скругление
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@@ -8,6 +8,7 @@ allocator: std.mem.Allocator,
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canvas_texture: ?dvui.Texture = null,
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canvas_width: u32 = 400,
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canvas_height: u32 = 300,
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canvas_pos: dvui.Point = dvui.Point{ .x = 0, .y = 0 },
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pub fn init(allocator: std.mem.Allocator) WindowContext {
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return .{
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