202 lines
6.8 KiB
Zig
202 lines
6.8 KiB
Zig
const std = @import("std");
|
|
const builtin = @import("builtin");
|
|
const dvui = @import("dvui");
|
|
const Document = @import("models/Document.zig");
|
|
const RenderEngine = @import("render/RenderEngine.zig").RenderEngine;
|
|
const basic_models = @import("models/basic_models.zig");
|
|
const Rect_i = basic_models.Rect_i;
|
|
const Size_i = basic_models.Size_i;
|
|
const Point2_f = @import("models/basic_models.zig").Point2_f;
|
|
const Color = dvui.Color;
|
|
const tools = @import("toolbar/tools.zig");
|
|
const Toolbar = @import("toolbar/Toolbar.zig");
|
|
const random_document = @import("random_document.zig");
|
|
const Canvas = @This();
|
|
|
|
allocator: std.mem.Allocator,
|
|
document: *Document,
|
|
render_engine: RenderEngine,
|
|
toolbar: Toolbar,
|
|
texture: ?dvui.Texture = null,
|
|
pos: dvui.Point = dvui.Point{ .x = 400, .y = 400 },
|
|
scroll: dvui.ScrollInfo = .{
|
|
.vertical = .auto,
|
|
.horizontal = .auto,
|
|
},
|
|
native_scaling: bool = true,
|
|
cursor_document_point: ?Point2_f = null,
|
|
draw_document: bool = true,
|
|
show_render_stats: bool = true,
|
|
/// Rect тулбара (из предыдущего кадра) для исключения кликов по нему из handleCanvasMouse.
|
|
toolbar_rect_scale: ?dvui.RectScale = null,
|
|
/// Rect панели свойств (из предыдущего кадра) для исключения кликов по нему из handleCanvasMouse.
|
|
properties_rect_scale: ?dvui.RectScale = null,
|
|
redraw_throttle_ms: u32 = 50,
|
|
frame_index: u64 = 0,
|
|
|
|
_zoom: f32 = 1,
|
|
_last_redraw_time_ms: i64 = 0, // Метка последней перерисовки чтобы ограничить частоту
|
|
_visible_rect: ?Rect_i = null,
|
|
_redraw_pending: bool = false,
|
|
|
|
pub fn init(allocator: std.mem.Allocator, document: *Document, engine: RenderEngine) Canvas {
|
|
return .{
|
|
.allocator = allocator,
|
|
.document = document,
|
|
.render_engine = engine,
|
|
.toolbar = Toolbar.init(&tools.default_tools),
|
|
};
|
|
}
|
|
|
|
pub fn deinit(self: *Canvas) void {
|
|
self.toolbar.deinit();
|
|
if (self.texture) |texture| {
|
|
dvui.Texture.destroyLater(texture);
|
|
self.texture = null;
|
|
}
|
|
}
|
|
|
|
fn redraw(self: *Canvas) !void {
|
|
const full = self.getZoomedImageSize();
|
|
|
|
const vis: Rect_i = self._visible_rect orelse Rect_i{ .x = 0, .y = 0, .w = 0, .h = 0 };
|
|
|
|
if (vis.w == 0 or vis.h == 0) {
|
|
if (self.texture) |tex| {
|
|
dvui.Texture.destroyLater(tex);
|
|
self.texture = null;
|
|
}
|
|
return;
|
|
}
|
|
|
|
const canvas_size: Size_i = .{ .w = full.w, .h = full.h };
|
|
const new_texture = if (self.draw_document)
|
|
self.render_engine.render(self.document, canvas_size, vis) catch null
|
|
else
|
|
self.render_engine.example(canvas_size, vis) catch null;
|
|
|
|
if (new_texture) |tex| {
|
|
if (self.texture) |old_tex| {
|
|
dvui.Texture.destroyLater(old_tex);
|
|
}
|
|
|
|
self.texture = tex;
|
|
}
|
|
self._last_redraw_time_ms = std.time.milliTimestamp();
|
|
self.frame_index += 1;
|
|
}
|
|
|
|
pub fn exampleReset(self: *Canvas) !void {
|
|
self.render_engine.exampleReset();
|
|
try self.redraw();
|
|
}
|
|
|
|
pub fn addRandomShapes(self: *Canvas) !void {
|
|
try random_document.addRandomShapes(self.document, self.allocator, std.crypto.random);
|
|
self.requestRedraw();
|
|
}
|
|
|
|
pub fn setZoom(self: *Canvas, value: f32) void {
|
|
self._zoom = @max(value, 0.01);
|
|
}
|
|
|
|
pub fn addZoom(self: *Canvas, value: f32) void {
|
|
self._zoom += value;
|
|
self._zoom = @max(self._zoom, 0.01);
|
|
}
|
|
|
|
pub fn multZoom(self: *Canvas, value: f32) void {
|
|
self._zoom *= value;
|
|
self._zoom = @max(self._zoom, 0.01);
|
|
}
|
|
|
|
pub fn getZoom(self: Canvas) f32 {
|
|
return self._zoom;
|
|
}
|
|
|
|
pub fn requestRedraw(self: *Canvas) void {
|
|
self._redraw_pending = true;
|
|
}
|
|
|
|
pub fn processPendingRedraw(self: *Canvas) !void {
|
|
if (!self._redraw_pending) return;
|
|
if (self.redraw_throttle_ms == 0) {
|
|
self._redraw_pending = false;
|
|
try self.redraw();
|
|
return;
|
|
}
|
|
const now_ms = std.time.milliTimestamp();
|
|
const elapsed: i64 = if (self._last_redraw_time_ms == 0) self.redraw_throttle_ms else now_ms - self._last_redraw_time_ms;
|
|
if (elapsed < @as(i64, @intCast(self.redraw_throttle_ms))) return;
|
|
self._redraw_pending = false;
|
|
try self.redraw();
|
|
}
|
|
|
|
pub fn getZoomedImageSize(self: Canvas) Rect_i {
|
|
const doc = self.document;
|
|
return .{
|
|
.x = @intFromFloat(self.pos.x),
|
|
.y = @intFromFloat(self.pos.y),
|
|
.w = @intFromFloat(doc.size.w * self._zoom),
|
|
.h = @intFromFloat(doc.size.h * self._zoom),
|
|
};
|
|
}
|
|
|
|
/// Точка контента -> координаты документа.
|
|
pub fn contentPointToDocument(self: Canvas, content_point: dvui.Point, natural_scale: f32) Point2_f {
|
|
const img = self.getZoomedImageSize();
|
|
const px_x = content_point.x * natural_scale - @as(f32, @floatFromInt(img.x));
|
|
const px_y = content_point.y * natural_scale - @as(f32, @floatFromInt(img.y));
|
|
return .{
|
|
.x = px_x / self._zoom,
|
|
.y = px_y / self._zoom,
|
|
};
|
|
}
|
|
|
|
/// Точка контента внутри холста.
|
|
pub fn isContentPointOnDocument(self: Canvas, content_point: dvui.Point, natural_scale: f32) bool {
|
|
const img = self.getZoomedImageSize();
|
|
const left_n = @as(f32, @floatFromInt(img.x)) / natural_scale;
|
|
const top_n = @as(f32, @floatFromInt(img.y)) / natural_scale;
|
|
const right_n = @as(f32, @floatFromInt(img.x + img.w)) / natural_scale;
|
|
const bottom_n = @as(f32, @floatFromInt(img.y + img.h)) / natural_scale;
|
|
return content_point.x >= left_n and content_point.x < right_n and
|
|
content_point.y >= top_n and content_point.y < bottom_n;
|
|
}
|
|
|
|
pub fn updateVisibleImageRect(self: *Canvas, viewport: dvui.Rect, scroll_offset: dvui.Point) bool {
|
|
const next = computeVisibleImageRect(self.*, viewport, scroll_offset);
|
|
var changed = false;
|
|
if (self._visible_rect) |vis| {
|
|
changed |= next.x != vis.x or next.y != vis.y or next.w != vis.w or next.h != vis.h;
|
|
}
|
|
self._visible_rect = next;
|
|
if (changed or self.texture == null) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
fn computeVisibleImageRect(self: Canvas, viewport: dvui.Rect, scroll_offset: dvui.Point) Rect_i {
|
|
const image_rect = self.getZoomedImageSize();
|
|
|
|
const img_w: u32 = image_rect.w;
|
|
const img_h: u32 = image_rect.h;
|
|
|
|
const vis_w: u32 = @min(@as(u32, @intFromFloat(viewport.w)), img_w);
|
|
const vis_h: u32 = @min(@as(u32, @intFromFloat(viewport.h)), img_h);
|
|
|
|
const raw_x: i64 = @intFromFloat(scroll_offset.x - @as(f32, @floatFromInt(image_rect.x)));
|
|
const raw_y: i64 = @intFromFloat(scroll_offset.y - @as(f32, @floatFromInt(image_rect.y)));
|
|
|
|
const vis_x: u32 = @intCast(std.math.clamp(raw_x, 0, @as(i64, img_w) - @as(i64, vis_w)));
|
|
const vis_y: u32 = @intCast(std.math.clamp(raw_y, 0, @as(i64, img_h) - @as(i64, vis_h)));
|
|
|
|
return Rect_i{
|
|
.x = vis_x,
|
|
.y = vis_y,
|
|
.w = vis_w,
|
|
.h = vis_h,
|
|
};
|
|
}
|