const std = @import("std"); const Canvas = @import("../Canvas.zig"); const Tool = @import("../Tool.zig"); const shape = @import("../models/shape/shape.zig"); fn onCanvasClick(ctx: *const Tool.ToolContext) !void { const canvas = ctx.canvas; var obj = shape.createObject(canvas.document.allocator, .line) catch return; defer obj.deinit(canvas.allocator); try obj.setProperty(canvas.document.allocator, .{ .data = .{ .position = ctx.document_point } }); try canvas.document.addObject(obj); canvas.requestRedraw(); } pub const tool = Tool.Tool{ .onCanvasClick = onCanvasClick };