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27 Commits
8ca31bf479
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review
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b0259c5788 | ||
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| e5b8e6735d | |||
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| d1722e3b6b | |||
| 37eea6ed89 | |||
| 8ea5d97c2d | |||
| b692539a30 | |||
| 9fa13fa913 |
@@ -8,8 +8,8 @@ pub fn build(b: *std.Build) void {
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const exe = b.addExecutable(.{
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.name = "Zivro",
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.use_llvm = true,
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.use_lld = true,
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// .use_llvm = true,
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// .use_lld = true,
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.root_module = b.createModule(.{
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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@@ -33,8 +33,8 @@
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// internet connectivity.
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.dependencies = .{
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.dvui = .{
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.url = "https://github.com/david-vanderson/dvui/archive/main.tar.gz",
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.hash = "dvui-0.4.0-dev-AQFJmev72QC6e0ojhnW8a_wRhZDgzWWLgeyoNuIPZc2m",
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.url = "git+https://github.com/david-vanderson/dvui#edb2d5a4cd2981fca74ee5f096277b91333c1316",
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.hash = "dvui-0.4.0-dev-AQFJmeGB3QAwun9qF76CDE5IopA4nUVRgD-IwwTsOo4H",
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},
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// See `zig fetch --save <url>` for a command-line interface for adding dependencies.
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0
review.txt
Normal file
0
review.txt
Normal file
@@ -24,17 +24,21 @@ scroll: dvui.ScrollInfo = .{
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.horizontal = .auto,
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},
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native_scaling: bool = true,
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redraw_throttle_ms: u32 = 50,
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_visible_rect: ?Rect_i = null,
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_zoom: f32 = 1,
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_redraw_pending: bool = false,
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_last_redraw_time_ms: i64 = 0,
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cursor_document_point: ?Point2_f = null,
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draw_document: bool = true,
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show_render_stats: bool = true,
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/// Rect тулбара (из предыдущего кадра) для исключения кликов по нему из handleCanvasMouse.
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toolbar_rect_scale: ?dvui.RectScale = null,
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/// Rect панели свойств (из предыдущего кадра) для исключения кликов по нему из handleCanvasMouse.
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properties_rect_scale: ?dvui.RectScale = null,
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redraw_throttle_ms: u32 = 50,
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frame_index: u64 = 0,
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_zoom: f32 = 1,
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_rendering_quality: f32 = 100.0,
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_last_redraw_time_ms: i64 = 0, // Метка последней перерисовки чтобы ограничить частоту
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_visible_rect: ?Rect_i = null,
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_redraw_pending: bool = false,
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pub fn init(allocator: std.mem.Allocator, document: *Document, engine: RenderEngine) Canvas {
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return .{
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@@ -56,9 +60,9 @@ pub fn deinit(self: *Canvas) void {
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fn redraw(self: *Canvas) !void {
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const full = self.getZoomedImageSize();
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const vis: Rect_i = self._visible_rect orelse Rect_i{ .x = 0, .y = 0, .w = 0, .h = 0 };
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const vis_full: Rect_i = self._visible_rect orelse Rect_i{ .x = 0, .y = 0, .w = 0, .h = 0 };
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if (vis.w == 0 or vis.h == 0) {
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if (vis_full.w == 0 or vis_full.h == 0) {
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if (self.texture) |tex| {
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dvui.Texture.destroyLater(tex);
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self.texture = null;
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@@ -66,11 +70,42 @@ fn redraw(self: *Canvas) !void {
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return;
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}
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const canvas_size: Size_i = .{ .w = full.w, .h = full.h };
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// Качество рендеринга задаётся в процентах площади (1–100),
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// при этом фактически уменьшаем ширину/высоту холста на корень из этой доли.
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const quality_percent: f32 = self.getRenderingQuality();
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const quality_area: f32 = quality_percent / 100.0;
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const quality_side: f32 = std.math.sqrt(quality_area);
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const scale: f32 = std.math.clamp(quality_side, 0.01, 1.0);
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const canvas_size: Size_i = .{
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.w = @max(@as(u32, 1), @as(u32, @intFromFloat(@as(f32, @floatFromInt(full.w)) * scale))),
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.h = @max(@as(u32, 1), @as(u32, @intFromFloat(@as(f32, @floatFromInt(full.h)) * scale))),
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};
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var vis_scaled = Rect_i{
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.x = @as(u32, @intFromFloat(@as(f32, @floatFromInt(vis_full.x)) * scale)),
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.y = @as(u32, @intFromFloat(@as(f32, @floatFromInt(vis_full.y)) * scale)),
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.w = @max(@as(u32, 1), @as(u32, @intFromFloat(@as(f32, @floatFromInt(vis_full.w)) * scale))),
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.h = @max(@as(u32, 1), @as(u32, @intFromFloat(@as(f32, @floatFromInt(vis_full.h)) * scale))),
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};
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if (vis_scaled.x >= canvas_size.w or vis_scaled.y >= canvas_size.h) {
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if (self.texture) |tex| {
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dvui.Texture.destroyLater(tex);
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self.texture = null;
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}
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return;
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}
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const max_vis_w: u32 = canvas_size.w - vis_scaled.x;
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const max_vis_h: u32 = canvas_size.h - vis_scaled.y;
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if (vis_scaled.w > max_vis_w) vis_scaled.w = max_vis_w;
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if (vis_scaled.h > max_vis_h) vis_scaled.h = max_vis_h;
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const new_texture = if (self.draw_document)
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self.render_engine.render(self.document, canvas_size, vis) catch null
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self.render_engine.render(self.document, canvas_size, vis_scaled) catch null
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else
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self.render_engine.example(canvas_size, vis) catch null;
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self.render_engine.example(canvas_size, vis_scaled) catch null;
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if (new_texture) |tex| {
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if (self.texture) |old_tex| {
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@@ -80,6 +115,8 @@ fn redraw(self: *Canvas) !void {
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self.texture = tex;
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}
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self._last_redraw_time_ms = std.time.milliTimestamp();
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self.frame_index += 1;
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self.redraw_throttle_ms = @max(1, @as(u32, @intCast(self.render_engine.getStats().render_time_ns / std.time.ns_per_ms / 3)));
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}
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pub fn exampleReset(self: *Canvas) !void {
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@@ -88,7 +125,7 @@ pub fn exampleReset(self: *Canvas) !void {
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}
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pub fn addRandomShapes(self: *Canvas) !void {
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try random_document.addRandomShapes(self.document, std.crypto.random);
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try random_document.addRandomShapes(self.document, self.allocator, std.crypto.random);
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self.requestRedraw();
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}
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@@ -110,6 +147,15 @@ pub fn getZoom(self: Canvas) f32 {
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return self._zoom;
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}
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pub fn setRenderingQuality(self: *Canvas, value: f32) void {
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self._rendering_quality = std.math.clamp(value, 1.0, 100.0);
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self.requestRedraw();
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}
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pub fn getRenderingQuality(self: Canvas) f32 {
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return self._rendering_quality;
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}
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pub fn requestRedraw(self: *Canvas) void {
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self._redraw_pending = true;
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}
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@@ -16,15 +16,10 @@ pub const OpenDocument = struct {
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selected_object_id: ?u64 = null,
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pub fn init(allocator: std.mem.Allocator, self: *OpenDocument) void {
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const default_size = basic_models.Size_f{ .w = 800, .h = 600 };
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self.document = Document.init(allocator, default_size);
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self.cpu_render = CpuRenderEngine.init(allocator, .Squares);
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self.canvas = Canvas.init(
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allocator,
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&self.document,
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(&self.cpu_render).renderEngine(),
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);
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self.selected_object_id = null;
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initWithDocument(allocator, self, .init(.{
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.w = 800,
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.h = 600,
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}));
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}
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pub fn initWithDocument(allocator: std.mem.Allocator, self: *OpenDocument, doc: Document) void {
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@@ -38,24 +33,21 @@ pub const OpenDocument = struct {
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self.selected_object_id = null;
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}
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pub fn deinit(self: *OpenDocument) void {
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self.document.deinit();
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pub fn deinit(self: *OpenDocument, allocator: std.mem.Allocator) void {
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self.document.deinit(allocator);
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self.canvas.deinit();
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}
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};
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allocator: std.mem.Allocator,
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frame_index: u64,
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documents: std.ArrayList(*OpenDocument),
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active_document_index: ?usize,
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pub fn init(allocator: std.mem.Allocator) !WindowContext {
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const frame_index: u64 = 0;
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const documents = std.ArrayList(*OpenDocument).empty;
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const active_document_index: ?usize = null;
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return .{
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.allocator = allocator,
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.frame_index = frame_index,
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.documents = documents,
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.active_document_index = active_document_index,
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};
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@@ -63,7 +55,7 @@ pub fn init(allocator: std.mem.Allocator) !WindowContext {
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pub fn deinit(self: *WindowContext) void {
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for (self.documents.items) |ptr| {
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ptr.deinit();
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ptr.deinit(self.allocator);
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self.allocator.destroy(ptr);
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}
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self.documents.deinit(self.allocator);
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@@ -88,7 +80,7 @@ pub fn addDocument(self: *WindowContext, doc: Document) !void {
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const ptr = try self.allocator.create(OpenDocument);
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errdefer self.allocator.destroy(ptr);
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var doc_mut = doc;
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errdefer doc_mut.deinit();
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errdefer doc_mut.deinit(self.allocator);
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OpenDocument.initWithDocument(self.allocator, ptr, doc_mut);
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try self.documents.append(self.allocator, ptr);
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self.active_document_index = self.documents.items.len - 1;
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@@ -103,7 +95,7 @@ pub fn setActiveDocument(self: *WindowContext, index: usize) void {
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pub fn closeDocument(self: *WindowContext, index: usize) void {
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if (index >= self.documents.items.len) return;
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const open_doc = self.documents.items[index];
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open_doc.deinit();
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open_doc.deinit(self.allocator);
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self.allocator.destroy(open_doc);
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_ = self.documents.orderedRemove(index);
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@@ -1,9 +1,8 @@
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const dvui = @import("dvui");
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pub const line = dvui.entypo.line_graph;
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pub const line = dvui.entypo.flow_line;
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pub const ellipse = dvui.entypo.circle;
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pub const arc = dvui.entypo.loop;
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pub const broken = dvui.entypo.flow_line;
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pub const broken = dvui.entypo.line_graph;
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pub const trash = dvui.entypo.trash;
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pub const cross = dvui.entypo.cross;
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pub const plus = dvui.entypo.plus;
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@@ -5,7 +5,10 @@ const WindowContext = @import("WindowContext.zig");
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const ui = @import("ui/frame.zig");
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pub fn main() !void {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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// std.heap.GeneralPurposeAllocator was renamed to DebugAllocator recently.
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var gpa: std.heap.DebugAllocator(.{}) = .init;
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var backend = try SDLBackend.initWindow(.{
|
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@@ -7,71 +7,86 @@ pub const Object = @import("Object.zig");
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const shape = @import("shape/shape.zig");
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size: Size_f,
|
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allocator: std.mem.Allocator,
|
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objects: std.ArrayList(Object),
|
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next_object_id: u64,
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|
||||
pub fn init(allocator: std.mem.Allocator, size: Size_f) Document {
|
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pub fn init(size: Size_f) Document {
|
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return .{
|
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.size = size,
|
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.allocator = allocator,
|
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.objects = std.ArrayList(Object).empty,
|
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.next_object_id = 1,
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};
|
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}
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|
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pub fn deinit(self: *Document) void {
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for (self.objects.items) |*obj| obj.deinit(self.allocator);
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self.objects.deinit(self.allocator);
|
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pub fn deinit(self: *Document, allocator: std.mem.Allocator) void {
|
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for (self.objects.items) |*obj| obj.deinit(allocator);
|
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self.objects.deinit(allocator);
|
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}
|
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|
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pub fn addObject(self: *Document, template: Object) !void {
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const obj = try template.clone(self.allocator, &self.next_object_id);
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try self.objects.append(self.allocator, obj);
|
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pub fn clone(self: *const Document, allocator: std.mem.Allocator) !Document {
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var objects_list = std.ArrayList(Object).empty;
|
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errdefer {
|
||||
for (objects_list.items) |*obj| obj.deinit(allocator);
|
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objects_list.deinit(allocator);
|
||||
}
|
||||
var next_id = self.next_object_id;
|
||||
for (self.objects.items) |obj| {
|
||||
try objects_list.append(allocator, try obj.clone(allocator, &next_id));
|
||||
}
|
||||
return .{
|
||||
.size = self.size,
|
||||
.objects = objects_list,
|
||||
.next_object_id = next_id,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn addObject(self: *Document, allocator: std.mem.Allocator, template: Object) !void {
|
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const obj = try template.clone(allocator, &self.next_object_id);
|
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try self.objects.append(allocator, obj);
|
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}
|
||||
|
||||
/// Добавляет объект в документ: как ребёнка родителя (если id найден), иначе в корень.
|
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pub fn addObjectUnderParentId(self: *Document, parent_id: ?u64, template: Object) !void {
|
||||
pub fn addObjectUnderParentId(self: *Document, allocator: std.mem.Allocator, parent_id: ?u64, template: Object) !void {
|
||||
if (parent_id) |id| {
|
||||
if (self.findObjectById(id)) |parent| {
|
||||
try parent.addChild(self.allocator, template, &self.next_object_id);
|
||||
try parent.addChild(allocator, template, &self.next_object_id);
|
||||
return;
|
||||
}
|
||||
}
|
||||
try self.addObject(template);
|
||||
try self.addObject(allocator, template);
|
||||
}
|
||||
|
||||
pub fn addShape(self: *Document, parent: ?*Object, shape_kind: Object.ShapeKind) !void {
|
||||
const obj = try shape.createObject(self.allocator, shape_kind);
|
||||
pub fn addShape(self: *Document, allocator: std.mem.Allocator, parent: ?*Object, shape_kind: Object.ShapeKind) !void {
|
||||
const obj = try shape.createObject(allocator, shape_kind);
|
||||
if (parent) |p| {
|
||||
try p.addChild(self.allocator, obj, &self.next_object_id);
|
||||
try p.addChild(allocator, obj, &self.next_object_id);
|
||||
} else {
|
||||
try self.addObject(obj);
|
||||
try self.addObject(allocator, obj);
|
||||
}
|
||||
}
|
||||
|
||||
/// Удаляет объект из документа (из корня или из детей родителя). Возвращает true, если объект был найден и удалён.
|
||||
pub fn removeObject(self: *Document, obj: *Object) bool {
|
||||
pub fn removeObject(self: *Document, allocator: std.mem.Allocator, obj: *Object) bool {
|
||||
for (self.objects.items, 0..) |*item, i| {
|
||||
if (item == obj) {
|
||||
var removed = self.objects.orderedRemove(i);
|
||||
removed.deinit(self.allocator);
|
||||
removed.deinit(allocator);
|
||||
return true;
|
||||
}
|
||||
if (removeFromChildren(self.allocator, &item.children, obj)) return true;
|
||||
if (removeFromChildren(allocator, &item.children, obj)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Удаляет объект по id. Возвращает true, если объект был найден и удалён.
|
||||
pub fn removeObjectById(self: *Document, obj_id: u64) bool {
|
||||
pub fn removeObjectById(self: *Document, allocator: std.mem.Allocator, obj_id: u64) bool {
|
||||
for (self.objects.items, 0..) |*item, i| {
|
||||
if (item.id == obj_id) {
|
||||
var removed = self.objects.orderedRemove(i);
|
||||
removed.deinit(self.allocator);
|
||||
removed.deinit(allocator);
|
||||
return true;
|
||||
}
|
||||
if (removeFromChildrenById(self.allocator, &item.children, obj_id)) return true;
|
||||
if (removeFromChildrenById(allocator, &item.children, obj_id)) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@ const Object = @This();
|
||||
pub const ShapeKind = enum {
|
||||
line,
|
||||
ellipse,
|
||||
arc,
|
||||
broken,
|
||||
};
|
||||
|
||||
@@ -34,17 +33,18 @@ shape: ShapeKind,
|
||||
properties: std.ArrayList(Property),
|
||||
children: std.ArrayList(Object),
|
||||
|
||||
pub fn getProperty(self: Object, tag: std.meta.Tag(PropertyData)) ?*const PropertyData {
|
||||
pub fn getProperty(self: Object, comptime tag: std.meta.Tag(PropertyData)) ?@FieldType(PropertyData, @tagName(tag)) {
|
||||
for (self.properties.items) |*prop| {
|
||||
if (std.meta.activeTag(prop.data) == tag) return &prop.data;
|
||||
if (std.meta.activeTag(prop.data) == tag) return @field(prop.data, @tagName(tag));
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// Забирает владение Property
|
||||
pub fn setProperty(self: *Object, allocator: std.mem.Allocator, prop: Property) !void {
|
||||
for (self.properties.items, 0..) |*p, i| {
|
||||
if (std.meta.activeTag(p.data) == std.meta.activeTag(prop.data)) {
|
||||
if (p.data == .points) p.data.points.deinit(allocator);
|
||||
if (p.data == .points) allocator.free(p.data.points);
|
||||
self.properties.items[i] = prop;
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -15,9 +15,17 @@ pub const Data = union(enum) {
|
||||
|
||||
size: Size_f,
|
||||
radii: Radii_f,
|
||||
/// Процент дуги эллипса: 100 — полный эллипс, 50 — полуэллипс (0..100).
|
||||
arc_percent: f32,
|
||||
end_point: Point2_f,
|
||||
|
||||
points: std.ArrayList(Point2_f),
|
||||
/// Владеет памятью; при deinit/clone — free/duplicate.
|
||||
points: []const Point2_f,
|
||||
/// Замкнутый контур (для ломаной: отрезок последняя–первая точка + заливка).
|
||||
closed: bool,
|
||||
|
||||
/// Включена ли заливка.
|
||||
filled: bool,
|
||||
|
||||
/// Цвет заливки, 0xRRGGBBAA.
|
||||
fill_rgba: u32,
|
||||
@@ -32,7 +40,7 @@ pub const Property = struct {
|
||||
|
||||
pub fn deinit(self: *Property, allocator: std.mem.Allocator) void {
|
||||
switch (self.data) {
|
||||
.points => |*list| list.deinit(allocator),
|
||||
.points => |slice| allocator.free(slice),
|
||||
else => {},
|
||||
}
|
||||
self.* = undefined;
|
||||
@@ -40,9 +48,12 @@ pub const Property = struct {
|
||||
|
||||
pub fn clone(self: Property, allocator: std.mem.Allocator) !Property {
|
||||
return switch (self.data) {
|
||||
.points => |list| .{
|
||||
.points => |slice| .{
|
||||
.data = .{
|
||||
.points = try list.clone(allocator),
|
||||
.points = blk: {
|
||||
const copy = try allocator.dupe(Point2_f, slice);
|
||||
break :blk copy;
|
||||
},
|
||||
},
|
||||
},
|
||||
else => .{ .data = self.data },
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
const std = @import("std");
|
||||
const Object = @import("../Object.zig");
|
||||
const PropertyData = @import("../Property.zig").Data;
|
||||
const Rect_f = @import("../basic_models.zig").Rect_f;
|
||||
const shape_mod = @import("shape.zig");
|
||||
|
||||
/// Теги обязательных свойств (arc не реализован).
|
||||
pub fn getRequiredTags() []const std.meta.Tag(PropertyData) {
|
||||
return &[_]std.meta.Tag(PropertyData){};
|
||||
}
|
||||
|
||||
/// Добавляет свойства по умолчанию для дуги.
|
||||
pub fn appendDefaultShapeProperties(allocator: std.mem.Allocator, obj: *Object) !void {
|
||||
_ = allocator;
|
||||
_ = obj;
|
||||
return error.ArcNotImplemented;
|
||||
}
|
||||
|
||||
/// Локальные границы дуги (не реализовано).
|
||||
pub fn getLocalBounds(obj: *const Object) !Rect_f {
|
||||
try shape_mod.ensure(obj, .arc);
|
||||
return error.ArcNotImplemented;
|
||||
}
|
||||
@@ -6,46 +6,15 @@ const Point2_f = @import("../basic_models.zig").Point2_f;
|
||||
const Rect_f = @import("../basic_models.zig").Rect_f;
|
||||
const shape_mod = @import("shape.zig");
|
||||
|
||||
/// Точки ломаной по умолчанию.
|
||||
pub const default_points = [_]Point2_f{
|
||||
/// Свойства фигуры по умолчанию (добавляются к общим). points — слайс на статический массив.
|
||||
pub const default_shape_properties_points = [_]Point2_f{
|
||||
.{ .x = 0, .y = 0 },
|
||||
.{ .x = 80, .y = 0 },
|
||||
.{ .x = 80, .y = 60 },
|
||||
};
|
||||
|
||||
/// Теги обязательных свойств.
|
||||
pub fn getRequiredTags() []const std.meta.Tag(PropertyData) {
|
||||
return &[_]std.meta.Tag(PropertyData){
|
||||
.points,
|
||||
};
|
||||
}
|
||||
|
||||
/// Добавляет к объекту свойства по умолчанию для ломаной.
|
||||
pub fn appendDefaultShapeProperties(allocator: std.mem.Allocator, obj: *Object) !void {
|
||||
var points = std.ArrayList(Point2_f).empty;
|
||||
try points.appendSlice(allocator, &default_points);
|
||||
try obj.properties.append(allocator, .{ .data = .{ .points = points } });
|
||||
}
|
||||
|
||||
/// Локальные границы: AABB по точкам.
|
||||
pub fn getLocalBounds(obj: *const Object) !Rect_f {
|
||||
try shape_mod.ensure(obj, .broken);
|
||||
const p = obj.getProperty(.points).?;
|
||||
if (p.points.items.len == 0) return error.EmptyPoints;
|
||||
var min_x: f32 = p.points.items[0].x;
|
||||
var max_x: f32 = min_x;
|
||||
var min_y: f32 = p.points.items[0].y;
|
||||
var max_y: f32 = min_y;
|
||||
for (p.points.items[1..]) |pt| {
|
||||
min_x = @min(min_x, pt.x);
|
||||
max_x = @max(max_x, pt.x);
|
||||
min_y = @min(min_y, pt.y);
|
||||
max_y = @max(max_y, pt.y);
|
||||
}
|
||||
return .{
|
||||
.x = min_x,
|
||||
.y = min_y,
|
||||
.w = max_x - min_x,
|
||||
.h = max_y - min_y,
|
||||
};
|
||||
}
|
||||
pub const default_shape_properties = [_]Property{
|
||||
.{ .data = .{ .points = &default_shape_properties_points } },
|
||||
.{ .data = .{ .closed = false } },
|
||||
.{ .data = .{ .filled = true } },
|
||||
.{ .data = .{ .fill_rgba = 0x000000FF } },
|
||||
};
|
||||
|
||||
@@ -1,33 +1,14 @@
|
||||
const std = @import("std");
|
||||
const Object = @import("../Object.zig");
|
||||
const Property = @import("../Property.zig").Property;
|
||||
const PropertyData = @import("../Property.zig").Data;
|
||||
const Rect_f = @import("../basic_models.zig").Rect_f;
|
||||
const shape_mod = @import("shape.zig");
|
||||
|
||||
/// Свойства фигуры по умолчанию.
|
||||
/// Свойства фигуры по умолчанию (добавляются к общим).
|
||||
pub const default_shape_properties = [_]Property{
|
||||
.{ .data = .{ .radii = .{ .x = 50, .y = 50 } } },
|
||||
.{ .data = .{ .arc_percent = 100.0 } },
|
||||
.{ .data = .{ .closed = true } },
|
||||
.{ .data = .{ .filled = false } },
|
||||
.{ .data = .{ .fill_rgba = 0x000000FF } },
|
||||
};
|
||||
|
||||
/// Теги обязательных свойств.
|
||||
pub fn getRequiredTags() []const std.meta.Tag(PropertyData) {
|
||||
return &([_]std.meta.Tag(PropertyData){std.meta.activeTag(default_shape_properties[0].data)});
|
||||
}
|
||||
|
||||
/// Добавляет к объекту свойства по умолчанию для эллипса.
|
||||
pub fn appendDefaultShapeProperties(allocator: std.mem.Allocator, obj: *Object) !void {
|
||||
for (default_shape_properties) |prop| try obj.properties.append(allocator, prop);
|
||||
}
|
||||
|
||||
/// Локальные границы эллипса: [-radii.x, -radii.y] .. [radii.x, radii.y].
|
||||
pub fn getLocalBounds(obj: *const Object) !Rect_f {
|
||||
try shape_mod.ensure(obj, .ellipse);
|
||||
const r = obj.getProperty(.radii).?;
|
||||
return .{
|
||||
.x = -r.radii.x,
|
||||
.y = -r.radii.y,
|
||||
.w = 2 * r.radii.x,
|
||||
.h = 2 * r.radii.y,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,37 +1,10 @@
|
||||
const std = @import("std");
|
||||
const Object = @import("../Object.zig");
|
||||
const Property = @import("../Property.zig").Property;
|
||||
const PropertyData = @import("../Property.zig").Data;
|
||||
const Rect_f = @import("../basic_models.zig").Rect_f;
|
||||
const shape_mod = @import("shape.zig");
|
||||
|
||||
/// Свойства фигуры по умолчанию.
|
||||
/// Свойства фигуры по умолчанию (добавляются к общим).
|
||||
pub const default_shape_properties = [_]Property{
|
||||
.{ .data = .{ .end_point = .{ .x = 100, .y = 200 } } },
|
||||
};
|
||||
|
||||
/// Теги обязательных свойств.
|
||||
pub fn getRequiredTags() []const std.meta.Tag(PropertyData) {
|
||||
return &([_]std.meta.Tag(PropertyData){std.meta.activeTag(default_shape_properties[0].data)});
|
||||
}
|
||||
|
||||
/// Добавляет к объекту свойства по умолчанию для линии.
|
||||
pub fn appendDefaultShapeProperties(allocator: std.mem.Allocator, obj: *Object) !void {
|
||||
for (default_shape_properties) |prop| try obj.properties.append(allocator, prop);
|
||||
}
|
||||
|
||||
/// Локальные границы: от (0,0) до end_point.
|
||||
pub fn getLocalBounds(obj: *const Object) !Rect_f {
|
||||
try shape_mod.ensure(obj, .line);
|
||||
const ep = obj.getProperty(.end_point).?;
|
||||
const min_x = @min(0, ep.end_point.x);
|
||||
const max_x = @max(0, ep.end_point.x);
|
||||
const min_y = @min(0, ep.end_point.y);
|
||||
const max_y = @max(0, ep.end_point.y);
|
||||
return .{
|
||||
.x = min_x,
|
||||
.y = min_y,
|
||||
.w = max_x - min_x,
|
||||
.h = max_y - min_y,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -4,22 +4,36 @@ const Property = @import("../Property.zig").Property;
|
||||
const PropertyData = @import("../Property.zig").Data;
|
||||
const defaultCommonProperties = Object.defaultCommonProperties;
|
||||
const basic_models = @import("../basic_models.zig");
|
||||
const Point2_f = basic_models.Point2_f;
|
||||
const line = @import("line.zig");
|
||||
const ellipse = @import("ellipse.zig");
|
||||
const broken = @import("broken.zig");
|
||||
const arc = @import("arc.zig");
|
||||
pub const Rect = basic_models.Rect_f;
|
||||
|
||||
pub const Rect = basic_models.Rectf;
|
||||
/// Добавляет к объекту список свойств фигуры. Для .points дублирует слайс (объект владеет).
|
||||
fn appendShapeProperties(allocator: std.mem.Allocator, obj: *Object, props: []const Property) !void {
|
||||
for (props) |prop| {
|
||||
if (prop.data == .points) {
|
||||
const pts = prop.data.points;
|
||||
const copy = try allocator.dupe(Point2_f, pts);
|
||||
try obj.properties.append(allocator, .{ .data = .{ .points = copy } });
|
||||
} else {
|
||||
try obj.properties.append(allocator, prop);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Создаёт объект с дефолтными общими и фигурными свойствами.
|
||||
pub fn createObject(allocator: std.mem.Allocator, shape_kind: Object.ShapeKind) !Object {
|
||||
var obj = try createWithCommonProperties(allocator, shape_kind);
|
||||
errdefer obj.deinit(allocator);
|
||||
switch (shape_kind) {
|
||||
.line => try line.appendDefaultShapeProperties(allocator, &obj),
|
||||
.ellipse => try ellipse.appendDefaultShapeProperties(allocator, &obj),
|
||||
.broken => try broken.appendDefaultShapeProperties(allocator, &obj),
|
||||
.arc => try arc.appendDefaultShapeProperties(allocator, &obj),
|
||||
.line => try appendShapeProperties(allocator, &obj, &line.default_shape_properties),
|
||||
.ellipse => try appendShapeProperties(allocator, &obj, &ellipse.default_shape_properties),
|
||||
.broken => {
|
||||
try appendShapeProperties(allocator, &obj, &broken.default_shape_properties);
|
||||
try obj.setProperty(allocator, .{ .data = .{ .fill_rgba = obj.getProperty(.stroke_rgba).? } });
|
||||
},
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
@@ -35,62 +49,3 @@ fn createWithCommonProperties(allocator: std.mem.Allocator, shape_kind: Object.S
|
||||
.children = std.ArrayList(Object).empty,
|
||||
};
|
||||
}
|
||||
|
||||
/// Проверяет тип объекта и наличие обязательных свойств.
|
||||
pub fn ensure(obj: *const Object, expected_kind: Object.ShapeKind) !void {
|
||||
if (obj.shape != expected_kind) return error.WrongShapeKind;
|
||||
const tags = requiredTagsFor(expected_kind);
|
||||
for (tags) |tag| {
|
||||
if (obj.getProperty(tag) == null) return error.MissingRequiredProperty;
|
||||
}
|
||||
}
|
||||
|
||||
fn requiredTagsFor(kind: Object.ShapeKind) []const std.meta.Tag(PropertyData) {
|
||||
return switch (kind) {
|
||||
.line => line.getRequiredTags(),
|
||||
.ellipse => ellipse.getRequiredTags(),
|
||||
.broken => broken.getRequiredTags(),
|
||||
.arc => arc.getRequiredTags(),
|
||||
};
|
||||
}
|
||||
|
||||
/// Локальные границы (AABB).
|
||||
pub fn getLocalBounds(obj: *const Object) !Rect {
|
||||
return switch (obj.shape) {
|
||||
.line => line.getLocalBounds(obj),
|
||||
.ellipse => ellipse.getLocalBounds(obj),
|
||||
.broken => broken.getLocalBounds(obj),
|
||||
.arc => arc.getLocalBounds(obj),
|
||||
};
|
||||
}
|
||||
|
||||
test "getLocalBounds" {
|
||||
const shape = @This();
|
||||
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
|
||||
defer _ = gpa.deinit();
|
||||
const allocator = gpa.allocator();
|
||||
|
||||
var line_obj = try shape.createObject(allocator, .line);
|
||||
defer line_obj.deinit(allocator);
|
||||
const line_bounds = try getLocalBounds(&line_obj);
|
||||
try std.testing.expect(line_bounds.x == 0);
|
||||
try std.testing.expect(line_bounds.y == 0);
|
||||
try std.testing.expect(line_bounds.w == 100);
|
||||
try std.testing.expect(line_bounds.h == 0);
|
||||
|
||||
var ellipse_obj = try shape.createObject(allocator, .ellipse);
|
||||
defer ellipse_obj.deinit(allocator);
|
||||
const ellipse_bounds = try getLocalBounds(&ellipse_obj);
|
||||
try std.testing.expect(ellipse_bounds.x == -50);
|
||||
try std.testing.expect(ellipse_bounds.y == -50);
|
||||
try std.testing.expect(ellipse_bounds.w == 100);
|
||||
try std.testing.expect(ellipse_bounds.h == 100);
|
||||
|
||||
var broken_obj = try shape.createObject(allocator, .broken);
|
||||
defer broken_obj.deinit(allocator);
|
||||
const broken_bounds = try getLocalBounds(&broken_obj);
|
||||
try std.testing.expect(broken_bounds.x == 0);
|
||||
try std.testing.expect(broken_bounds.y == 0);
|
||||
try std.testing.expect(broken_bounds.w == 80);
|
||||
try std.testing.expect(broken_bounds.h == 60);
|
||||
}
|
||||
|
||||
@@ -1,365 +0,0 @@
|
||||
const std = @import("std");
|
||||
const Document = @import("../models/Document.zig");
|
||||
const Object = Document.Object;
|
||||
const Property = @import("../models/Property.zig").Property;
|
||||
const PropertyData = @import("../models/Property.zig").Data;
|
||||
const basic_models = @import("../models/basic_models.zig");
|
||||
const Point2_f = basic_models.Point2_f;
|
||||
const Size_f = basic_models.Size_f;
|
||||
const Scale2_f = basic_models.Scale2_f;
|
||||
const Radii_f = basic_models.Radii_f;
|
||||
|
||||
pub const json_version: u32 = 1;
|
||||
const JsonError = std.json.Stringify.Error;
|
||||
|
||||
pub fn saveToFile(doc: *const Document, path: []const u8) !void {
|
||||
var file = try std.fs.cwd().createFile(path, .{ .truncate = true });
|
||||
defer file.close();
|
||||
|
||||
var buffer: [4096]u8 = undefined;
|
||||
var writer = file.writer(&buffer);
|
||||
var jw: std.json.Stringify = .{
|
||||
.writer = &writer.interface,
|
||||
.options = .{ .whitespace = .indent_2 },
|
||||
};
|
||||
|
||||
try writeDocument(&jw, doc);
|
||||
try writer.interface.flush();
|
||||
}
|
||||
|
||||
pub fn loadFromFile(allocator: std.mem.Allocator, path: []const u8) !Document {
|
||||
var file = try std.fs.cwd().openFile(path, .{});
|
||||
defer file.close();
|
||||
|
||||
const data = try file.readToEndAlloc(allocator, std.math.maxInt(usize));
|
||||
defer allocator.free(data);
|
||||
|
||||
var parsed = try std.json.parseFromSlice(std.json.Value, allocator, data, .{ .parse_numbers = true });
|
||||
defer parsed.deinit();
|
||||
|
||||
return try parseDocumentValue(allocator, parsed.value);
|
||||
}
|
||||
|
||||
fn writeDocument(jw: *std.json.Stringify, doc: *const Document) JsonError!void {
|
||||
try jw.beginObject();
|
||||
try jw.objectField("version");
|
||||
try jw.write(json_version);
|
||||
try jw.objectField("size");
|
||||
try writeSize(jw, doc.size);
|
||||
try jw.objectField("next_object_id");
|
||||
try jw.write(doc.next_object_id);
|
||||
try jw.objectField("objects");
|
||||
try writeObjectArray(jw, doc.objects.items);
|
||||
try jw.endObject();
|
||||
}
|
||||
|
||||
fn writeSize(jw: *std.json.Stringify, size: Size_f) JsonError!void {
|
||||
try jw.beginObject();
|
||||
try jw.objectField("w");
|
||||
try jw.write(size.w);
|
||||
try jw.objectField("h");
|
||||
try jw.write(size.h);
|
||||
try jw.endObject();
|
||||
}
|
||||
|
||||
fn writePoint(jw: *std.json.Stringify, pt: Point2_f) JsonError!void {
|
||||
try jw.beginObject();
|
||||
try jw.objectField("x");
|
||||
try jw.write(pt.x);
|
||||
try jw.objectField("y");
|
||||
try jw.write(pt.y);
|
||||
try jw.endObject();
|
||||
}
|
||||
|
||||
fn writeScale(jw: *std.json.Stringify, scale: Scale2_f) JsonError!void {
|
||||
try jw.beginObject();
|
||||
try jw.objectField("scale_x");
|
||||
try jw.write(scale.scale_x);
|
||||
try jw.objectField("scale_y");
|
||||
try jw.write(scale.scale_y);
|
||||
try jw.endObject();
|
||||
}
|
||||
|
||||
fn writeRadii(jw: *std.json.Stringify, radii: Radii_f) JsonError!void {
|
||||
try jw.beginObject();
|
||||
try jw.objectField("x");
|
||||
try jw.write(radii.x);
|
||||
try jw.objectField("y");
|
||||
try jw.write(radii.y);
|
||||
try jw.endObject();
|
||||
}
|
||||
|
||||
fn writeObjectArray(jw: *std.json.Stringify, objects: []const Object) JsonError!void {
|
||||
try jw.beginArray();
|
||||
for (objects) |obj| {
|
||||
try writeObject(jw, obj);
|
||||
}
|
||||
try jw.endArray();
|
||||
}
|
||||
|
||||
fn writeObject(jw: *std.json.Stringify, obj: Object) JsonError!void {
|
||||
try jw.beginObject();
|
||||
try jw.objectField("id");
|
||||
try jw.write(obj.id);
|
||||
try jw.objectField("shape");
|
||||
try jw.write(@tagName(obj.shape));
|
||||
try jw.objectField("properties");
|
||||
try writeProperties(jw, obj.properties.items);
|
||||
try jw.objectField("children");
|
||||
try writeObjectArray(jw, obj.children.items);
|
||||
try jw.endObject();
|
||||
}
|
||||
|
||||
fn writeProperties(jw: *std.json.Stringify, props: []const Property) JsonError!void {
|
||||
try jw.beginArray();
|
||||
for (props) |prop| {
|
||||
try writeProperty(jw, prop);
|
||||
}
|
||||
try jw.endArray();
|
||||
}
|
||||
|
||||
fn writeProperty(jw: *std.json.Stringify, prop: Property) JsonError!void {
|
||||
try jw.beginObject();
|
||||
try jw.objectField("tag");
|
||||
try jw.write(@tagName(prop.data));
|
||||
try jw.objectField("value");
|
||||
switch (prop.data) {
|
||||
.position => |p| try writePoint(jw, p),
|
||||
.angle => |v| try jw.write(v),
|
||||
.scale => |s| try writeScale(jw, s),
|
||||
.visible => |v| try jw.write(v),
|
||||
.opacity => |v| try jw.write(v),
|
||||
.locked => |v| try jw.write(v),
|
||||
.size => |s| try writeSize(jw, s),
|
||||
.radii => |r| try writeRadii(jw, r),
|
||||
.end_point => |p| try writePoint(jw, p),
|
||||
.points => |list| {
|
||||
try jw.beginArray();
|
||||
for (list.items) |pt| {
|
||||
try writePoint(jw, pt);
|
||||
}
|
||||
try jw.endArray();
|
||||
},
|
||||
.fill_rgba => |v| try jw.write(v),
|
||||
.stroke_rgba => |v| try jw.write(v),
|
||||
.thickness => |v| try jw.write(v),
|
||||
}
|
||||
try jw.endObject();
|
||||
}
|
||||
|
||||
fn parseDocumentValue(allocator: std.mem.Allocator, value: std.json.Value) !Document {
|
||||
const obj = try expectObject(value);
|
||||
const version_val = try getField(obj, "version");
|
||||
const version = try valueToU32(version_val);
|
||||
if (version != json_version) return error.UnsupportedVersion;
|
||||
|
||||
const size_val = try getField(obj, "size");
|
||||
const size = try parseSize(size_val);
|
||||
|
||||
var document = Document{
|
||||
.size = size,
|
||||
.allocator = allocator,
|
||||
.objects = std.ArrayList(Object).empty,
|
||||
.next_object_id = 1,
|
||||
};
|
||||
errdefer document.deinit();
|
||||
|
||||
const objects_val = try getField(obj, "objects");
|
||||
const objects_arr = try expectArray(objects_val);
|
||||
for (objects_arr.items) |item| {
|
||||
const obj_item = try parseObject(allocator, item);
|
||||
try document.objects.append(allocator, obj_item);
|
||||
}
|
||||
|
||||
if (obj.get("next_object_id")) |next_val| {
|
||||
const next_id = try valueToU64(next_val);
|
||||
document.next_object_id = next_id;
|
||||
} else {
|
||||
document.next_object_id = computeNextObjectId(document.objects.items);
|
||||
}
|
||||
|
||||
return document;
|
||||
}
|
||||
|
||||
fn parseObject(allocator: std.mem.Allocator, value: std.json.Value) !Object {
|
||||
const obj = try expectObject(value);
|
||||
const id = try valueToU64(try getField(obj, "id"));
|
||||
const shape_str = try valueToString(try getField(obj, "shape"));
|
||||
const shape = std.meta.stringToEnum(Object.ShapeKind, shape_str) orelse return error.InvalidJson;
|
||||
|
||||
var properties = std.ArrayList(Property).empty;
|
||||
errdefer {
|
||||
for (properties.items) |*p| p.deinit(allocator);
|
||||
properties.deinit(allocator);
|
||||
}
|
||||
var children = std.ArrayList(Object).empty;
|
||||
errdefer {
|
||||
for (children.items) |*c| c.deinit(allocator);
|
||||
children.deinit(allocator);
|
||||
}
|
||||
|
||||
const props_val = try getField(obj, "properties");
|
||||
const props_arr = try expectArray(props_val);
|
||||
for (props_arr.items) |item| {
|
||||
try properties.append(allocator, try parseProperty(allocator, item));
|
||||
}
|
||||
|
||||
const children_val = try getField(obj, "children");
|
||||
const children_arr = try expectArray(children_val);
|
||||
for (children_arr.items) |item| {
|
||||
try children.append(allocator, try parseObject(allocator, item));
|
||||
}
|
||||
|
||||
return .{
|
||||
.id = id,
|
||||
.shape = shape,
|
||||
.properties = properties,
|
||||
.children = children,
|
||||
};
|
||||
}
|
||||
|
||||
fn parseProperty(allocator: std.mem.Allocator, value: std.json.Value) !Property {
|
||||
const obj = try expectObject(value);
|
||||
const tag = try valueToString(try getField(obj, "tag"));
|
||||
const val = try getField(obj, "value");
|
||||
|
||||
const data: PropertyData = if (std.mem.eql(u8, tag, "position")) blk: {
|
||||
break :blk .{ .position = try parsePoint(val) };
|
||||
} else if (std.mem.eql(u8, tag, "angle")) blk: {
|
||||
break :blk .{ .angle = try valueToF32(val) };
|
||||
} else if (std.mem.eql(u8, tag, "scale")) blk: {
|
||||
break :blk .{ .scale = try parseScale(val) };
|
||||
} else if (std.mem.eql(u8, tag, "visible")) blk: {
|
||||
break :blk .{ .visible = try valueToBool(val) };
|
||||
} else if (std.mem.eql(u8, tag, "opacity")) blk: {
|
||||
break :blk .{ .opacity = try valueToF32(val) };
|
||||
} else if (std.mem.eql(u8, tag, "locked")) blk: {
|
||||
break :blk .{ .locked = try valueToBool(val) };
|
||||
} else if (std.mem.eql(u8, tag, "size")) blk: {
|
||||
break :blk .{ .size = try parseSize(val) };
|
||||
} else if (std.mem.eql(u8, tag, "radii")) blk: {
|
||||
break :blk .{ .radii = try parseRadii(val) };
|
||||
} else if (std.mem.eql(u8, tag, "end_point")) blk: {
|
||||
break :blk .{ .end_point = try parsePoint(val) };
|
||||
} else if (std.mem.eql(u8, tag, "points")) blk: {
|
||||
const arr = try expectArray(val);
|
||||
var list = std.ArrayList(Point2_f).empty;
|
||||
errdefer list.deinit(allocator);
|
||||
for (arr.items) |item| {
|
||||
try list.append(allocator, try parsePoint(item));
|
||||
}
|
||||
break :blk .{ .points = list };
|
||||
} else if (std.mem.eql(u8, tag, "fill_rgba")) blk: {
|
||||
break :blk .{ .fill_rgba = try valueToU32(val) };
|
||||
} else if (std.mem.eql(u8, tag, "stroke_rgba")) blk: {
|
||||
break :blk .{ .stroke_rgba = try valueToU32(val) };
|
||||
} else if (std.mem.eql(u8, tag, "thickness")) blk: {
|
||||
break :blk .{ .thickness = try valueToF32(val) };
|
||||
} else {
|
||||
return error.InvalidJson;
|
||||
};
|
||||
|
||||
return .{ .data = data };
|
||||
}
|
||||
|
||||
fn parsePoint(value: std.json.Value) !Point2_f {
|
||||
const obj = try expectObject(value);
|
||||
const x = try valueToF32(try getField(obj, "x"));
|
||||
const y = try valueToF32(try getField(obj, "y"));
|
||||
return .{ .x = x, .y = y };
|
||||
}
|
||||
|
||||
fn parseSize(value: std.json.Value) !Size_f {
|
||||
const obj = try expectObject(value);
|
||||
const w = try valueToF32(try getField(obj, "w"));
|
||||
const h = try valueToF32(try getField(obj, "h"));
|
||||
return .{ .w = w, .h = h };
|
||||
}
|
||||
|
||||
fn parseScale(value: std.json.Value) !Scale2_f {
|
||||
const obj = try expectObject(value);
|
||||
const sx = try valueToF32(try getField(obj, "scale_x"));
|
||||
const sy = try valueToF32(try getField(obj, "scale_y"));
|
||||
return .{ .scale_x = sx, .scale_y = sy };
|
||||
}
|
||||
|
||||
fn parseRadii(value: std.json.Value) !Radii_f {
|
||||
const obj = try expectObject(value);
|
||||
const x = try valueToF32(try getField(obj, "x"));
|
||||
const y = try valueToF32(try getField(obj, "y"));
|
||||
return .{ .x = x, .y = y };
|
||||
}
|
||||
|
||||
fn expectObject(value: std.json.Value) !std.json.ObjectMap {
|
||||
return switch (value) {
|
||||
.object => |o| o,
|
||||
else => error.InvalidJson,
|
||||
};
|
||||
}
|
||||
|
||||
fn expectArray(value: std.json.Value) !std.json.Array {
|
||||
return switch (value) {
|
||||
.array => |a| a,
|
||||
else => error.InvalidJson,
|
||||
};
|
||||
}
|
||||
|
||||
fn getField(obj: std.json.ObjectMap, key: []const u8) !std.json.Value {
|
||||
return obj.get(key) orelse error.InvalidJson;
|
||||
}
|
||||
|
||||
fn valueToString(value: std.json.Value) ![]const u8 {
|
||||
return switch (value) {
|
||||
.string => |s| s,
|
||||
else => error.InvalidJson,
|
||||
};
|
||||
}
|
||||
|
||||
fn valueToBool(value: std.json.Value) !bool {
|
||||
return switch (value) {
|
||||
.bool => |b| b,
|
||||
else => error.InvalidJson,
|
||||
};
|
||||
}
|
||||
|
||||
fn valueToF32(value: std.json.Value) !f32 {
|
||||
return switch (value) {
|
||||
.float => |f| @floatCast(f),
|
||||
.integer => |i| @floatFromInt(i),
|
||||
else => error.InvalidJson,
|
||||
};
|
||||
}
|
||||
|
||||
fn valueToU32(value: std.json.Value) !u32 {
|
||||
const v = switch (value) {
|
||||
.integer => |i| i,
|
||||
else => return error.InvalidJson,
|
||||
};
|
||||
if (v < 0 or v > std.math.maxInt(u32)) return error.InvalidJson;
|
||||
return @intCast(v);
|
||||
}
|
||||
|
||||
fn valueToU64(value: std.json.Value) !u64 {
|
||||
const v = switch (value) {
|
||||
.integer => |i| i,
|
||||
else => return error.InvalidJson,
|
||||
};
|
||||
if (v < 0) return error.InvalidJson;
|
||||
return @intCast(v);
|
||||
}
|
||||
|
||||
fn computeNextObjectId(objects: []const Object) u64 {
|
||||
var max_id: u64 = 0;
|
||||
for (objects) |obj| {
|
||||
max_id = @max(max_id, maxIdInObject(obj));
|
||||
}
|
||||
return max_id + 1;
|
||||
}
|
||||
|
||||
fn maxIdInObject(obj: Object) u64 {
|
||||
var max_id = obj.id;
|
||||
for (obj.children.items) |child| {
|
||||
max_id = @max(max_id, maxIdInObject(child));
|
||||
}
|
||||
return max_id;
|
||||
}
|
||||
33
src/persistence/json_io.zig
Normal file
33
src/persistence/json_io.zig
Normal file
@@ -0,0 +1,33 @@
|
||||
const std = @import("std");
|
||||
const Document = @import("../models/Document.zig");
|
||||
|
||||
/// Сохраняет значение произвольного типа T в JSON-файл.
|
||||
pub fn saveToFile(comptime T: type, value: *const T, path: []const u8) !void {
|
||||
var file = try std.fs.cwd().createFile(path, .{ .truncate = true });
|
||||
defer file.close();
|
||||
|
||||
var buffer: [4096]u8 = undefined;
|
||||
var writer = file.writer(&buffer);
|
||||
|
||||
try std.json.Stringify.value(value, .{ .whitespace = .indent_2 }, &writer.interface);
|
||||
|
||||
try writer.interface.flush();
|
||||
}
|
||||
|
||||
/// Загружает значение типа T из JSON-файла.
|
||||
/// Для Document после разбора делается клон через allocator, т.к. парсер выделяет память
|
||||
/// из арены — при закрытии документа её нельзя освобождать нашим аллокатором.
|
||||
pub fn loadFromFile(comptime T: type, allocator: std.mem.Allocator, path: []const u8) !T {
|
||||
var file = try std.fs.cwd().openFile(path, .{});
|
||||
defer file.close();
|
||||
|
||||
const data = try file.readToEndAlloc(allocator, std.math.maxInt(usize));
|
||||
defer allocator.free(data);
|
||||
|
||||
var parsed = try std.json.parseFromSlice(T, allocator, data, .{ .ignore_unknown_fields = true });
|
||||
if (T == Document) {
|
||||
defer parsed.deinit();
|
||||
return try parsed.value.clone(allocator);
|
||||
}
|
||||
return parsed.value;
|
||||
}
|
||||
@@ -74,33 +74,35 @@ fn randomizeObjectProperties(allocator: std.mem.Allocator, doc_size: *const Size
|
||||
} });
|
||||
},
|
||||
.broken => {
|
||||
var points = std.ArrayList(Point2_f).empty;
|
||||
var list = std.ArrayList(Point2_f).empty;
|
||||
defer list.deinit(allocator);
|
||||
const n = rng.intRangeLessThan(usize, 2, 9);
|
||||
var x: f32 = 0;
|
||||
var y: f32 = 0;
|
||||
for (0..n) |_| {
|
||||
try points.append(allocator, .{ .x = x, .y = y });
|
||||
try list.append(allocator, .{ .x = x, .y = y });
|
||||
x += randFloat(rng, -40, 80);
|
||||
y += randFloat(rng, -30, 60);
|
||||
}
|
||||
try obj.setProperty(allocator, .{ .data = .{ .points = points } });
|
||||
const slice = try allocator.dupe(Point2_f, list.items);
|
||||
errdefer allocator.free(slice);
|
||||
try obj.setProperty(allocator, .{ .data = .{ .points = slice } });
|
||||
},
|
||||
.arc => {},
|
||||
}
|
||||
}
|
||||
|
||||
/// Создаёт в документе случайные фигуры (line, ellipse, broken).
|
||||
pub fn addRandomShapes(doc: *Document, rng: std.Random) !void {
|
||||
pub fn addRandomShapes(doc: *Document, allocator: std.mem.Allocator, rng: std.Random) !void {
|
||||
const max_total: usize = 80;
|
||||
var total_count: usize = 0;
|
||||
const allocator = doc.allocator;
|
||||
|
||||
const n_root = rng.intRangeLessThan(usize, 6, 15);
|
||||
for (0..n_root) |_| {
|
||||
if (total_count >= max_total) break;
|
||||
var obj = try shape.createObject(allocator, randomShapeKind(rng));
|
||||
defer obj.deinit(allocator);
|
||||
try randomizeObjectProperties(allocator, &doc.size, &obj, rng);
|
||||
try doc.addObject(obj);
|
||||
try doc.addObject(allocator, obj);
|
||||
total_count += 1;
|
||||
}
|
||||
|
||||
@@ -116,6 +118,7 @@ pub fn addRandomShapes(doc: *Document, rng: std.Random) !void {
|
||||
for (0..n_children) |_| {
|
||||
if (total_count >= max_total) break;
|
||||
var child = try shape.createObject(allocator, randomShapeKind(rng));
|
||||
defer child.deinit(allocator);
|
||||
try randomizeObjectProperties(allocator, &doc.size, &child, rng);
|
||||
try obj.addChild(allocator, child, &doc.next_object_id);
|
||||
total_count += 1;
|
||||
|
||||
@@ -5,6 +5,7 @@ const RenderEngine = @import("RenderEngine.zig").RenderEngine;
|
||||
const Document = @import("../models/Document.zig");
|
||||
const basic_models = @import("../models/basic_models.zig");
|
||||
const cpu_draw = @import("cpu/draw.zig");
|
||||
const RenderStats = @import("RenderStats.zig");
|
||||
const Size_i = basic_models.Size_i;
|
||||
const Rect_i = basic_models.Rect_i;
|
||||
const Allocator = std.mem.Allocator;
|
||||
@@ -17,14 +18,18 @@ const Type = enum {
|
||||
};
|
||||
|
||||
type: Type,
|
||||
_allocator: Allocator,
|
||||
gradient_start: Color.PMA = .{ .r = 0, .g = 0, .b = 0, .a = 255 },
|
||||
gradient_end: Color.PMA = .{ .r = 255, .g = 255, .b = 255, .a = 255 },
|
||||
_allocator: Allocator,
|
||||
_renderStats: RenderStats,
|
||||
|
||||
pub fn init(allocator: Allocator, render_type: Type) CpuRenderEngine {
|
||||
return .{
|
||||
._allocator = allocator,
|
||||
.type = render_type,
|
||||
._renderStats = .{
|
||||
.render_time_ns = 0,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
@@ -61,9 +66,7 @@ fn renderGradient(self: CpuRenderEngine, pixels: []Color.PMA, width: u32, height
|
||||
}
|
||||
}
|
||||
|
||||
fn renderSquares(self: CpuRenderEngine, pixels: []Color.PMA, canvas_size: Size_i, visible_rect: Rect_i) void {
|
||||
_ = self;
|
||||
|
||||
fn renderSquares(pixels: []Color.PMA, canvas_size: Size_i, visible_rect: Rect_i) void {
|
||||
const colors = [_]Color.PMA{
|
||||
.{ .r = 255, .g = 0, .b = 0, .a = 255 },
|
||||
.{ .r = 255, .g = 165, .b = 0, .a = 255 },
|
||||
@@ -164,10 +167,10 @@ pub fn example(self: CpuRenderEngine, canvas_size: Size_i, visible_rect: Rect_i)
|
||||
|
||||
switch (self.type) {
|
||||
.Gradient => self.renderGradient(pixels, width, height, full_w, full_h, visible_rect),
|
||||
.Squares => self.renderSquares(pixels, canvas_size, visible_rect),
|
||||
.Squares => renderSquares(pixels, canvas_size, visible_rect),
|
||||
}
|
||||
|
||||
return try dvui.textureCreate(pixels, width, height, .nearest);
|
||||
return try dvui.textureCreate(pixels, width, height, .nearest, .rgba_8_8_8_8);
|
||||
}
|
||||
|
||||
pub fn renderEngine(self: *CpuRenderEngine) RenderEngine {
|
||||
@@ -182,7 +185,13 @@ pub fn renderDocument(self: *CpuRenderEngine, document: *const Document, canvas_
|
||||
defer self._allocator.free(pixels);
|
||||
|
||||
for (pixels) |*p| p.* = .{ .r = 255, .g = 255, .b = 255, .a = 255 };
|
||||
var t = try std.time.Timer.start();
|
||||
try cpu_draw.drawDocument(pixels, width, height, visible_rect, document, canvas_size, self._allocator);
|
||||
self._renderStats.render_time_ns = t.read();
|
||||
|
||||
return try dvui.textureCreate(pixels, width, height, .nearest);
|
||||
return try dvui.textureCreate(pixels, width, height, .nearest, .rgba_8_8_8_8);
|
||||
}
|
||||
|
||||
pub fn getStats(self: CpuRenderEngine) RenderStats {
|
||||
return self._renderStats;
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ const dvui = @import("dvui");
|
||||
const CpuRenderEngine = @import("CpuRenderEngine.zig");
|
||||
const Document = @import("../models/Document.zig");
|
||||
const basic_models = @import("../models/basic_models.zig");
|
||||
const RenderStats = @import("RenderStats.zig");
|
||||
|
||||
pub const RenderEngine = union(enum) {
|
||||
cpu: *CpuRenderEngine,
|
||||
@@ -18,6 +19,12 @@ pub const RenderEngine = union(enum) {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn getStats(self: RenderEngine) RenderStats {
|
||||
return switch (self) {
|
||||
.cpu => |cpu_r| cpu_r.getStats(),
|
||||
};
|
||||
}
|
||||
|
||||
/// Растеризует документ в текстуру.
|
||||
pub fn render(self: RenderEngine, document: *const Document, canvas_size: basic_models.Size_i, visible_rect: basic_models.Rect_i) !?dvui.Texture {
|
||||
return switch (self) {
|
||||
|
||||
3
src/render/RenderStats.zig
Normal file
3
src/render/RenderStats.zig
Normal file
@@ -0,0 +1,3 @@
|
||||
const RenderStats = @This();
|
||||
|
||||
render_time_ns: u64, // Время рендера кадра в микросекундах
|
||||
@@ -1,8 +0,0 @@
|
||||
const Document = @import("../../models/Document.zig");
|
||||
const pipeline = @import("pipeline.zig");
|
||||
const DrawContext = pipeline.DrawContext;
|
||||
|
||||
const Object = Document.Object;
|
||||
|
||||
/// Дуга (не реализовано).
|
||||
pub fn draw(_: *DrawContext, _: *const Object) void {}
|
||||
@@ -7,19 +7,22 @@ const Color = @import("dvui").Color;
|
||||
|
||||
const Object = Document.Object;
|
||||
const default_stroke: Color.PMA = .{ .r = 0, .g = 0, .b = 0, .a = 255 };
|
||||
const default_fill: Color.PMA = .{ .r = 0, .g = 0, .b = 0, .a = 0 };
|
||||
const default_thickness: f32 = 2.0;
|
||||
|
||||
/// Ломаная по точкам, обводка stroke_rgba
|
||||
/// Ломаная по точкам, обводка stroke_rgba. При closed — отрезок последняя–первая точка и заливка fill_rgba.
|
||||
pub fn draw(
|
||||
ctx: *DrawContext,
|
||||
obj: *const Object,
|
||||
allocator: std.mem.Allocator,
|
||||
) !void {
|
||||
const p_prop = obj.getProperty(.points) orelse return;
|
||||
const pts = p_prop.points.items;
|
||||
const pts = obj.getProperty(.points) orelse return;
|
||||
if (pts.len < 2) return;
|
||||
const stroke = if (obj.getProperty(.stroke_rgba)) |s| pipeline.rgbaToPma(s.stroke_rgba) else default_stroke;
|
||||
const thickness = if (obj.getProperty(.thickness)) |t| t.thickness else default_thickness;
|
||||
const stroke = if (obj.getProperty(.stroke_rgba)) |stroke_rgba| pipeline.rgbaToPma(stroke_rgba) else default_stroke;
|
||||
const thickness = obj.getProperty(.thickness) orelse default_thickness;
|
||||
const closed = obj.getProperty(.closed) orelse false;
|
||||
const filled = obj.getProperty(.filled) orelse true;
|
||||
const fill_color = if (obj.getProperty(.fill_rgba)) |fill_rgba| pipeline.rgbaToPma(fill_rgba) else default_fill;
|
||||
|
||||
const buffer = try allocator.alloc(Color.PMA, ctx.buf_width * ctx.buf_height);
|
||||
@memset(buffer, .{ .r = 0, .g = 0, .b = 0, .a = 0 });
|
||||
@@ -29,9 +32,23 @@ pub fn draw(
|
||||
copy_ctx.pixels = buffer;
|
||||
copy_ctx.replace_mode = true;
|
||||
|
||||
const do_fill = closed and filled;
|
||||
|
||||
if (do_fill) {
|
||||
copy_ctx.startFill(allocator) catch return;
|
||||
}
|
||||
|
||||
var i: usize = 0;
|
||||
while (i + 1 < pts.len) : (i += 1) {
|
||||
line.drawLine(©_ctx, pts[i].x, pts[i].y, pts[i + 1].x, pts[i + 1].y, stroke, thickness);
|
||||
line.drawLine(©_ctx, pts[i].x, pts[i].y, pts[i + 1].x, pts[i + 1].y, stroke, thickness, true);
|
||||
}
|
||||
if (closed and pts.len >= 2) {
|
||||
const last = pts.len - 1;
|
||||
line.drawLine(©_ctx, pts[last].x, pts[last].y, pts[0].x, pts[0].y, stroke, thickness, true);
|
||||
}
|
||||
|
||||
if (do_fill) {
|
||||
copy_ctx.stopFill(allocator, fill_color);
|
||||
}
|
||||
|
||||
ctx.compositeDrawerContext(©_ctx, copy_ctx.transform.opacity);
|
||||
|
||||
@@ -4,7 +4,6 @@ const pipeline = @import("pipeline.zig");
|
||||
const line = @import("line.zig");
|
||||
const ellipse = @import("ellipse.zig");
|
||||
const broken = @import("broken.zig");
|
||||
const arc = @import("arc.zig");
|
||||
const basic_models = @import("../../models/basic_models.zig");
|
||||
const Rect_i = basic_models.Rect_i;
|
||||
const Size_i = basic_models.Size_i;
|
||||
@@ -14,7 +13,7 @@ const DrawContext = pipeline.DrawContext;
|
||||
const Transform = pipeline.Transform;
|
||||
|
||||
fn isVisible(obj: *const Object) bool {
|
||||
return if (obj.getProperty(.visible)) |p| p.visible else true;
|
||||
return obj.getProperty(.visible) orelse true;
|
||||
}
|
||||
|
||||
fn drawObject(
|
||||
@@ -30,9 +29,8 @@ fn drawObject(
|
||||
|
||||
switch (obj.shape) {
|
||||
.line => line.draw(ctx, obj),
|
||||
.ellipse => ellipse.draw(ctx, obj),
|
||||
.ellipse => try ellipse.draw(ctx, obj, allocator),
|
||||
.broken => try broken.draw(ctx, obj, allocator),
|
||||
.arc => arc.draw(ctx, obj),
|
||||
}
|
||||
|
||||
for (obj.children.items) |*child| {
|
||||
|
||||
@@ -1,23 +1,36 @@
|
||||
const std = @import("std");
|
||||
const std_math = std.math;
|
||||
const Document = @import("../../models/Document.zig");
|
||||
const pipeline = @import("pipeline.zig");
|
||||
const line = @import("line.zig");
|
||||
const DrawContext = pipeline.DrawContext;
|
||||
const Color = @import("dvui").Color;
|
||||
const basic_models = @import("../../models/basic_models.zig");
|
||||
const Point2_f = basic_models.Point2_f;
|
||||
|
||||
const Object = Document.Object;
|
||||
const default_stroke: Color.PMA = .{ .r = 0, .g = 0, .b = 0, .a = 255 };
|
||||
const default_fill: Color.PMA = .{ .r = 0, .g = 0, .b = 0, .a = 0 };
|
||||
const default_thickness: f32 = 2.0;
|
||||
|
||||
/// Эллипс с центром (0,0) и полуосями radii (обводка с учётом thickness).
|
||||
pub fn draw(ctx: *DrawContext, obj: *const Object) void {
|
||||
const r_prop = obj.getProperty(.radii) orelse return;
|
||||
const rx = r_prop.radii.x;
|
||||
const ry = r_prop.radii.y;
|
||||
/// Эллипс с центром (0,0) и полуосями radii. Обводка — полоса расстояния до контура (чёткая линия, не круги).
|
||||
/// arc_percent: 100 — полный эллипс, иначе одна дуга; обход в коде от (0,ry) по квадрантам (визуально может казаться от низа против часовой из‑за экранной Y).
|
||||
/// Отрисовка в отдельный буфер и один composite, чтобы при alpha<255 пиксели не накладывались несколько раз.
|
||||
pub fn draw(ctx: *DrawContext, obj: *const Object, allocator: std.mem.Allocator) !void {
|
||||
const radii = obj.getProperty(.radii) orelse return;
|
||||
const rx = radii.x;
|
||||
const ry = radii.y;
|
||||
if (rx <= 0 or ry <= 0) return;
|
||||
const stroke = if (obj.getProperty(.stroke_rgba)) |s| pipeline.rgbaToPma(s.stroke_rgba) else default_stroke;
|
||||
const thickness = if (obj.getProperty(.thickness)) |t| t.thickness else default_thickness;
|
||||
|
||||
// Полуширина обводки в нормализованных единицах (d = (x/rx)² + (y/ry)², граница при d=1).
|
||||
const stroke = if (obj.getProperty(.stroke_rgba)) |stroke_rgba| pipeline.rgbaToPma(stroke_rgba) else default_stroke;
|
||||
const thickness = if (obj.getProperty(.thickness)) |thickness| thickness else default_thickness;
|
||||
const arc_percent = std_math.clamp(if (obj.getProperty(.arc_percent)) |arc_percent| arc_percent else 100.0, 0.0, 100.0);
|
||||
const closed = obj.getProperty(.closed) orelse true;
|
||||
const filled = obj.getProperty(.filled) orelse false;
|
||||
const fill_color = if (obj.getProperty(.fill_rgba)) |fill_rgba| pipeline.rgbaToPma(fill_rgba) else default_fill;
|
||||
const do_fill = filled and (closed or arc_percent >= 100.0);
|
||||
|
||||
const t = &ctx.transform;
|
||||
const min_r = @min(rx, ry);
|
||||
const half_norm = thickness / (2.0 * min_r);
|
||||
const inner = @max(0.0, 1.0 - half_norm);
|
||||
@@ -25,19 +38,18 @@ pub fn draw(ctx: *DrawContext, obj: *const Object) void {
|
||||
const d_inner_sq = inner * inner;
|
||||
const d_outer_sq = outer * outer;
|
||||
|
||||
const corners = [_]struct { x: f32, y: f32 }{
|
||||
.{ .x = -rx, .y = -ry },
|
||||
.{ .x = rx, .y = -ry },
|
||||
.{ .x = rx, .y = ry },
|
||||
.{ .x = -rx, .y = ry },
|
||||
const margin = 1.0 + half_norm;
|
||||
const corners = [_]Point2_f{
|
||||
.{ .x = -rx * margin, .y = -ry * margin },
|
||||
.{ .x = rx * margin, .y = -ry * margin },
|
||||
.{ .x = rx * margin, .y = ry * margin },
|
||||
.{ .x = -rx * margin, .y = ry * margin },
|
||||
};
|
||||
const w0 = ctx.localToWorld(corners[0].x, corners[0].y);
|
||||
const b0 = ctx.worldToBufferF(w0.x, w0.y);
|
||||
var min_bx: f32 = b0.x;
|
||||
var min_by: f32 = b0.y;
|
||||
var max_bx: f32 = b0.x;
|
||||
var max_by: f32 = b0.y;
|
||||
for (corners[1..]) |c| {
|
||||
var min_bx: f32 = std_math.inf(f32);
|
||||
var min_by: f32 = std_math.inf(f32);
|
||||
var max_bx: f32 = -std_math.inf(f32);
|
||||
var max_by: f32 = -std_math.inf(f32);
|
||||
for (corners) |c| {
|
||||
const w = ctx.localToWorld(c.x, c.y);
|
||||
const b = ctx.worldToBufferF(w.x, w.y);
|
||||
min_bx = @min(min_bx, b.x);
|
||||
@@ -47,50 +59,58 @@ pub fn draw(ctx: *DrawContext, obj: *const Object) void {
|
||||
}
|
||||
const buf_w: i32 = @intCast(ctx.buf_width);
|
||||
const buf_h: i32 = @intCast(ctx.buf_height);
|
||||
const x0: i32 = @max(0, @as(i32, @intFromFloat(std.math.floor(min_bx))));
|
||||
const y0: i32 = @max(0, @as(i32, @intFromFloat(std.math.floor(min_by))));
|
||||
const x1: i32 = @min(buf_w, @as(i32, @intFromFloat(std.math.ceil(max_bx))) + 1);
|
||||
const y1: i32 = @min(buf_h, @as(i32, @intFromFloat(std.math.ceil(max_by))) + 1);
|
||||
const x0: i32 = @max(0, @as(i32, @intFromFloat(std_math.floor(min_bx))));
|
||||
const y0: i32 = @max(0, @as(i32, @intFromFloat(std_math.floor(min_by))));
|
||||
const x1: i32 = @min(buf_w, @as(i32, @intFromFloat(std_math.ceil(max_bx))) + 1);
|
||||
const y1: i32 = @min(buf_h, @as(i32, @intFromFloat(std_math.ceil(max_by))) + 1);
|
||||
|
||||
const buffer = try allocator.alloc(Color.PMA, ctx.buf_width * ctx.buf_height);
|
||||
@memset(buffer, .{ .r = 0, .g = 0, .b = 0, .a = 0 });
|
||||
defer allocator.free(buffer);
|
||||
|
||||
var stroke_ctx = ctx.*;
|
||||
stroke_ctx.pixels = buffer;
|
||||
stroke_ctx.replace_mode = true;
|
||||
|
||||
if (do_fill) {
|
||||
stroke_ctx.startFill(allocator) catch return;
|
||||
}
|
||||
|
||||
// Один раз считаем аффин buffer -> local, чтобы в цикле не вызывать cos/sin и лишние функции.
|
||||
const t = &ctx.transform;
|
||||
const ctx_sx = if (ctx.scale_x != 0) ctx.scale_x else 1.0;
|
||||
const ctx_sy = if (ctx.scale_y != 0) ctx.scale_y else 1.0;
|
||||
const inv_ctx_sx = 1.0 / ctx_sx;
|
||||
const inv_ctx_sy = 1.0 / ctx_sy;
|
||||
const vx = @as(f32, @floatFromInt(ctx.visible_rect.x));
|
||||
const vy = @as(f32, @floatFromInt(ctx.visible_rect.y));
|
||||
const t_sx = if (t.scale.scale_x != 0) t.scale.scale_x else 1.0;
|
||||
const t_sy = if (t.scale.scale_y != 0) t.scale.scale_y else 1.0;
|
||||
const ca = std.math.cos(-t.angle);
|
||||
const sa = std.math.sin(-t.angle);
|
||||
const dx_off = vx * inv_ctx_sx - t.position.x;
|
||||
const dy_off = vy * inv_ctx_sy - t.position.y;
|
||||
const loc_x_off = (dx_off * ca - dy_off * sa) / t_sx;
|
||||
const loc_y_off = (dx_off * sa + dy_off * ca) / t_sy;
|
||||
const m00 = inv_ctx_sx * ca / t_sx;
|
||||
const m01 = -inv_ctx_sy * sa / t_sx;
|
||||
const m10 = inv_ctx_sx * sa / t_sy;
|
||||
const m11 = inv_ctx_sy * ca / t_sy;
|
||||
const inv_rx = 1.0 / rx;
|
||||
const inv_ry = 1.0 / ry;
|
||||
const arc_len = 2.0 * std_math.pi * arc_percent / 100.0;
|
||||
|
||||
var by: i32 = y0;
|
||||
while (by < y1) : (by += 1) {
|
||||
const buf_y = @as(f32, @floatFromInt(by)) + 0.5;
|
||||
const row_loc_x_off = buf_y * m01 + loc_x_off;
|
||||
const row_loc_y_off = buf_y * m11 + loc_y_off;
|
||||
var bx: i32 = x0;
|
||||
while (bx < x1) : (bx += 1) {
|
||||
const buf_x = @as(f32, @floatFromInt(bx)) + 0.5;
|
||||
const loc_x = buf_x * m00 + row_loc_x_off;
|
||||
const loc_y = buf_x * m10 + row_loc_y_off;
|
||||
const nx = loc_x * inv_rx;
|
||||
const ny = loc_y * inv_ry;
|
||||
const w = stroke_ctx.bufferToWorld(buf_x, buf_y);
|
||||
const loc = stroke_ctx.worldToLocal(w.x, w.y);
|
||||
const nx = loc.x * inv_rx;
|
||||
const ny = loc.y * inv_ry;
|
||||
const d = nx * nx + ny * ny;
|
||||
if (d >= d_inner_sq and d <= d_outer_sq) {
|
||||
ctx.blendPixelAtBuffer(@intCast(bx), @intCast(by), stroke);
|
||||
if (d < d_inner_sq or d > d_outer_sq) continue;
|
||||
if (arc_percent < 100.0) {
|
||||
var diff = std_math.pi / 2.0 - std_math.atan2(ny, nx);
|
||||
if (diff < 0) diff += 2.0 * std_math.pi;
|
||||
if (diff > arc_len) continue;
|
||||
}
|
||||
stroke_ctx.blendPixelAtBuffer(bx, by, stroke);
|
||||
}
|
||||
}
|
||||
|
||||
if (closed and arc_percent < 100.0) {
|
||||
const end_x = rx * std_math.sin(arc_len);
|
||||
const end_y = ry * std_math.cos(arc_len);
|
||||
line.drawLine(&stroke_ctx, 0, 0, 0, ry, stroke, thickness, false);
|
||||
line.drawLine(&stroke_ctx, 0, 0, end_x, end_y, stroke, thickness, false);
|
||||
}
|
||||
|
||||
if (do_fill) {
|
||||
stroke_ctx.stopFill(allocator, fill_color);
|
||||
}
|
||||
|
||||
ctx.compositeDrawerContext(&stroke_ctx, t.opacity);
|
||||
}
|
||||
|
||||
@@ -12,16 +12,17 @@ const default_thickness: f32 = 2.0;
|
||||
|
||||
/// Линия от (0,0) до end_point.
|
||||
pub fn draw(ctx: *DrawContext, obj: *const Object) void {
|
||||
const ep_prop = obj.getProperty(.end_point) orelse return;
|
||||
const end_x = ep_prop.end_point.x;
|
||||
const end_y = ep_prop.end_point.y;
|
||||
const stroke = if (obj.getProperty(.stroke_rgba)) |s| pipeline.rgbaToPma(s.stroke_rgba) else default_stroke;
|
||||
const thickness = if (obj.getProperty(.thickness)) |t| t.thickness else default_thickness;
|
||||
drawLine(ctx, 0, 0, end_x, end_y, stroke, thickness);
|
||||
const end_point = obj.getProperty(.end_point) orelse return;
|
||||
const end_x = end_point.x;
|
||||
const end_y = end_point.y;
|
||||
const stroke = if (obj.getProperty(.stroke_rgba)) |stroke_rgba| pipeline.rgbaToPma(stroke_rgba) else default_stroke;
|
||||
const thickness = obj.getProperty(.thickness) orelse default_thickness;
|
||||
drawLine(ctx, 0, 0, end_x, end_y, stroke, thickness, false);
|
||||
}
|
||||
|
||||
/// Рисует отрезок по локальным концам (перевод в буфер внутри).
|
||||
pub fn drawLine(ctx: *DrawContext, x0: f32, y0: f32, x1: f32, y1: f32, color: Color.PMA, thickness: f32) void {
|
||||
/// draw_when_outside: если true, участки линии за экраном тоже рисуются (толщиной 1 px); в буфере — обычная толщина.
|
||||
pub fn drawLine(ctx: *DrawContext, x0: f32, y0: f32, x1: f32, y1: f32, color: Color.PMA, thickness: f32, draw_when_outside: bool) void {
|
||||
const w0 = ctx.localToWorld(x0, y0);
|
||||
const w1 = ctx.localToWorld(x1, y1);
|
||||
const b0 = ctx.worldToBuffer(w0.x, w0.y);
|
||||
@@ -30,7 +31,7 @@ pub fn drawLine(ctx: *DrawContext, x0: f32, y0: f32, x1: f32, y1: f32, color: Co
|
||||
const scale = @sqrt(t.scale.scale_x * ctx.scale_x * t.scale.scale_y * ctx.scale_y);
|
||||
const thickness_px: u32 = @as(u32, @intFromFloat(std.math.round(thickness * scale)));
|
||||
if (thickness_px > 0)
|
||||
drawLineInBuffer(ctx, b0.x, b0.y, b1.x, b1.y, color, thickness_px);
|
||||
drawLineInBuffer(ctx, b0.x, b0.y, b1.x, b1.y, color, thickness_px, draw_when_outside);
|
||||
}
|
||||
|
||||
inline fn clip(p: f32, q: f32, t0: *f32, t1: *f32) bool {
|
||||
@@ -115,7 +116,7 @@ fn clipLineToBuffer(ctx: *DrawContext, a: *Point2_i, b: *Point2_i, thickness: i3
|
||||
return true;
|
||||
}
|
||||
|
||||
fn drawLineInBuffer(ctx: *DrawContext, bx0: i32, by0: i32, bx1: i32, by1: i32, color: Color.PMA, thickness_px: u32) void {
|
||||
fn drawLineInBuffer(ctx: *DrawContext, bx0: i32, by0: i32, bx1: i32, by1: i32, color: Color.PMA, thickness_px: u32, draw_when_outside: bool) void {
|
||||
// Коррекция толщины в зависимости от угла линии.
|
||||
var thickness_corrected: u32 = thickness_px;
|
||||
var use_vertical: bool = undefined;
|
||||
@@ -137,12 +138,15 @@ fn drawLineInBuffer(ctx: *DrawContext, bx0: i32, by0: i32, bx1: i32, by1: i32, c
|
||||
thickness_corrected = @max(@as(u32, 1), @as(u32, @intFromFloat(std.math.round(corrected_f))));
|
||||
}
|
||||
const half_thickness: i32 = @intCast(thickness_corrected / 2);
|
||||
const thickness_corrected_i: i32 = @as(i32, @intCast(thickness_corrected));
|
||||
|
||||
var p0 = Point2_i{ .x = bx0, .y = by0 };
|
||||
var p1 = Point2_i{ .x = bx1, .y = by1 };
|
||||
|
||||
// Отсечение отрезка буфером. Если он целиком вне — рисовать нечего.
|
||||
// Отсечение только когда не рисуем вне viewport: иначе линия идёт целиком, толщина 1 px снаружи.
|
||||
if (!draw_when_outside) {
|
||||
if (!clipLineToBuffer(ctx, &p0, &p1, @as(i32, @intCast(thickness_corrected)))) return;
|
||||
}
|
||||
|
||||
var x0 = p0.x;
|
||||
var y0 = p0.y;
|
||||
@@ -156,15 +160,20 @@ fn drawLineInBuffer(ctx: *DrawContext, bx0: i32, by0: i32, bx1: i32, by1: i32, c
|
||||
const sy: i32 = if (y0 < ey) 1 else -1;
|
||||
|
||||
var err: i32 = dx + dy;
|
||||
const buf_w_i: i32 = @intCast(ctx.buf_width);
|
||||
const buf_h_i: i32 = @intCast(ctx.buf_height);
|
||||
|
||||
while (true) {
|
||||
var thick: i32 = -half_thickness;
|
||||
while (thick <= half_thickness) {
|
||||
// Внутри viewport — полная толщина; снаружи при draw_when_outside — только 1 пиксель.
|
||||
const in_viewport = x0 >= -thickness_corrected_i and x0 < buf_w_i + thickness_corrected_i and y0 >= -thickness_corrected_i and y0 < buf_h_i + thickness_corrected_i;
|
||||
const effective_half: i32 = if (draw_when_outside and !in_viewport) 0 else half_thickness;
|
||||
|
||||
var thick: i32 = -effective_half;
|
||||
while (thick <= effective_half) {
|
||||
const x = if (use_vertical) x0 + thick else x0;
|
||||
const y = if (use_vertical) y0 else y0 + thick;
|
||||
if (x >= 0 and y >= 0) {
|
||||
ctx.blendPixelAtBuffer(@intCast(x), @intCast(y), color);
|
||||
}
|
||||
ctx.blendPixelAtBuffer(x, y, color);
|
||||
|
||||
thick += 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,10 +16,10 @@ pub const Transform = struct {
|
||||
opacity: f32 = 1.0,
|
||||
|
||||
pub fn init(obj: *const Document.Object) Transform {
|
||||
const pos = if (obj.getProperty(.position)) |p| p.position else Point2_f{ .x = 0, .y = 0 };
|
||||
const angle = if (obj.getProperty(.angle)) |p| p.angle else 0;
|
||||
const scale = if (obj.getProperty(.scale)) |p| p.scale else Scale2_f{ .scale_x = 1, .scale_y = 1 };
|
||||
const opacity = if (obj.getProperty(.opacity)) |p| p.opacity else 1.0;
|
||||
const pos = obj.getProperty(.position) orelse Point2_f{ .x = 0, .y = 0 };
|
||||
const angle = obj.getProperty(.angle) orelse 0;
|
||||
const scale = obj.getProperty(.scale) orelse Scale2_f{ .scale_x = 1, .scale_y = 1 };
|
||||
const opacity = obj.getProperty(.opacity) orelse 1.0;
|
||||
return .{
|
||||
.position = pos,
|
||||
.angle = angle,
|
||||
@@ -75,6 +75,7 @@ pub const DrawContext = struct {
|
||||
transform: Transform = .{},
|
||||
/// Если true, blendPixelAtBuffer перезаписывает пиксель без бленда
|
||||
replace_mode: bool = false,
|
||||
_fill_canvas: ?*FillCanvas = null,
|
||||
|
||||
pub fn setTransform(self: *DrawContext, t: Transform) void {
|
||||
self.transform = t;
|
||||
@@ -132,8 +133,13 @@ pub const DrawContext = struct {
|
||||
}
|
||||
|
||||
/// Смешивает цвет в пикселе буфера с учётом opacity трансформа. В replace_mode просто перезаписывает пиксель.
|
||||
pub fn blendPixelAtBuffer(self: *DrawContext, bx: u32, by: u32, color: Color.PMA) void {
|
||||
if (bx >= self.buf_width or by >= self.buf_height) return;
|
||||
/// Если активен fill canvas, каждый записанный пиксель помечается как граница для заливки.
|
||||
pub fn blendPixelAtBuffer(self: *DrawContext, bx_i32: i32, by_i32: i32, color: Color.PMA) void {
|
||||
if (self._fill_canvas) |fc| fc.setBorder(bx_i32, by_i32);
|
||||
|
||||
if (bx_i32 < 0 or by_i32 < 0 or bx_i32 >= self.buf_width or by_i32 >= self.buf_height) return;
|
||||
const bx: u32 = @intCast(bx_i32);
|
||||
const by: u32 = @intCast(by_i32);
|
||||
const idx = by * self.buf_width + bx;
|
||||
const dst = &self.pixels[idx];
|
||||
if (self.replace_mode) {
|
||||
@@ -181,7 +187,24 @@ pub const DrawContext = struct {
|
||||
const vw = @as(i32, @intCast(self.visible_rect.w));
|
||||
const vh = @as(i32, @intCast(self.visible_rect.h));
|
||||
if (bx < 0 or bx >= vw or by < 0 or by >= vh) return;
|
||||
self.blendPixelAtBuffer(@intCast(bx), @intCast(by), color);
|
||||
self.blendPixelAtBuffer(bx, by, color);
|
||||
}
|
||||
|
||||
/// Начинает сбор границ для заливки: создаёт FillCanvas и при последующих вызовах blendPixelAtBuffer помечает пиксели как границу.
|
||||
pub fn startFill(self: *DrawContext, allocator: std.mem.Allocator) !void {
|
||||
const fc = try FillCanvas.init(allocator, self.buf_width, self.buf_height);
|
||||
const ptr = try allocator.create(FillCanvas);
|
||||
ptr.* = fc;
|
||||
self._fill_canvas = ptr;
|
||||
}
|
||||
|
||||
/// Рисует заливку по собранным границам цветом color, освобождает FillCanvas и сбрасывает режим.
|
||||
pub fn stopFill(self: *DrawContext, allocator: std.mem.Allocator, color: Color.PMA) void {
|
||||
const fc = self._fill_canvas orelse return;
|
||||
self._fill_canvas = null;
|
||||
fc.fillColor(self, allocator, color);
|
||||
fc.deinit();
|
||||
allocator.destroy(fc);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -200,3 +223,127 @@ pub fn rgbaToPma(rgba: u32) Color.PMA {
|
||||
.a = a,
|
||||
};
|
||||
}
|
||||
|
||||
/// Контекст для заполнения фигур цветом. Границы хранятся в set — по x и y можно добавлять произвольные точки.
|
||||
const FillCanvas = struct {
|
||||
/// Множество пикселей границы (x, y) — без ограничения по размеру буфера.
|
||||
border_set: std.AutoHashMap(Point2_i, void),
|
||||
buf_width: u32,
|
||||
buf_height: u32,
|
||||
|
||||
pub fn init(allocator: std.mem.Allocator, width: u32, height: u32) !FillCanvas {
|
||||
const border_set = std.AutoHashMap(Point2_i, void).init(allocator);
|
||||
return .{
|
||||
.border_set = border_set,
|
||||
.buf_width = width,
|
||||
.buf_height = height,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(self: *FillCanvas) void {
|
||||
self.border_set.deinit();
|
||||
}
|
||||
|
||||
/// Добавляет точку границы; координаты x, y могут быть любыми (условно бесконечное поле).
|
||||
pub fn setBorder(self: *FillCanvas, x: i32, y: i32) void {
|
||||
self.border_set.put(.{ .x = x, .y = y }, {}) catch {};
|
||||
}
|
||||
|
||||
/// Заливка четырёхсвязным стековым алгоритмом от первой найденной внутренней точки.
|
||||
pub fn fillColor(self: *FillCanvas, draw_ctx: *DrawContext, allocator: std.mem.Allocator, color: Color.PMA) void {
|
||||
const n = self.border_set.count();
|
||||
if (n == 0) return;
|
||||
|
||||
const buf_w_i: i32 = @intCast(self.buf_width);
|
||||
const buf_h_i: i32 = @intCast(self.buf_height);
|
||||
|
||||
// Ключи один раз по (y, x) — по строкам x уже будут отсортированы.
|
||||
var keys_buf = std.ArrayList(Point2_i).empty;
|
||||
defer keys_buf.deinit(allocator);
|
||||
keys_buf.ensureTotalCapacity(allocator, n) catch return;
|
||||
var iter = self.border_set.keyIterator();
|
||||
while (iter.next()) |k| {
|
||||
keys_buf.appendAssumeCapacity(k.*);
|
||||
}
|
||||
std.mem.sort(Point2_i, keys_buf.items, {}, struct {
|
||||
fn lessThan(_: void, a: Point2_i, b: Point2_i) bool {
|
||||
if (a.y != b.y) return a.y < b.y;
|
||||
return a.x < b.x;
|
||||
}
|
||||
}.lessThan);
|
||||
|
||||
// Семена: по строкам находим сегменты (пары x), пересекаем с окном буфера, берём середину сегмента.
|
||||
var seeds = findFillSeeds(keys_buf.items, buf_w_i, buf_h_i, allocator) catch return;
|
||||
defer seeds.deinit(allocator);
|
||||
|
||||
var stack = std.ArrayList(Point2_i).empty;
|
||||
defer stack.deinit(allocator);
|
||||
var filled = std.AutoHashMap(Point2_i, void).init(allocator);
|
||||
defer filled.deinit();
|
||||
|
||||
for (seeds.items) |s| {
|
||||
if (self.border_set.contains(s)) continue;
|
||||
if (filled.contains(s)) continue;
|
||||
stack.clearRetainingCapacity();
|
||||
stack.append(allocator, s) catch return;
|
||||
while (stack.pop()) |cell| {
|
||||
if (self.border_set.contains(cell)) continue;
|
||||
const gop = filled.getOrPut(cell) catch return;
|
||||
if (gop.found_existing) continue;
|
||||
|
||||
if (cell.x >= 0 and cell.x < buf_w_i and cell.y >= 0 and cell.y < buf_h_i) {
|
||||
draw_ctx.blendPixelAtBuffer(cell.x, cell.y, color);
|
||||
}
|
||||
if (cell.x > 0) stack.append(allocator, .{ .x = cell.x - 1, .y = cell.y }) catch return;
|
||||
if (cell.x < buf_w_i - 1) stack.append(allocator, .{ .x = cell.x + 1, .y = cell.y }) catch return;
|
||||
if (cell.y > 0) stack.append(allocator, .{ .x = cell.x, .y = cell.y - 1 }) catch return;
|
||||
if (cell.y < buf_h_i - 1) stack.append(allocator, .{ .x = cell.x, .y = cell.y + 1 }) catch return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// По строкам: рёбра (подряд идущие x) → сегменты между ними. Семена — середины чётных сегментов (при чётном числе границ).
|
||||
fn findFillSeeds(
|
||||
keys: []const Point2_i,
|
||||
buf_w_i: i32,
|
||||
buf_h_i: i32,
|
||||
allocator: std.mem.Allocator,
|
||||
) !std.ArrayList(Point2_i) {
|
||||
var list = std.ArrayList(Point2_i).empty;
|
||||
errdefer list.deinit(allocator);
|
||||
var segments = std.ArrayList(struct { left: i32, right: i32 }).empty;
|
||||
defer segments.deinit(allocator);
|
||||
|
||||
var i: usize = 0;
|
||||
while (i < keys.len) {
|
||||
const y = keys[i].y;
|
||||
const row_start = i;
|
||||
while (i < keys.len and keys[i].y == y) : (i += 1) {}
|
||||
const row = keys[row_start..i];
|
||||
if (row.len < 2 or y < 0 or y >= buf_h_i) continue;
|
||||
|
||||
segments.clearRetainingCapacity();
|
||||
var run_end_x: i32 = row[0].x;
|
||||
for (row[1..]) |p| {
|
||||
if (p.x != run_end_x + 1) {
|
||||
try segments.append(allocator, .{ .left = run_end_x + 1, .right = p.x - 1 });
|
||||
run_end_x = p.x;
|
||||
} else {
|
||||
run_end_x = p.x;
|
||||
}
|
||||
}
|
||||
// Семена только при чётном числе границ
|
||||
if ((segments.items.len + 1) % 2 != 0) continue;
|
||||
|
||||
for (segments.items, 0..) |seg, gi| {
|
||||
if (gi % 2 != 0 or seg.left > seg.right) continue;
|
||||
const left = @max(seg.left, 0);
|
||||
const right = @min(seg.right, buf_w_i - 1);
|
||||
if (left <= right) {
|
||||
try list.append(allocator, .{ .x = left + @divTrunc(right - left, 2), .y = y });
|
||||
}
|
||||
}
|
||||
}
|
||||
return list;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -13,8 +13,8 @@ pub const ToolContext = struct {
|
||||
pub fn addObject(self: *const ToolContext, template: Document.Object) !void {
|
||||
var obj = template;
|
||||
const local_pos = self.computeLocalPosition();
|
||||
try obj.setProperty(self.canvas.document.allocator, .{ .data = .{ .position = local_pos } });
|
||||
try self.canvas.document.addObjectUnderParentId(self.selected_object_id, obj);
|
||||
try obj.setProperty(self.canvas.allocator, .{ .data = .{ .position = local_pos } });
|
||||
try self.canvas.document.addObjectUnderParentId(self.canvas.allocator, self.selected_object_id, obj);
|
||||
self.canvas.requestRedraw();
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
const Toolbar = @import("Toolbar.zig");
|
||||
const line = @import("tools/line.zig");
|
||||
const ellipse = @import("tools/ellipse.zig");
|
||||
const arc = @import("tools/arc.zig");
|
||||
const broken = @import("tools/broken.zig");
|
||||
const icons = @import("../icons.zig");
|
||||
|
||||
@@ -16,11 +15,6 @@ pub const default_tools = [_]Toolbar.ToolDescriptor{
|
||||
.icon_tvg = icons.ellipse,
|
||||
.implementation = &ellipse.tool,
|
||||
},
|
||||
.{
|
||||
.name = "Arc",
|
||||
.icon_tvg = icons.arc,
|
||||
.implementation = &arc.tool,
|
||||
},
|
||||
.{
|
||||
.name = "Broken line",
|
||||
.icon_tvg = icons.broken,
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
const Tool = @import("../Tool.zig");
|
||||
const shape = @import("../../models/shape/shape.zig");
|
||||
|
||||
fn onCanvasClick(ctx: *const Tool.ToolContext) !void {
|
||||
const canvas = ctx.canvas;
|
||||
var obj = shape.createObject(canvas.document.allocator, .arc) catch return;
|
||||
defer obj.deinit(canvas.allocator);
|
||||
try ctx.addObject(obj);
|
||||
}
|
||||
pub const tool = Tool.Tool{ .onCanvasClick = onCanvasClick };
|
||||
@@ -3,7 +3,7 @@ const shape = @import("../../models/shape/shape.zig");
|
||||
|
||||
fn onCanvasClick(ctx: *const Tool.ToolContext) !void {
|
||||
const canvas = ctx.canvas;
|
||||
var obj = shape.createObject(canvas.document.allocator, .broken) catch return;
|
||||
var obj = shape.createObject(canvas.allocator, .broken) catch return;
|
||||
defer obj.deinit(canvas.allocator);
|
||||
try ctx.addObject(obj);
|
||||
}
|
||||
|
||||
@@ -3,7 +3,7 @@ const shape = @import("../../models/shape/shape.zig");
|
||||
|
||||
fn onCanvasClick(ctx: *const Tool.ToolContext) !void {
|
||||
const canvas = ctx.canvas;
|
||||
var obj = shape.createObject(canvas.document.allocator, .ellipse) catch return;
|
||||
var obj = shape.createObject(canvas.allocator, .ellipse) catch return;
|
||||
defer obj.deinit(canvas.allocator);
|
||||
try ctx.addObject(obj);
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ const shape = @import("../../models/shape/shape.zig");
|
||||
|
||||
fn onCanvasClick(ctx: *const Tool.ToolContext) !void {
|
||||
const canvas = ctx.canvas;
|
||||
var obj = shape.createObject(canvas.document.allocator, .line) catch return;
|
||||
var obj = shape.createObject(canvas.allocator, .line) catch return;
|
||||
defer obj.deinit(canvas.allocator);
|
||||
try ctx.addObject(obj);
|
||||
}
|
||||
|
||||
@@ -6,7 +6,10 @@ const Document = @import("../models/Document.zig");
|
||||
const Property = @import("../models/Property.zig").Property;
|
||||
const PropertyData = @import("../models/Property.zig").Data;
|
||||
const Rect_i = @import("../models/basic_models.zig").Rect_i;
|
||||
const Point2_f = @import("../models/basic_models.zig").Point2_f;
|
||||
const Tool = @import("../toolbar/Tool.zig");
|
||||
const RenderStats = @import("../render/RenderStats.zig");
|
||||
const icons = @import("../icons.zig");
|
||||
|
||||
pub fn canvasView(canvas: *Canvas, selected_object_id: ?u64, content_rect_scale: dvui.RectScale) void {
|
||||
var textured = dvui_ext.texturedBox(content_rect_scale, dvui.Rect.all(20));
|
||||
@@ -14,14 +17,15 @@ pub fn canvasView(canvas: *Canvas, selected_object_id: ?u64, content_rect_scale:
|
||||
var overlay = dvui.overlay(@src(), .{ .expand = .both });
|
||||
{
|
||||
const overlay_parent = dvui.parentGet();
|
||||
var scroll = dvui.scrollArea(
|
||||
@src(),
|
||||
.{
|
||||
const init_options: dvui.ScrollAreaWidget.InitOpts = .{
|
||||
.scroll_info = &canvas.scroll,
|
||||
.vertical_bar = .auto,
|
||||
.horizontal_bar = .auto,
|
||||
.process_events_after = false,
|
||||
},
|
||||
};
|
||||
var scroll = dvui.scrollArea(
|
||||
@src(),
|
||||
init_options,
|
||||
.{
|
||||
.expand = .both,
|
||||
.background = false,
|
||||
@@ -36,23 +40,27 @@ pub fn canvasView(canvas: *Canvas, selected_object_id: ?u64, content_rect_scale:
|
||||
const scroll_parent = dvui.parentGet();
|
||||
dvui.parentSet(overlay_parent);
|
||||
|
||||
const vbar = scroll.vbar;
|
||||
const hbar = scroll.hbar;
|
||||
if (vbar != null) {
|
||||
|
||||
// std.debug.print("{any}", .{vbar.?.data()});
|
||||
}
|
||||
if (hbar != null) {
|
||||
// std.debug.print("{any}", .{hbar.?.data()});
|
||||
}
|
||||
|
||||
// Тулбар поверх scroll
|
||||
var toolbar_box = dvui.box(
|
||||
@src(),
|
||||
.{ .dir = .horizontal },
|
||||
.{
|
||||
.expand = .none,
|
||||
.background = false,
|
||||
.gravity_x = 0.0,
|
||||
.gravity_y = 0.0,
|
||||
.margin = dvui.Rect{ .x = 16, .y = 16 },
|
||||
},
|
||||
.{},
|
||||
);
|
||||
{
|
||||
drawToolbar(canvas);
|
||||
}
|
||||
// Сохраняем rect тулбара для следующего кадра — в handleCanvasMouse исключаем из него клики
|
||||
canvas.toolbar_rect_scale = toolbar_box.data().contentRectScale();
|
||||
}
|
||||
toolbar_box.deinit();
|
||||
|
||||
// Панель свойств поверх scroll (правый верхний угол)
|
||||
@@ -62,23 +70,22 @@ pub fn canvasView(canvas: *Canvas, selected_object_id: ?u64, content_rect_scale:
|
||||
@src(),
|
||||
.{ .dir = .horizontal },
|
||||
.{
|
||||
.expand = .none,
|
||||
.background = false,
|
||||
.gravity_x = 1.0,
|
||||
.gravity_y = 0.0,
|
||||
.margin = dvui.Rect{ .w = 32, .y = 16, .h = 100 },
|
||||
},
|
||||
);
|
||||
{
|
||||
drawPropertiesPanel(canvas, obj);
|
||||
}
|
||||
// Сохраняем rect панели свойств для следующего кадра — в handleCanvasMouse исключаем из него клики
|
||||
canvas.properties_rect_scale = properties_box.data().contentRectScale();
|
||||
}
|
||||
properties_box.deinit();
|
||||
}
|
||||
}
|
||||
|
||||
dvui.label(@src(), "Canvas", .{}, .{ .gravity_x = 0.5, .gravity_y = 0.0 });
|
||||
drawCanvasLabelPanel();
|
||||
if (canvas.show_render_stats)
|
||||
drawStatsPanel(canvas.render_engine.getStats(), canvas.frame_index);
|
||||
|
||||
if (canvas.properties_rect_scale) |prs| {
|
||||
for (dvui.events()) |*e| {
|
||||
@@ -94,7 +101,7 @@ pub fn canvasView(canvas: *Canvas, selected_object_id: ?u64, content_rect_scale:
|
||||
}
|
||||
}
|
||||
|
||||
if (!scroll.init_opts.process_events_after) {
|
||||
if (!init_options.process_events_after) {
|
||||
if (scroll.scroll) |*sc| {
|
||||
dvui.clipSet(sc.prevClip);
|
||||
sc.processEventsAfter();
|
||||
@@ -278,6 +285,7 @@ fn drawToolbar(canvas: *Canvas) void {
|
||||
.corner_radius = dvui.Rect.all(8),
|
||||
.background = true,
|
||||
.color_fill = dvui.Color.black.opacity(0.2),
|
||||
.margin = dvui.Rect{ .x = 16, .y = 16 },
|
||||
},
|
||||
);
|
||||
{
|
||||
@@ -305,13 +313,13 @@ fn drawPropertiesPanel(canvas: *Canvas, selected_object: *Document.Object) void
|
||||
@src(),
|
||||
.{ .dir = .vertical },
|
||||
.{
|
||||
.gravity_x = 1.0,
|
||||
.gravity_y = 0.0,
|
||||
.padding = dvui.Rect.all(8),
|
||||
.corner_radius = dvui.Rect.all(8),
|
||||
.background = true,
|
||||
.color_fill = dvui.Color.black.opacity(0.2),
|
||||
.min_size_content = .{ .w = 220 },
|
||||
.min_size_content = .width(300),
|
||||
.max_size_content = .width(300),
|
||||
.margin = dvui.Rect{ .w = 32, .y = 16, .h = 100 },
|
||||
},
|
||||
);
|
||||
{
|
||||
@@ -332,35 +340,81 @@ fn drawPropertiesPanel(canvas: *Canvas, selected_object: *Document.Object) void
|
||||
panel.deinit();
|
||||
}
|
||||
|
||||
fn drawCanvasLabelPanel() void {
|
||||
var panel = dvui.box(
|
||||
@src(),
|
||||
.{ .dir = .vertical },
|
||||
.{
|
||||
.gravity_x = 0.5,
|
||||
.gravity_y = 0.0,
|
||||
.padding = dvui.Rect.all(8),
|
||||
.corner_radius = dvui.Rect.all(8),
|
||||
.background = true,
|
||||
.color_fill = dvui.Color.black.opacity(0.2),
|
||||
.margin = dvui.Rect{ .x = 16, .y = 16 },
|
||||
},
|
||||
);
|
||||
{
|
||||
dvui.label(@src(), "Canvas", .{}, .{});
|
||||
}
|
||||
panel.deinit();
|
||||
}
|
||||
|
||||
fn drawStatsPanel(stats: RenderStats, frame_index: u64) void {
|
||||
var panel = dvui.box(
|
||||
@src(),
|
||||
.{ .dir = .vertical },
|
||||
.{
|
||||
.gravity_x = 0.0,
|
||||
.gravity_y = 1.0,
|
||||
.padding = dvui.Rect.all(8),
|
||||
.corner_radius = dvui.Rect.all(8),
|
||||
.background = true,
|
||||
.color_fill = dvui.Color.black.opacity(0.2),
|
||||
.margin = dvui.Rect{ .x = 16, .h = 16 },
|
||||
},
|
||||
);
|
||||
{
|
||||
dvui.label(@src(), "Frame time: {d:.2}ms", .{@as(f32, @floatFromInt(stats.render_time_ns)) / std.time.ns_per_ms}, .{});
|
||||
dvui.label(@src(), "Frame index: {}", .{frame_index}, .{});
|
||||
}
|
||||
panel.deinit();
|
||||
}
|
||||
|
||||
fn applyPropertyPatch(canvas: *Canvas, obj: *Document.Object, patch: Property) void {
|
||||
obj.setProperty(canvas.allocator, patch) catch {};
|
||||
canvas.requestRedraw();
|
||||
}
|
||||
|
||||
fn drawPropertyEditor(canvas: *Canvas, obj: *Document.Object, prop: *const Property, row_index: usize) void {
|
||||
const row_id: usize = row_index * 16;
|
||||
const is_even = row_index % 2 == 0;
|
||||
var row = dvui.box(
|
||||
@src(),
|
||||
.{ .dir = .vertical },
|
||||
.{
|
||||
.id_extra = row_id,
|
||||
.expand = .horizontal,
|
||||
.padding = dvui.Rect{ .y = 2 },
|
||||
.padding = dvui.Rect{ .y = 2, .x = 4 },
|
||||
.corner_radius = dvui.Rect.all(4),
|
||||
.background = is_even,
|
||||
.color_fill = if (is_even) dvui.Color.black.opacity(0.4) else .{},
|
||||
},
|
||||
);
|
||||
{
|
||||
const tag = std.meta.activeTag(prop.data);
|
||||
|
||||
dvui.labelNoFmt(@src(), propertyLabel(tag), .{}, .{});
|
||||
|
||||
switch (prop.data) {
|
||||
.position => |pos| {
|
||||
var next = pos;
|
||||
const doc = canvas.document;
|
||||
const min_x = -doc.size.w;
|
||||
const max_x = doc.size.w;
|
||||
const min_y = -doc.size.h;
|
||||
const max_y = doc.size.h;
|
||||
var changed = false;
|
||||
{
|
||||
var subrow = dvui.box(@src(), .{ .dir = .horizontal }, .{ .expand = .horizontal });
|
||||
dvui.labelNoFmt(@src(), "x:", .{}, .{});
|
||||
const T = @TypeOf(next.x);
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.x, .min = @as(T, min_x), .max = @as(T, max_x) }, .{ .expand = .horizontal });
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.x }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
@@ -368,13 +422,12 @@ fn drawPropertyEditor(canvas: *Canvas, obj: *Document.Object, prop: *const Prope
|
||||
var subrow = dvui.box(@src(), .{ .dir = .horizontal }, .{ .expand = .horizontal });
|
||||
dvui.labelNoFmt(@src(), "y:", .{}, .{});
|
||||
const T = @TypeOf(next.y);
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.y, .min = @as(T, min_y), .max = @as(T, max_y) }, .{ .expand = .horizontal });
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.y }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
if (changed) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .position = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .position = next } });
|
||||
}
|
||||
},
|
||||
.angle => |angle| {
|
||||
@@ -387,8 +440,7 @@ fn drawPropertyEditor(canvas: *Canvas, obj: *Document.Object, prop: *const Prope
|
||||
subrow.deinit();
|
||||
if (res.changed) {
|
||||
next = degrees * std.math.pi / 180.0;
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .angle = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .angle = next } });
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -412,40 +464,35 @@ fn drawPropertyEditor(canvas: *Canvas, obj: *Document.Object, prop: *const Prope
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
if (changed) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .scale = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .scale = next } });
|
||||
}
|
||||
},
|
||||
.visible => |v| {
|
||||
var next = v;
|
||||
if (dvui.checkbox(@src(), &next, "Visible", .{})) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .visible = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .visible = next } });
|
||||
}
|
||||
},
|
||||
.opacity => |opacity| {
|
||||
var next = opacity;
|
||||
if (dvui.sliderEntry(@src(), "{d:0.2}", .{ .value = &next, .min = 0.0, .max = 1.0, .interval = 0.01 }, .{ .expand = .horizontal })) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .opacity = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .opacity = next } });
|
||||
}
|
||||
},
|
||||
.locked => |v| {
|
||||
var next = v;
|
||||
if (dvui.checkbox(@src(), &next, "Locked", .{})) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .locked = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .locked = next } });
|
||||
}
|
||||
},
|
||||
.size => |size| {
|
||||
var next = size;
|
||||
const doc = canvas.document;
|
||||
var changed = false;
|
||||
{
|
||||
var subrow = dvui.box(@src(), .{ .dir = .horizontal }, .{ .expand = .horizontal });
|
||||
dvui.labelNoFmt(@src(), "w:", .{}, .{});
|
||||
const T = @TypeOf(next.w);
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.w, .min = @as(T, 0.0), .max = @as(T, doc.size.w) }, .{ .expand = .horizontal });
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.w, .min = @as(T, 0.0) }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
@@ -453,24 +500,22 @@ fn drawPropertyEditor(canvas: *Canvas, obj: *Document.Object, prop: *const Prope
|
||||
var subrow = dvui.box(@src(), .{ .dir = .horizontal }, .{ .expand = .horizontal });
|
||||
dvui.labelNoFmt(@src(), "h:", .{}, .{});
|
||||
const T = @TypeOf(next.h);
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.h, .min = @as(T, 0.0), .max = @as(T, doc.size.h) }, .{ .expand = .horizontal });
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.h, .min = @as(T, 0.0) }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
if (changed) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .size = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .size = next } });
|
||||
}
|
||||
},
|
||||
.radii => |radii| {
|
||||
var next = radii;
|
||||
const doc = canvas.document;
|
||||
var changed = false;
|
||||
{
|
||||
var subrow = dvui.box(@src(), .{ .dir = .horizontal }, .{ .expand = .horizontal });
|
||||
dvui.labelNoFmt(@src(), "x:", .{}, .{});
|
||||
const T = @TypeOf(next.x);
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.x, .min = @as(T, 0.0), .max = @as(T, doc.size.w) }, .{ .expand = .horizontal });
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.x, .min = @as(T, 0.0) }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
@@ -478,28 +523,28 @@ fn drawPropertyEditor(canvas: *Canvas, obj: *Document.Object, prop: *const Prope
|
||||
var subrow = dvui.box(@src(), .{ .dir = .horizontal }, .{ .expand = .horizontal });
|
||||
dvui.labelNoFmt(@src(), "y:", .{}, .{});
|
||||
const T = @TypeOf(next.y);
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.y, .min = @as(T, 0.0), .max = @as(T, doc.size.h) }, .{ .expand = .horizontal });
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.y, .min = @as(T, 0.0) }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
if (changed) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .radii = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .radii = next } });
|
||||
}
|
||||
},
|
||||
.arc_percent => |pct| {
|
||||
var next = pct;
|
||||
if (dvui.sliderEntry(@src(), "{d:0.0}%", .{ .value = &next, .min = 0.0, .max = 100.0, .interval = 1.0 }, .{ .expand = .horizontal })) {
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .arc_percent = next } });
|
||||
}
|
||||
},
|
||||
.end_point => |pt| {
|
||||
var next = pt;
|
||||
const doc = canvas.document;
|
||||
const min_x = -doc.size.w;
|
||||
const max_x = doc.size.w;
|
||||
const min_y = -doc.size.h;
|
||||
const max_y = doc.size.h;
|
||||
var changed = false;
|
||||
{
|
||||
var subrow = dvui.box(@src(), .{ .dir = .horizontal }, .{ .expand = .horizontal });
|
||||
dvui.labelNoFmt(@src(), "x:", .{}, .{});
|
||||
const T = @TypeOf(next.x);
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.x, .min = @as(T, min_x), .max = @as(T, max_x) }, .{ .expand = .horizontal });
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.x }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
@@ -507,17 +552,137 @@ fn drawPropertyEditor(canvas: *Canvas, obj: *Document.Object, prop: *const Prope
|
||||
var subrow = dvui.box(@src(), .{ .dir = .horizontal }, .{ .expand = .horizontal });
|
||||
dvui.labelNoFmt(@src(), "y:", .{}, .{});
|
||||
const T = @TypeOf(next.y);
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.y, .min = @as(T, min_y), .max = @as(T, max_y) }, .{ .expand = .horizontal });
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next.y }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
changed = res.changed or changed;
|
||||
}
|
||||
if (changed) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .end_point = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .end_point = next } });
|
||||
}
|
||||
},
|
||||
.points => |points| {
|
||||
dvui.label(@src(), "Points: {d}", .{points.items.len}, .{});
|
||||
var list = std.ArrayList(Point2_f).empty;
|
||||
list.appendSlice(canvas.allocator, points) catch {
|
||||
dvui.label(@src(), "Points: {d}", .{points.len}, .{});
|
||||
return;
|
||||
};
|
||||
defer list.deinit(canvas.allocator);
|
||||
dvui.label(@src(), "Points: {d}", .{list.items.len}, .{});
|
||||
|
||||
var changed = false;
|
||||
var to_delete: ?usize = null;
|
||||
|
||||
for (list.items, 0..) |*pt, i| {
|
||||
// Одна строка: крестик удаления + paned с X/Y пополам
|
||||
var subrow = dvui.box(
|
||||
@src(),
|
||||
.{ .dir = .horizontal },
|
||||
.{
|
||||
.expand = .horizontal,
|
||||
.id_extra = i,
|
||||
},
|
||||
);
|
||||
{
|
||||
// Крестик удаления
|
||||
if (dvui.buttonIcon(@src(), "Delete", icons.cross, .{}, .{}, .{
|
||||
.id_extra = i,
|
||||
.gravity_y = 0.5,
|
||||
.margin = .{
|
||||
.x = 8,
|
||||
},
|
||||
})) {
|
||||
to_delete = i;
|
||||
}
|
||||
|
||||
// Панель с X и Y, разделёнными пополам
|
||||
var split_ratio: f32 = 0.5;
|
||||
var paned = dvui.paned(
|
||||
@src(),
|
||||
.{
|
||||
.direction = .horizontal,
|
||||
.collapsed_size = 0.0,
|
||||
.split_ratio = &split_ratio,
|
||||
.handle_size = 0,
|
||||
},
|
||||
.{
|
||||
.expand = .horizontal,
|
||||
},
|
||||
);
|
||||
{
|
||||
if (paned.showFirst()) {
|
||||
var x_box = dvui.box(
|
||||
@src(),
|
||||
.{ .dir = .horizontal },
|
||||
.{ .expand = .both },
|
||||
);
|
||||
{
|
||||
dvui.labelNoFmt(@src(), "x:", .{}, .{
|
||||
.gravity_y = 0.5,
|
||||
});
|
||||
const Tx = @TypeOf(pt.x);
|
||||
const res_x = dvui.textEntryNumber(
|
||||
@src(),
|
||||
Tx,
|
||||
.{ .value = &pt.x },
|
||||
.{ .expand = .horizontal },
|
||||
);
|
||||
changed = res_x.changed or changed;
|
||||
}
|
||||
x_box.deinit();
|
||||
}
|
||||
|
||||
if (paned.showSecond()) {
|
||||
var y_box = dvui.box(
|
||||
@src(),
|
||||
.{ .dir = .horizontal },
|
||||
.{ .expand = .both },
|
||||
);
|
||||
{
|
||||
dvui.labelNoFmt(@src(), "y:", .{}, .{
|
||||
.gravity_y = 0.5,
|
||||
});
|
||||
const Ty = @TypeOf(pt.y);
|
||||
const res_y = dvui.textEntryNumber(
|
||||
@src(),
|
||||
Ty,
|
||||
.{ .value = &pt.y },
|
||||
.{ .expand = .horizontal },
|
||||
);
|
||||
changed = res_y.changed or changed;
|
||||
}
|
||||
y_box.deinit();
|
||||
}
|
||||
}
|
||||
paned.deinit();
|
||||
}
|
||||
subrow.deinit();
|
||||
}
|
||||
|
||||
// Удаление выбранной точки
|
||||
if (to_delete) |idx| {
|
||||
_ = list.orderedRemove(idx);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
// Кнопка добавления новой точки (одна на весь список)
|
||||
if (dvui.button(@src(), "Add point", .{}, .{})) {
|
||||
const T = @TypeOf(list.items[0]);
|
||||
const new_point: T = if (list.items.len > 0)
|
||||
list.items[list.items.len - 1]
|
||||
else
|
||||
.{ .x = 0, .y = 0 };
|
||||
list.append(canvas.allocator, new_point) catch {};
|
||||
changed = true;
|
||||
}
|
||||
|
||||
if (changed) {
|
||||
const slice = canvas.allocator.dupe(Point2_f, list.items) catch return;
|
||||
obj.setProperty(canvas.allocator, .{ .data = .{ .points = slice } }) catch {
|
||||
canvas.allocator.free(slice);
|
||||
return;
|
||||
};
|
||||
canvas.requestRedraw();
|
||||
}
|
||||
},
|
||||
.fill_rgba => |rgba| {
|
||||
drawColorEditor(canvas, obj, rgba, true);
|
||||
@@ -534,11 +699,22 @@ fn drawPropertyEditor(canvas: *Canvas, obj: *Document.Object, prop: *const Prope
|
||||
const res = dvui.textEntryNumber(@src(), T, .{ .value = &next, .min = @as(T, 0.0), .max = @as(T, 100.0) }, .{ .expand = .horizontal });
|
||||
subrow.deinit();
|
||||
if (res.changed) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .thickness = next } }) catch {};
|
||||
canvas.requestRedraw();
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .thickness = next } });
|
||||
}
|
||||
}
|
||||
},
|
||||
.closed => |v| {
|
||||
var next = v;
|
||||
if (dvui.checkbox(@src(), &next, "Closed", .{})) {
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .closed = next } });
|
||||
}
|
||||
},
|
||||
.filled => |v| {
|
||||
var next = v;
|
||||
if (dvui.checkbox(@src(), &next, "Filled", .{})) {
|
||||
applyPropertyPatch(canvas, obj, .{ .data = .{ .filled = next } });
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
row.deinit();
|
||||
@@ -552,12 +728,11 @@ fn drawColorEditor(canvas: *Canvas, obj: *Document.Object, rgba: u32, is_fill: b
|
||||
.{ .expand = .horizontal },
|
||||
)) {
|
||||
const next = colorToRgba(hsv.toColor());
|
||||
if (is_fill) {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .fill_rgba = next } }) catch {};
|
||||
} else {
|
||||
obj.setProperty(canvas.document.allocator, .{ .data = .{ .stroke_rgba = next } }) catch {};
|
||||
}
|
||||
canvas.requestRedraw();
|
||||
const patch: Property = if (is_fill)
|
||||
.{ .data = .{ .fill_rgba = next } }
|
||||
else
|
||||
.{ .data = .{ .stroke_rgba = next } };
|
||||
applyPropertyPatch(canvas, obj, patch);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -571,11 +746,14 @@ fn propertyLabel(tag: std.meta.Tag(PropertyData)) []const u8 {
|
||||
.locked => "Locked",
|
||||
.size => "Size",
|
||||
.radii => "Radii",
|
||||
.arc_percent => "Arc %",
|
||||
.end_point => "End point",
|
||||
.points => "Points",
|
||||
.fill_rgba => "Fill color",
|
||||
.stroke_rgba => "Stroke color",
|
||||
.thickness => "Thickness",
|
||||
.closed => "Closed",
|
||||
.filled => "Filled",
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,5 @@ pub fn guiFrame(ctx: *WindowContext) bool {
|
||||
}
|
||||
root.deinit();
|
||||
|
||||
ctx.frame_index += 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -19,7 +19,6 @@ fn shapeLabel(shape: Object.ShapeKind) []const u8 {
|
||||
return switch (shape) {
|
||||
.line => "Line",
|
||||
.ellipse => "Ellipse",
|
||||
.arc => "Arc",
|
||||
.broken => "Broken line",
|
||||
};
|
||||
}
|
||||
@@ -122,7 +121,7 @@ fn objectTree(ctx: *WindowContext) void {
|
||||
}
|
||||
},
|
||||
.delete => |obj_id| {
|
||||
_ = doc.removeObjectById(obj_id);
|
||||
_ = doc.removeObjectById(ctx.allocator, obj_id);
|
||||
if (open_doc.selected_object_id == obj_id)
|
||||
open_doc.selected_object_id = null;
|
||||
open_doc.canvas.requestRedraw();
|
||||
@@ -175,6 +174,19 @@ pub fn leftPanel(ctx: *WindowContext) void {
|
||||
if (dvui.checkbox(@src(), &canvas.draw_document, "Draw document", .{})) {
|
||||
canvas.requestRedraw();
|
||||
}
|
||||
if (dvui.checkbox(@src(), &canvas.show_render_stats, "Show stats", .{})) {}
|
||||
{
|
||||
dvui.label(@src(), "Rendering quality", .{}, .{});
|
||||
var quality = canvas.getRenderingQuality();
|
||||
if (dvui.sliderEntry(
|
||||
@src(),
|
||||
"{d:0.0}%",
|
||||
.{ .value = &quality, .min = 1.0, .max = 100.0, .interval = 1.0 },
|
||||
.{ .expand = .horizontal },
|
||||
)) {
|
||||
canvas.setRenderingQuality(quality);
|
||||
}
|
||||
}
|
||||
if (!canvas.draw_document) {
|
||||
if (dvui.button(@src(), if (doc.cpu_render.type == .Gradient) "Gradient" else "Squares", .{}, .{})) {
|
||||
if (doc.cpu_render.type == .Gradient) {
|
||||
@@ -188,6 +200,9 @@ pub fn leftPanel(ctx: *WindowContext) void {
|
||||
if (dvui.button(@src(), "Add random shapes", .{}, .{})) {
|
||||
canvas.addRandomShapes() catch {};
|
||||
}
|
||||
if (dvui.button(@src(), "Request redraw", .{}, .{})) {
|
||||
canvas.requestRedraw();
|
||||
}
|
||||
} else {
|
||||
dvui.label(@src(), "No document", .{}, .{});
|
||||
}
|
||||
@@ -207,11 +222,13 @@ pub fn leftPanel(ctx: *WindowContext) void {
|
||||
},
|
||||
);
|
||||
{
|
||||
dvui.label(@src(), "Objects", .{}, .{ .font = .{
|
||||
.id = dvui.themeGet().font_heading.id,
|
||||
dvui.label(@src(), "Objects", .{}, .{
|
||||
.font = .{
|
||||
.line_height_factor = dvui.themeGet().font_heading.line_height_factor,
|
||||
.size = dvui.themeGet().font_heading.size + 8,
|
||||
}, .gravity_x = 0.5 });
|
||||
},
|
||||
.gravity_x = 0.5,
|
||||
});
|
||||
var scroll = dvui.scrollArea(
|
||||
@src(),
|
||||
.{ .vertical = .auto, .horizontal = .auto },
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
const std = @import("std");
|
||||
const dvui = @import("dvui");
|
||||
const WindowContext = @import("../WindowContext.zig");
|
||||
const document_json = @import("../persistence/document_json.zig");
|
||||
const Document = @import("../models/Document.zig");
|
||||
const json_io = @import("../persistence/json_io.zig");
|
||||
|
||||
pub fn menuBar(ctx: *WindowContext) void {
|
||||
var m = dvui.menu(@src(), .horizontal, .{ .background = true, .expand = .horizontal });
|
||||
@@ -35,7 +36,7 @@ fn openDocumentDialog(ctx: *WindowContext) void {
|
||||
defer ctx.allocator.free(path_z);
|
||||
|
||||
const path = path_z[0..path_z.len];
|
||||
const doc = document_json.loadFromFile(ctx.allocator, path) catch |err| {
|
||||
const doc = json_io.loadFromFile(Document, ctx.allocator, path) catch |err| {
|
||||
std.debug.print("Open file error: {}\n", .{err});
|
||||
return;
|
||||
};
|
||||
@@ -58,7 +59,7 @@ fn saveAsDialog(ctx: *WindowContext) void {
|
||||
defer ctx.allocator.free(path_z);
|
||||
|
||||
const path_raw = path_z[0..path_z.len];
|
||||
document_json.saveToFile(&open_doc.document, path_raw) catch |err| {
|
||||
json_io.saveToFile(Document, &open_doc.document, path_raw) catch |err| {
|
||||
std.debug.print("Save file error: {}\n", .{err});
|
||||
return;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user