168 lines
5.3 KiB
Zig
168 lines
5.3 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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const dvui = @import("dvui");
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const Document = @import("models/Document.zig");
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const RenderEngine = @import("render/RenderEngine.zig").RenderEngine;
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const ImageRect = @import("models/basic_models.zig").ImageRect;
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const Point2 = @import("models/basic_models.zig").Point2;
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const Color = dvui.Color;
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const Canvas = @This();
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allocator: std.mem.Allocator,
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document: *Document,
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render_engine: RenderEngine,
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texture: ?dvui.Texture = null,
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pos: dvui.Point = dvui.Point{ .x = 400, .y = 400 },
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scroll: dvui.ScrollInfo = .{
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.vertical = .auto,
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.horizontal = .auto,
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},
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native_scaling: bool = true,
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redraw_throttle_ms: u32 = 50,
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_visible_rect: ?ImageRect = null,
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_zoom: f32 = 1,
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_redraw_pending: bool = false,
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_last_redraw_time_ms: i64 = 0,
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cursor_document_point: ?Point2 = null,
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pub fn init(allocator: std.mem.Allocator, document: *Document, engine: RenderEngine) Canvas {
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return .{
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.allocator = allocator,
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.document = document,
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.render_engine = engine,
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};
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}
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pub fn deinit(self: *Canvas) void {
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if (self.texture) |texture| {
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dvui.Texture.destroyLater(texture);
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self.texture = null;
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}
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}
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pub fn redrawExample(self: *Canvas) !void {
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const full = self.getZoomedImageSize();
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const vis: ImageRect = self._visible_rect orelse ImageRect{ .x = 0, .y = 0, .w = 0, .h = 0 };
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if (vis.w == 0 or vis.h == 0) {
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if (self.texture) |tex| {
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dvui.Texture.destroyLater(tex);
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self.texture = null;
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}
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return;
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}
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const new_texture = self.render_engine.example(.{ .w = full.w, .h = full.h }, vis) catch null;
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if (new_texture) |tex| {
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if (self.texture) |old_tex| {
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dvui.Texture.destroyLater(old_tex);
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}
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self.texture = tex;
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}
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self._last_redraw_time_ms = std.time.milliTimestamp();
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}
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pub fn exampleReset(self: *Canvas) !void {
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self.render_engine.exampleReset();
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try self.redrawExample();
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}
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pub fn setZoom(self: *Canvas, value: f32) void {
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self._zoom = @max(value, 0.01);
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}
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pub fn addZoom(self: *Canvas, value: f32) void {
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self._zoom += value;
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self._zoom = @max(self._zoom, 0.01);
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}
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pub fn requestRedraw(self: *Canvas) void {
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self._redraw_pending = true;
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}
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pub fn processPendingRedraw(self: *Canvas) !void {
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if (!self._redraw_pending) return;
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if (self.redraw_throttle_ms == 0) {
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self._redraw_pending = false;
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try self.redrawExample();
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return;
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}
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const now_ms = std.time.milliTimestamp();
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const elapsed: i64 = if (self._last_redraw_time_ms == 0) self.redraw_throttle_ms else now_ms - self._last_redraw_time_ms;
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if (elapsed < @as(i64, @intCast(self.redraw_throttle_ms))) return;
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self._redraw_pending = false;
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try self.redrawExample();
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}
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pub fn getZoomedImageSize(self: Canvas) ImageRect {
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const doc = self.document;
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return .{
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.x = @intFromFloat(self.pos.x),
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.y = @intFromFloat(self.pos.y),
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.w = @intFromFloat(doc.size.width * self._zoom),
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.h = @intFromFloat(doc.size.height * self._zoom),
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};
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}
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pub fn contentPointToDocument(self: Canvas, content_point: dvui.Point, natural_scale: f32) ?Point2 {
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const img = self.getZoomedImageSize();
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const left_n = @as(f32, @floatFromInt(img.x)) / natural_scale;
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const top_n = @as(f32, @floatFromInt(img.y)) / natural_scale;
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const right_n = @as(f32, @floatFromInt(img.x + img.w)) / natural_scale;
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const bottom_n = @as(f32, @floatFromInt(img.y + img.h)) / natural_scale;
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if (content_point.x < left_n or content_point.x >= right_n or
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content_point.y < top_n or content_point.y >= bottom_n)
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return null;
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const px_x = content_point.x * natural_scale - @as(f32, @floatFromInt(img.x));
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const px_y = content_point.y * natural_scale - @as(f32, @floatFromInt(img.y));
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return Point2{
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.x = px_x / self._zoom,
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.y = px_y / self._zoom,
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};
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}
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pub fn updateVisibleImageRect(self: *Canvas, viewport: dvui.Rect, scroll_offset: dvui.Point) bool {
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const next = computeVisibleImageRect(self.*, viewport, scroll_offset);
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var changed = false;
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if (self._visible_rect) |vis| {
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changed |= next.x != vis.x or next.y != vis.y or next.w != vis.w or next.h != vis.h;
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}
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self._visible_rect = next;
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if (changed) {
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std.debug.print("Visible Image Rect: {{ x: {}, y: {}, w: {}, h: {} }}\n", .{ next.x, next.y, next.w, next.h });
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}
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if (changed or self.texture == null) {
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return true;
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}
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return false;
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}
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fn computeVisibleImageRect(self: Canvas, viewport: dvui.Rect, scroll_offset: dvui.Point) ImageRect {
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const image_rect = self.getZoomedImageSize();
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const img_w: u32 = image_rect.w;
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const img_h: u32 = image_rect.h;
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const vis_w: u32 = @min(@as(u32, @intFromFloat(viewport.w)), img_w);
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const vis_h: u32 = @min(@as(u32, @intFromFloat(viewport.h)), img_h);
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const raw_x: i64 = @intFromFloat(scroll_offset.x - @as(f32, @floatFromInt(image_rect.x)));
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const raw_y: i64 = @intFromFloat(scroll_offset.y - @as(f32, @floatFromInt(image_rect.y)));
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const vis_x: u32 = @intCast(std.math.clamp(raw_x, 0, @as(i64, img_w) - @as(i64, vis_w)));
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const vis_y: u32 = @intCast(std.math.clamp(raw_y, 0, @as(i64, img_h) - @as(i64, vis_h)));
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return ImageRect{
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.x = vis_x,
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.y = vis_y,
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.w = vis_w,
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.h = vis_h,
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};
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}
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