
|
||||
struct window_draw_info *draw_info = &win->draw_info;
|
||||
size_t stride = draw_info->width * 4;
|
||||
size_t size = stride * draw_info->height;
|
||||
int32_t fd = alloc_shm(size);
|
||||
if (fd == -1)
|
||||
return;
|
||||
@@ -64,42 +66,78 @@ static void resize_canvas(struct wayland_window *win)
|
||||
}
|
||||
struct wl_shm *shm = registry_get_shm();
|
||||
struct wl_shm_pool *pool = wl_shm_create_pool(shm, fd, size);
|
||||
win->buffer = wl_shm_pool_create_buffer(pool, 0, win->width, win->height, stride, WL_SHM_FORMAT_ARGB8888);
|
||||
win->buffer = wl_shm_pool_create_buffer(pool, 0, draw_info->width, draw_info->height, stride, WL_SHM_FORMAT_ARGB8888);
|
||||
wl_shm_pool_destroy(pool);
|
||||
close(fd);
|
||||
|
||||
win->data = map;
|
||||
draw_info->data = map;
|
||||
}
|
||||
|
||||
static void resize_new(struct wayland_window *win, int32_t w, int32_t h)
|
||||
{
|
||||
if (!w || !h)
|
||||
return;
|
||||
if (win->width != w || win->height != h)
|
||||
struct window_draw_info *draw_info = &win->draw_info;
|
||||
|
||||
if (draw_info->width != w || draw_info->height != h)
|
||||
{
|
||||
if (win->data)
|
||||
if (draw_info->data)
|
||||
{
|
||||
munmap(win->data, win->width * win->height * 4);
|
||||
win->data = NULL;
|
||||
munmap(draw_info->data, draw_info->width * draw_info->height * 4);
|
||||
draw_info->data = NULL;
|
||||
}
|
||||
win->width = w;
|
||||
win->height = h;
|
||||
draw_info->width = w;
|
||||
draw_info->height = h;
|
||||
resize_canvas(win);
|
||||
}
|
||||
}
|
||||
|
||||
static void draw(struct wayland_window *win)
|
||||
{
|
||||
size_t stride = win->width * 4;
|
||||
size_t size = stride * win->height;
|
||||
struct window_draw_info *draw_info = &win->draw_info;
|
||||
|
||||
if (!win->data || !win->buffer)
|
||||
size_t stride = draw_info->width * 4;
|
||||
size_t size = stride * draw_info->height;
|
||||
|
||||
if (!draw_info->data || !win->buffer)
|
||||
return;
|
||||
|
||||
memset(win->data, win->color++, size);
|
||||
// Залочиться, чтобы операции обновления позиции фигуры происходили атомарно
|
||||
pthread_mutex_lock(&draw_info->figure_mutex);
|
||||
struct figure_animation_info figure = draw_info->figure;
|
||||
|
||||
uint32_t color;
|
||||
switch (figure.type)
|
||||
{
|
||||
case FIGURE_CIRCLE:
|
||||
color = 0xFFFF0000;
|
||||
break;
|
||||
case FIGURE_TRIANGLE:
|
||||
color = 0xFF00FF00;
|
||||
break;
|
||||
case FIGURE_SQUARE:
|
||||
color = 0xFF0000FF;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
uint8_t *bytes = (uint8_t *)draw_info->data;
|
||||
for (int32_t y = 0; y < (int32_t)draw_info->height; ++y)
|
||||
{
|
||||
uint32_t *row = (uint32_t *)(bytes + y * stride);
|
||||
for (int32_t x = 0; x < (int32_t)draw_info->width; ++x)
|
||||
row[x] = 0xAA5F5F5F; /* background black */
|
||||
}
|
||||
|
||||
/* Draw figure into buffer. border thickness in pixels = 3.0f */
|
||||
figure_draw(&win->draw_info, 3.0f, 0xFF000000, color);
|
||||
pthread_mutex_unlock(&draw_info->figure_mutex);
|
||||
|
||||
|
||||
wl_surface_attach(win->wl_surface, win->buffer, 0, 0);
|
||||
wl_surface_damage_buffer(win->wl_surface, 0, 0, win->width, win->height);
|
||||
wl_surface_damage_buffer(win->wl_surface, 0, 0, draw_info->width, draw_info->height);
|
||||
wl_surface_commit(win->wl_surface);
|
||||
}
|
||||
|
||||
@@ -107,7 +145,7 @@ static void xdg_surface_conf(void *data, struct xdg_surface *xdg_surface_local,
|
||||
{
|
||||
xdg_surface_ack_configure(xdg_surface_local, serial);
|
||||
struct wayland_window *win = data;
|
||||
if (!win->data)
|
||||
if (!win->draw_info.data)
|
||||
resize_canvas(win);
|
||||
|
||||
draw(win);
|
||||
@@ -129,12 +167,17 @@ static void xdg_toplevel_cls(void *data, struct xdg_toplevel *xdg_top)
|
||||
|
||||
static void xdg_toplevel_bounds(void *data, struct xdg_toplevel *xdg_top, int32_t w, int32_t h)
|
||||
{
|
||||
(void)data; (void)xdg_top; (void)w; (void)h;
|
||||
(void)data;
|
||||
(void)xdg_top;
|
||||
(void)w;
|
||||
(void)h;
|
||||
}
|
||||
|
||||
static void xdg_toplevel_wm_caps(void *data, struct xdg_toplevel *xdg_top, struct wl_array *caps)
|
||||
{
|
||||
(void)data; (void)xdg_top; (void)caps;
|
||||
(void)data;
|
||||
(void)xdg_top;
|
||||
(void)caps;
|
||||
}
|
||||
|
||||
static struct wl_callback_listener callback_listener;
|
||||
@@ -157,19 +200,15 @@ static void frame_new(void *data, struct wl_callback *cb, uint32_t _)
|
||||
draw(win);
|
||||
}
|
||||
|
||||
|
||||
static struct wl_callback_listener callback_listener = {
|
||||
.done = frame_new
|
||||
};
|
||||
.done = frame_new};
|
||||
static struct xdg_surface_listener surface_listener = {
|
||||
.configure = xdg_surface_conf
|
||||
};
|
||||
.configure = xdg_surface_conf};
|
||||
static struct xdg_toplevel_listener top_listener = {
|
||||
.configure = xdg_toplevel_conf,
|
||||
.close = xdg_toplevel_cls,
|
||||
.configure_bounds = xdg_toplevel_bounds,
|
||||
.wm_capabilities = xdg_toplevel_wm_caps
|
||||
};
|
||||
.wm_capabilities = xdg_toplevel_wm_caps};
|
||||
|
||||
int window_init(struct wl_display *display, struct wl_event_queue *queue, struct wayland_window *win)
|
||||
{
|
||||
@@ -197,22 +236,39 @@ int window_init(struct wl_display *display, struct wl_event_queue *queue, struct
|
||||
if (win->xdg_toplevel && queue)
|
||||
wl_proxy_set_queue((struct wl_proxy *)win->xdg_toplevel, queue);
|
||||
|
||||
|
||||
xdg_toplevel_add_listener(win->xdg_toplevel, &top_listener, win);
|
||||
|
||||
wl_surface_commit(win->wl_surface);
|
||||
|
||||
/* wm_base — глобальный объект, listener в registry */
|
||||
struct window_draw_info *draw_info = &win->draw_info;
|
||||
|
||||
/* Инициализация состояния */
|
||||
win->id = id++;
|
||||
win->width = 400;
|
||||
win->height = 250;
|
||||
win->data = NULL;
|
||||
draw_info->width = 400;
|
||||
draw_info->height = 250;
|
||||
draw_info->data = NULL;
|
||||
|
||||
/* Default animation state */
|
||||
draw_info->figure.type = FIGURE_CIRCLE;
|
||||
draw_info->figure.position.x = 0.5f;
|
||||
draw_info->figure.position.y = 0.5f;
|
||||
draw_info->figure.velocity.x = 0.5f;
|
||||
draw_info->figure.velocity.y = 0.5f;
|
||||
draw_info->figure.angle = 0.0f;
|
||||
draw_info->figure.angular_velocity = 0.01; /* radians per frame */
|
||||
draw_info->figure.speed = 10; /* speed multiplier */
|
||||
draw_info->figure.radius = 25.0f; /* radius in pixels */
|
||||
|
||||
win->buffer = NULL;
|
||||
win->frame_callback = NULL;
|
||||
win->need_close = 0;
|
||||
win->color = 0;
|
||||
/* Мьютекс нужен для атомарного обращения к структуре фигуры */
|
||||
if (pthread_mutex_init(&win->draw_info.figure_mutex, NULL) != 0)
|
||||
{
|
||||
/* if mutex init failed — cleanup and return error */
|
||||
window_destroy(win);
|
||||
return -1;
|
||||
}
|
||||
|
||||
xdg_toplevel_set_app_id(win->xdg_toplevel, "my-wayland-window");
|
||||
xdg_toplevel_set_title(win->xdg_toplevel, "Custom Title");
|
||||
@@ -236,6 +292,8 @@ void window_destroy(struct wayland_window *win)
|
||||
xdg_surface_destroy(win->xdg_surface);
|
||||
if (win->wl_surface)
|
||||
wl_surface_destroy(win->wl_surface);
|
||||
if (win->data)
|
||||
munmap(win->data, win->width * win->height * 4);
|
||||
if (win->draw_info.data)
|
||||
munmap(win->draw_info.data, win->draw_info.width * win->draw_info.height * 4);
|
||||
/* destroy mutex if initialized */
|
||||
pthread_mutex_destroy(&win->draw_info.figure_mutex);
|
||||
}
|
||||
|
||||